tdtd Level 1 of the Dungeon (16, -1, D:1) a bat corpse (skeletalised by now) (17, -9, D:1) a hobgoblin skeleton (20, 2, D:1) a +0 mace (22, -14, D:1) 3 flux baubles (24, -26, D:1) a +0 hand axe (26, -17, D:1) a +0 mace (27, -32, D:1) a +0 robe a frilled lizard corpse (skeletalised by now) (27, -30, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (9, -19, D:2) a bat skeleton (10, -5, D:2) a +0 robe (17, -24, D:2) a +0 short sword (23, 3, D:2) a +0 trident (23, 5, D:2) a bat skeleton (27, -18, D:2) a ball python corpse (skeletalised by now) (41, -33, D:2) a bat corpse (skeletalised by now) (41, -22, D:2) a +0 sling a +0 club (42, -8, D:2) a +0 whip Level 3 of the Dungeon [Shop] Enoe's Jewellery Shop the ring "Wiwuwo Piyxt" {Will+ Dex+6} (446 gold) [ring of willpower] Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). the ring "Puzurghe" {^Contam Int+4 Dex+3 SInv} (311 gold) [ring of see invisible] ^Contam: It causes magical contamination when unequipped. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of the Scarab {rN++ Wiz} (475 gold) [ring of wizardry] rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. a ring of magical power (unknown) (200 gold) a medusa talisman (125 gold) the amulet of Lisch {Spirit rN+ Str-3 Slay+3} (475 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an amulet of dissipation (unknown) (300 gold) a ring of see invisible (unknown) (150 gold) an amulet of guardian spirit (unknown) (300 gold) a ring of willpower (unknown) (250 gold) a ring of protection from fire (unknown) (250 gold) [Shop] Ruefa's Weapon Shop a +0 spear (30 gold) a +0 short sword (30 gold) a +5 scimitar of freezing (378 gold) 6 curare-tipped darts (72 gold) a +1 hand axe of pain (145 gold) 2 javelins (60 gold) a +0 spear (30 gold) [Shop] Qoluduph's General Store a scroll of teleportation (36 gold) 3 javelins (108 gold) a +0 leather armour (24 gold) a parchment of Freeze (48 gold) a lightning rod (4/4) (480 gold) a Gell's gravitambourine (2/2) (480 gold) a scroll of teleportation (36 gold) [Shop] Woameero's Armour Shoppe a +0 helmet (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 pair of boots of stealth (149 gold) the +0 cloak of Gozag's Whim {Int+4} (258 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) [Shop] Otipnoun's Antique Armour Shop a +0 scale mail (92 gold) a +1 hat (253 gold) a +0 ring mail (92 gold) the +0 scale mail of Indemnity {Will+ Regen+ Int-5} (140 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 ring mail (92 gold) a +0 pair of boots (103 gold) a +2 plate armour of death (805 gold) a +0 robe (20 gold) (0, 0, D:3) a fortress talisman (2, 7, D:3) a bat corpse (skeletalised by now) (13, 30, D:3) a +0 ring mail (16, 22, D:3) a jackal skeleton (17, 22, D:3) a +0 club (17, 23, D:3) a jackal skeleton (22, 8, D:3) a +0 dagger a +0 robe (24, 19, D:3) 5 stones (29, 20, D:3) 2 stones (29, 25, D:3) 4 stones (32, 29, D:3) a +0 club (34, 9, D:3) a +0 sling a +0 dagger (34, 10, D:3) a quokka corpse (skeletalised by now) (36, 9, D:3) the +0 scale mail "Tuehuecsecw" {Harm rC- Int+2 Dex+4} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (41, 23, D:3) a merfolk skeleton (43, 19, D:3) a spriggan skeleton (45, 25, D:3) a gnoll skeleton (47, 21, D:3) a troll skeleton Level 4 of the Dungeon (1, -1, D:4) a +0 dagger (5, -21, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, -22, D:4) a +0 robe (15, -8, D:4) a +0 robe a +0 dagger an orc skeleton (17, -6, D:4) a +0 hand axe an orc skeleton (25, -26, D:4) a +0 whip a +0 club a goblin skeleton a kobold skeleton (27, -11, D:4) an adder skeleton (29, -15, D:4) a +0 whip (30, -22, D:4) a +0 orcbow (34, -25, D:4) a +0 dagger a +0 falchion a +0 robe a +0 dagger an orc skeleton an orc skeleton (35, -22, D:4) a +0 dagger a goblin skeleton (38, -25, D:4) a +0 dagger (38, -23, D:4) a +0 flail an orc skeleton (40, -2, D:4) a quokka corpse (skeletalised by now) (45, -3, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (46, 5, D:4) a +0 hand axe a +0 ring mail Level 5 of the Dungeon (1, 0, D:5) a +0 giant club an ogre corpse (4, 39, D:5) a +0 giant club a hound corpse (skeletalised by now) (12, 5, D:5) a +0 ring mail (13, 34, D:5) a +0 dagger (22, 23, D:5) a +0 ring mail (38, 24, D:5) a +0 short sword (40, 23, D:5) a +0 plate armour (45, 5, D:5) a +0 club the Ecumenical Temple