tdtd Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (10, 4, D:1) a +0 mace (20, 1, D:1) a quokka skeleton (23, 12, D:1) a bat corpse (skeletalised by now) (25, 16, D:1) a +0 club (26, -1, D:1) a +0 dagger (26, 17, D:1) a ball python skeleton (29, 9, D:1) a bat corpse (skeletalised by now) (38, 16, D:1) a +0 dagger (62, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 trident (1, 29, D:2) an adder skeleton (3, 30, D:2) a +0 short sword 5 stones a kobold skeleton (11, 14, D:2) a ball python corpse (skeletalised by now) (16, 30, D:2) a rat skeleton (20, 2, D:2) the +6 broad axe "Goblinbane" {pain, Will- Dex+5} Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (24, 10, D:2) a ball python corpse (skeletalised by now) (24, 29, D:2) a ball python skeleton (33, 35, D:2) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (33, 43, D:2) a +0 robe (34, 13, D:2) a +0 quarterstaff (35, 34, D:2) a +0 club a gnoll corpse (skeletalised by now) (35, 35, D:2) a +0 dagger a kobold corpse (skeletalised by now) (36, 21, D:2) a +0 club a goblin skeleton (41, 35, D:2) a +0 leather armour (46, 8, D:2) a +0 dagger (51, 8, D:2) a bat corpse (skeletalised by now) (56, 40, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (2, -24, D:3) a +0 dagger (2, -1, D:3) a +0 spear a gnoll corpse (skeletalised by now) (5, -22, D:3) a +0 scale mail (16, -21, D:3) a +0 club (30, 24, D:3) a +0 morningstar a +0 leather armour a +0 hand axe a +0 dagger an orc corpse an orc corpse (34, -4, D:3) the +3 flail of the Feather {heavy, *Corrode rN++ Str+2 SInv} *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (36, -16, D:3) a jackal corpse (43, -28, D:3) a +0 dagger 4 stones