ASSERT(targ) in 'spl-transloc.cc' at line 2615 failed. Version: Dungeon Crawl Stone Soup 0.34-a0-146-g4abbe06800 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9959846162748506063, deterministic pregen: 1 Version history: Game started: 0.34-a0-139-gb171341b6e 0.34-a0-142-g6c38aea23f 0.34-a0-143-g404a8c3a75 0.34-a0-145-g1953aced1e 0.34-a0-146-g4abbe06800 Command line: /usr/games/crawl-git-4abbe06800 -name tekkud -rc /dgldir/rcfiles/crawl-git/tekkud.rc -macro /dgldir/rcfiles/crawl-git/tekkud.macro -morgue /dgldir/morgue/tekkud/ -webtiles-socket /crawl-master/webserver/sockets/tekkud:2025-06-13.14:53:13.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-git-4abbe06800(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x63576870affe]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-4abbe06800(_Z13do_crash_dumpv+0x43a) [0x63576871907a]: do_crash_dump() /usr/games/crawl-git-4abbe06800(_Z20crash_signal_handleri+0x1fa) [0x63576870b4da]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x7de015c42910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x7de015c9999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x7de015c42866]: /usr/games/crawl-git-4abbe06800(+0x4da44d) [0x63576871844d]: /usr/games/crawl-git-4abbe06800(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x635768718957]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-4abbe06800(_Z19do_bestial_takedown9coord_def+0x358) [0x635768d13f18]: do_bestial_takedown(coord_def) /usr/games/crawl-git-4abbe06800(_Z15activate_talentRK6talentP4dist+0x240c) [0x635768654dcc]: activate_talent(talent const&, dist*) /usr/games/crawl-git-4abbe06800(_Z16activate_abilityv+0xd5) [0x635768657645]: activate_ability() /usr/games/crawl-git-4abbe06800(_Z15process_command12command_typeS_+0x99b) [0x635768eaa11b]: process_command(command_type, command_type) /usr/games/crawl-git-4abbe06800(+0xc69ba6) [0x635768ea7ba6]: /usr/games/crawl-git-4abbe06800(+0xc6a735) [0x635768ea8735]: /usr/games/crawl-git-4abbe06800(main+0x1f7) [0x6357686404c7]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x7de015c280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x7de015c28189]: /usr/games/crawl-git-4abbe06800(_start+0x25) [0x635768640ef5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007de015d0fbf7 in __GI___wait4 (pid=670497, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007de015d0fbf7 in __GI___wait4 (pid=670497, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000063576870b6ac in call_gdb (file=0x7de015dff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 670252\000\000\000\000\000\000" #2 0x0000635768719098 in do_crash_dump () at dbg-asrt.cc:673 t = 1749826594 dir = "/dgldir/morgue/tekkud/" name = "/dgldir/morgue/tekkud/crash-tekkud-20250613-145634.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(targ) in 'spl-transloc.cc' at line 2615 failed." file = 0x7de015dff6c0 <_IO_2_1_stderr_> #3 0x000063576870b4da in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {2615}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007de015c42866 in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000063576871844d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe51f95580 "ASSERT(targ) in 'spl-transloc.cc' at line 2615 failed.", assert=true) at dbg-asrt.cc:799 No locals. #10 0x0000635768718957 in AssertFailed (expr=expr@entry=0x635768ed91de "targ", file=file@entry=0x635768ee8df3 "spl-transloc.cc", line=line@entry=2615, text=text@entry=0x0) at dbg-asrt.cc:837 mesg = "ASSERT(targ) in 'spl-transloc.cc' at line 2615 failed.\000\377\000\000\000\000\000\000\000\000.", '\000' , "@\377\257iWc\000\000\000\000\000\000\000\004 \000*\000\000\000\000\000\000\000p\304\017jWc\000\000.\000\000\000\000\000\000\000\365\316\305\025\340}\000\0000W\371Q\376\177\000\000P[\371Q\376\177\000\000\347\233\353hWc\000\000\004\344\353hWc\000\000\030\\\371Q\376\177\000\000\322U\306\025\340}\000\000P\000\000\000\000\000\000\000\310\323\305\025\000\004 \000 ", '\000' ... args = {{gp_offset = 8, fp_offset = 48, overflow_arg_area = 0x7ffe51f96380, reg_save_area = 0x7ffe51f962b0}} fileName = #11 0x0000635768d13f18 in do_bestial_takedown (target=...) at spl-transloc.cc:2615 targ = spots = std::vector of length 17565514410985, capacity 17565514410961 = { landing = {x = 1779414200, y = 25431} old_pos = {x = 366185857, y = 32224} atk = { = {_vptr.attack = 0x20, attacker = 0x7ffe51f95fc8, defender = 0x63576a27c7b0, responsible = 0x7de0160b75ec , attack_occurred = 31, cancel_attack = false, did_hit = false, needs_message = false, attacker_visible = false, defender_visible = false, perceived_attack = false, obvious_effect = false, to_hit = 1752864036, damage_done = 25431, special_damage = 31, aux_damage = 0, special_damage_flavour = 2615415552, stab_attempt = 163, stab_bonus = 1375297440, ev_margin = 32766, attk_type = 1375297840, attk_flavour = 32766, attk_damage = 1375298592, weapon = 0x6357687ad6dc , damage_brand = SPWPN_NORMAL, wpn_skill = SK_POLEARMS, art_props = {mData = {65792, 0, -152, -1, 0, 0, 1375298592, 32766, 365594611, 32224, 1375298592, 32766, 1375297896, 32766, 1375297880, 32766, 1375297440, 32766, 1375298208, 32766, 1752942190, 25431, 1375298208, 32766, 1, 3, 5, 16777216, 2, 0, 0, 0, 1779044416, 25431, 31, 0, 31, 0, 1779405024, 25431, 1375298464, 32766, 1780744448, 25431, 1783959360, 25431, 0, 0, 0, 1077641216, 0, 1076166656, 0, -1074790400, 0, 0, 0, 0, 1593966849, -1, 0, 0, 0, 0, 0, 0}}, unrand_entry = 0x63576a24f3f0, attacker_to_hit_penalty = 0, attack_verb = "", verb_degree = "", no_damage_message = "", special_damage_message = "", aux_attack = , aux_verb = "\001\001\001\000\001\001\000\000\030\000\000\000\n", '\000' , "\200;@\000\000\000\000\000\000%@\000\000\000\000\000\000\360\277", '\000' , "\r\b\000\000\000\000\000\000\000\023䛣\245\214\301\360.4\026\340}\000\000\000\000\000\000\000\000\000\000\220\2267\026\340}\000\000\000\000\000\024\000\000\000\000\020)\304\025\340}", '\000' , "\023䛣\245\214\301\002\000\000\000\000\000\000\000\360ЩiWc\000\000\330ЩiWc\000\000\000\000\000\000\000\000\000\000\2205]jWc\000\000"..., defender_shield = 0x0, simu = false, aux_source = "\300", kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = 1780991920, total_damage_done = 25431, cleave_targets = std::__cxx11::list, cleaving = false, is_multihit = 19, is_riposte = 228, is_projected = 155, is_bestial_takedown = 163, charge_pow = 1375299232, never_cleave = 254, dmg_mult = 1375298592, flat_dmg_bonus = 32766, never_prompt = 160, wu_jian_attack = 25431, wu_jian_number_of_targets = 1751486149, attack_position = {x = 25431, y = 1375299328}, mutable_wpn = 0x7ffe51f96720, damage_type = 1375299392, is_special_mon_stab = 254} #12 0x0000635768654dcc in _do_ability (beam=..., target=0x7ffe51f962a0, fail=false, abil=...) at ability.cc:3313 No locals. #13 activate_talent (tal=..., target=, target@entry=0x0) at ability.cc:2881 abil = beam = {origin_spell = SPELL_NO_SPELL, range = 5, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 27, y = 10}, target = {x = 24, y = 10}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_NON_ACTOR, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = true, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, tracer = 0x0, chose_ray = true, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 27.5, y = 10.5}, dir = {x = -1, y = 0}}, on_corner = false, cycle_idx = 0}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} target_local = {isValid = true, isTarget = true, isEndpoint = true, isCancel = false, choseRay = true, interactive = true, target = {x = 24, y = 10}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 27.5, y = 10.5}, dir = {x = -1, y = 0}}, on_corner = false, cycle_idx = 0}, find_target = false, fire_context = 0x0, cmd_result = 2061} range = is_targeted = hitfunc = std::unique_ptr = {get() = 0x63576a550f40} fail = hp_cost = 0 mp_cost = ability_result = #14 0x0000635768657645 in activate_ability () at ability.cc:1749 talents = std::vector of length 6, capacity 8 = {{which = ABIL_BESTIAL_TAKEDOWN, hotkey = 97, fail = 0, is_invocation = false}, {which = ABIL_BEGIN_UNTRANSFORM, hotkey = 71, fail = 0, is_invocation = false}, {which = ABIL_RENOUNCE_RELIGION, hotkey = 88, fail = 0, is_invocation = true}, {which = ABIL_IGNIS_FIERY_ARMOUR, hotkey = 65, fail = 0, is_invocation = true}, {which = ABIL_IGNIS_FOXFIRE, hotkey = 66, fail = 0, is_invocation = true}, {which = ABIL_IGNIS_RISING_FLAME, hotkey = 67, fail = 0, is_invocation = true}} selected = luachoice = "" #15 0x0000635768eaa11b in process_command (cmd=CMD_USE_ABILITY, prev_cmd=CMD_USE_ABILITY) at main.cc:2228 No locals. #16 0x0000635768ea7ba6 in _input () at main.cc:1268 cmd = CMD_USE_ABILITY real_prev_cmd = CMD_USE_ABILITY player_disabled = {was_disabled = false} #17 0x0000635768ea8735 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #18 0x00006357686404c7 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #19 main (argc=12, argv=0x7ffe51f973f8) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 670252) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-4abbe06800/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-4abbe06800/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-4abbe06800/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 3, depth = 1 Level id: Elf:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 15 Level vaults: eino_elf_arrival_customs layout_geoelf_octagon serial_shops shop elven_spread kilobyte_rumbling_trees uniq_zenata Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (1, 1): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You take 7 damage The lich casts a spell at you. The bolt of cold misses you. You regained 3 hp You maul the lich!!! The lich is severely damaged. You hear a shout! x4 The lich touches you. You take 1 damage You maul the lich!!!! You destroy the lich! Your Dodging skill increases to level 14! No target in view! A hell knight comes into view. It is wielding a +2 demon whip. A cognitogaunt comes into view. A hell knight comes into view. It is wielding a +1 battleaxe of pain. The cognitogaunt glimmers violently. Something gnaws on your mind! You feel your power leaking away. You take 7 damage; You regained 2 hp Unknown command. You bite the hell knight!! Your bite misses the hell knight. The hell knight is moderately wounded. The hell knight utters an invocation to Makhleb. The hell knight seems to speed up. You barely miss the hell knight. The hell knight is moderately wounded. The hell knight completely misses you. You regained 2 hp You maul the hell knight!!!! You kill the hell knight! Training target 5.0 for Alchemy reached! Your Alchemy skill increases to level 5! You hit the hell knight. You claw the hell knight!!! You bite the hell knight, but do no damage. The hell knight is almost dead. You maul the hell knight!!! You kill the hell knight! The cognitogaunt glimmers violently. Something gnaws on your mind! You feel your power leaking away. You take 6 damage; You maul the hell knight!!! You claw the hell knight. You kill the hell knight! The cognitogaunt glimmers violently. Something gnaws on your mind! You feel your power leaking away. You take 4 damage; A vampire knight comes into view. It is wielding a +0 great mace. The cognitogaunt glimmers violently. Something gnaws on your mind! You feel your power leaking away. The vampire knight moves out of view. Items here: ))) [[[ ††. You take 3 damage; You regained 3 hp You hit the cognitogaunt but do no damage. You maul the cognitogaunt!!!! You destroy the cognitogaunt! You hear a hideous shriek! x2 Your +0 lightning rod (2/4) has regained one charge. You regained 2 hp You maul the vampire knight!!!! You destroy the vampire knight! No target in view! A +2 mace of holy wrath comes into view. You regained 5 hp There is an open door, spattered with blood here. Things that are here: a +0 great mace; a +0 plate armour The +2 mace of holy wrath hits you! You take 7 damage You maul the +2 mace of holy wrath!!!! The +2 mace of holy wrath falls from the air. You feel power welling in your lungs. No target in view! No target in view! You see here a +2 mace of holy wrath. You regained 2 hp You regained 3 hp Found 23 gold pieces. You reach down and open the door. 3 laughing skulls come into view. The laughing skull gives a hideous shriek! x2 You hear a hideous shriek! A laughing skull comes into view. The laughing skull gives a hideous shriek! There is an open door here. You start resting. A laughing skull comes into view. You reach down and close the door. Found 19 gold pieces and a scroll of fear. There is an open door here. h - 6 scrolls of fear (gained 1) You now have 2056 gold pieces (gained 19). You now have 2079 gold pieces (gained 23). You are a level 23 Troll Cinder Acolyte. You are 5% of the way to level 24. Play time: 02:44:02 (47552 turns). Zot will find you in 15784 turns if you stay in this branch and explore no new floors. There is an open door here. You regained 2 mp A spriggan defender skeleton comes into view. A skeletal warrior and a necromancer come into view. The skeletal warrior completely misses you. The necromancer shouts! You maul the spriggan defender skeleton!!!! The spriggan defender skeleton is almost destroyed. You maul the spriggan defender skeleton!!!! You destroy the spriggan defender skeleton! The skeletal warrior hits you but does no damage. You maul the necromancer!!!! You kill the necromancer! You maul the skeletal warrior!!! Your off-hand claw misses the skeletal warrior. You bite the skeletal warrior. The skeletal warrior is almost destroyed. The skeletal warrior misses you. You claw the skeletal warrior! You destroy the skeletal warrior! No target in view! Something unseen opens the door. A crystal guardian comes into view. The crystal guardian hits you but does no damage. There is an open door here. The crystal guardian hits you! You take 12 damage You hit the crystal guardian. The crystal guardian is lightly damaged. You hit the crystal guardian but do no damage. You bite the crystal guardian! The crystal guardian is moderately damaged. The crystal guardian closely misses you. You regained 2 hp You maul the crystal guardian!!!! You destroy the crystal guardian! No target in view! You regained 3 hp You regained 2 hp You reach down and open the door. A war gargoyle comes into view. It is wielding a +0 morningstar of protection. The war gargoyle hits you with a +0 morningstar of protection! The war gargoyle launches metal splinters at you. The spray of metal splinters misses you. There is an open door, spattered with blood here. You take 14 damage You maul the war gargoyle!!! You destroy the war gargoyle! You hear a shout! No target in view! Something unseen opens the door. You sense a monster nearby. Something unseen opens the door. You regained 7 hp No target in view! A skeletal warrior comes into view. It is wielding a +0 broad axe. A necromancer comes into view. It is wielding a +0 dagger. You regained 3 hp A skeletal warrior comes into view. It is wielding a +0 halberd. You regained 2 hp You reach down and close the door. You start resting. A skeletal warrior opens the door. It is wielding a +0 broad axe. The skeletal warrior completely misses you. You barely miss the skeletal warrior. You bite the skeletal warrior, but do no damage. You barely miss the skeletal warrior. The skeletal warrior closely misses you. A skeletal warrior comes into view. It is wielding a +1 scimitar of draining. You claw the skeletal warrior! The skeletal warrior is moderately damaged. You maul the skeletal warrior!!!! You destroy the skeletal warrior! The necromancer hits you but does no damage. The skeletal warrior hits you but does no damage. You maul the necromancer!!!! You kill the necromancer! A skeletal warrior comes into view. It is wielding a +0 flail. The skeletal warrior hits you but does no damage. The skeletal warrior completely misses you. There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 robe You maul the skeletal warrior!!! Your off-hand claw misses the skeletal warrior. The skeletal warrior is almost destroyed. The skeletal warrior hits you but does no damage. The skeletal warrior barely misses you. You maul the skeletal warrior!!!! You destroy the skeletal warrior! The skeletal warrior hits you but does no damage. x2 You maul the skeletal warrior!!!! You destroy the skeletal warrior! You feel power welling in your lungs. You maul the skeletal warrior!!! The skeletal warrior is almost destroyed. The skeletal warrior hits you but does no damage. You bite the skeletal warrior!! You destroy the skeletal warrior! No target in view! Magic restored. Things that are here: a +1 scimitar of draining; a +0 morningstar of protection There is an open door here. There is an open door here. You reach down and open the door. A +5 short sword of speed and a crystal guardian come into view. Aiming: Golden Breath Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crystal guardian (100% to hit) You exhale a blast of multi-hued devastation! The blast of fire hits the crystal guardian. The crystal guardian completely resists. The blast of cold hits the crystal guardian. The crystal guardian completely resists. You reach down and close the door. A crystal guardian opens the door. You maul the +5 short sword of speed!!!! The +5 short sword of speed falls from the air. The crystal guardian fires a shard of itself at you. The crystallizing shot hits you!!! Your body becomes as fragile as glass! You take 43 damage The crystal guardian misses you. There is an open door here. You see here a +5 short sword of speed. You regained 2 hp You hit the crystal guardian. You claw the crystal guardian! The crystal guardian is moderately damaged. You regained 2 hp You maul the crystal guardian!!! You destroy the crystal guardian! No target in view! You feel less fragile. HP restored. You reach down and open the door. Found a staircase to the Tomb. There is an open door here. You now have 2091 gold pieces (gained 12). You now have 2095 gold pieces (gained 4). You now have 2119 gold pieces (gained 24). You now have 2137 gold pieces (gained 18). You now have 2155 gold pieces (gained 18). You now have 2171 gold pieces (gained 16). You now have 2200 gold pieces (gained 29). N - the staff "Mannoann" {rF++ Forge Fire} You drop the staff "Mannoann" {rF++ Forge Fire}. Okay, then. You now have 2220 gold pieces (gained 20). You now have 2252 gold pieces (gained 32). You now have 2269 gold pieces (gained 17). You now have 2292 gold pieces (gained 23). There is an open door here. There is an open door here. You see here a +5 short sword of speed. A crystal guardian comes into view. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) You ready an explosive catalyst. The crystal guardian glitters, immutable and inevitable, in the dim dungeon light. You bite the crystal guardian!! You claw the crystal guardian!! The crystal guardian is severely damaged. The detonation hits the crystal guardian. The crystal guardian completely resists. The crystal guardian is severely damaged. You hear a hideous shriek! The crystal guardian fires a shard of itself at you. The crystallizing shot hits you!! You take 35 damage You hit the crystal guardian but do no damage. You claw the crystal guardian! The crystal guardian is almost destroyed. The detonation hits the crystal guardian. The crystal guardian completely resists. The crystal guardian is almost destroyed. You maul the crystal guardian!!! You destroy the crystal guardian! You regained 2 hp A bone dragon comes into view. You regained 2 hp You reach down and close the door. Your catalyst becomes inert. You regained 2 hp You regained 3 hp You start resting. A laughing skull comes into view. You regained 2 hp You regained 3 hp The laughing skull completely misses you. You regained 2 hp You maul the laughing skull!!! You destroy the laughing skull! You regained 2 hp No target in view! You regained 2 hp You start resting. HP restored. You reach down and open the door. You bite the bone dragon!! You claw the bone dragon! You bite the bone dragon, but do no damage. The bone dragon is lightly damaged. The bone dragon bites you but does no damage. The bone dragon closely misses you. The bone dragon tramples you but does no damage. You hit the bone dragon but do no damage. The bone dragon is lightly damaged. You maul the bone dragon!!! You bite the bone dragon, but do no damage. The bone dragon is heavily damaged. The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you. You are shoved backwards! You take 2 damage You maul the bone dragon!!!! You claw the bone dragon. You destroy the bone dragon! No target in view! Magic restored. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a large open door, spattered with blood here. Things that are here: a +4 dagger of protection; a +0 robe; a human skeleton Things that are here: a +2 dagger of flaming; a +0 robe There is a large open door here. You see here a +1 vampiric trident. A laughing skull comes into view. A laughing skull comes into view. The laughing skull headbutts you but does no damage. You bite the laughing skull!! Your off-hand claw misses the laughing skull. You bite the laughing skull. You destroy the laughing skull! The laughing skull gives a hideous shriek! You maul the laughing skull!!!! You destroy the laughing skull! No target in view! A laughing skull comes into view. A laughing skull comes into view. The laughing skull gives a hideous shriek! The laughing skull cackles spitefully. The bolt of negative energy hits the laughing skull. The laughing skull completely resists. The bolt of negative energy hits you but does no damage. You resist. A laughing skull comes into view. The laughing skull cackles spitefully. The bolt of negative energy misses you. The laughing skull completely misses you. You bite the laughing skull!! You destroy the laughing skull! You claw the laughing skull! You claw the laughing skull. The laughing skull is severely damaged. The laughing skull cackles spitefully. The bolt of negative energy hits you but does no damage. You resist. You miss the laughing skull. The laughing skull is severely damaged. The laughing skull closely misses you. You barely miss the laughing skull. You bite the laughing skull. The laughing skull is almost destroyed. The laughing skull headbutts you but does no damage. You maul the laughing skull!!! You destroy the laughing skull! The laughing skull completely misses you. You barely miss the laughing skull. The laughing skull closely misses you. You bite the laughing skull!! You destroy the laughing skull! No target in view! A laughing skull comes into view. The laughing skull gives a hideous shriek! Aiming: Golden Breath Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a laughing skull (water, 74% to hit) You exhale a blast of multi-hued devastation! The blast of fire hits the laughing skull! The laughing skull resists. The laughing skull is moderately damaged. The blast of cold hits the laughing skull!!! You destroy the laughing skull! The laughing skull gives a hideous shriek! You feel power welling in your lungs. The laughing skull lets out a vicious peal of laughter. The bolt of negative energy misses you. You hit the laughing skull but do no damage. You claw the laughing skull!! You destroy the laughing skull! No target in view! No target in view! You maul the laughing skull!!! You destroy the laughing skull! No target in view! A laughing skull is nearby! The laughing skull gives a hideous shriek! The laughing skull lets out a vicious peal of laughter. The bolt of negative energy misses you. The laughing skull gibbers with scorn. The bolt of negative energy hits you but does no damage. You resist. You maul the laughing skull!!!! You destroy the laughing skull! No target in view! A laughing skull is nearby! The laughing skull gives a hideous shriek! The laughing skull lets out a vicious peal of laughter. The bolt of negative energy misses you. The laughing skull completely misses you. You barely miss the laughing skull. The laughing skull chuckles harshly at the Dungeon's lack of mercy or dignity. The laughing skull closely misses you. You miss the laughing skull. The laughing skull headbutts you but does no damage. You miss the laughing skull. The laughing skull headbutts you but does no damage. You bite the laughing skull!! You destroy the laughing skull! No target in view! No target in view! No target in view! You see here a +0 short sword. Key pressed, stopping explore. No target in view! No target in view! No target in view! There is a large open door here. You see here a +1 vampiric trident. Things that are here: a +2 dagger of flaming; a +0 robe There is a large open door, spattered with blood here. Things that are here: a +4 dagger of protection; a +0 robe; a human skeleton There is an open door here. A malevolent force fills the Crypt... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a hideous shriek! You see here a +0 glaive. You see here a +0 glaive. There is an open door here. The laughing skull cackles spitefully. The bolt of negative energy misses you. The laughing skull lets out a vicious peal of laughter. The bolt of negative energy misses you. The laughing skull closely misses you. There is a large open door, spattered with blood here. Things that are here: a +4 dagger of protection; a +0 robe; a human skeleton You hit the laughing skull. You claw the laughing skull! You bite the laughing skull. You destroy the laughing skull! Things that are here: a +2 dagger of flaming; a +0 robe You reach down and close the large door, pushing everything out of the way. You start waiting. The sentinel's mark upon you fades away. You reach down and open the large door. You see here a +4 dagger of protection. There is a large open door, spattered with blood here. You see here a +0 robe. There is an open door here. There is an open door here. Found 2 atropa-tipped darts. There is an open door here. You now have 2315 gold pieces (gained 23). You now have 2343 gold pieces (gained 28). You now have 2364 gold pieces (gained 21). You now have 2384 gold pieces (gained 20). You now have 2414 gold pieces (gained 30). You now have 2432 gold pieces (gained 18). You now have 2441 gold pieces (gained 9). I - 5 scrolls of poison (gained 1) l - 18 potions of curing (gained 1) q - a wand of roots (17) (gained 6 charges) You now have 2482 gold pieces (gained 41). N - the +10 arbalest of Juas {heavy, rCorr Dex+2} You drop the +10 arbalest of Juas {heavy, rCorr Dex+2}. There is an open door here. There is an open door here. There is an open door, spattered with blood here. Things that are here: a +3 heavy great mace; a +0 chain mail You reach down and open the door. There is an open door here. You now have 2511 gold pieces (gained 29). You now have 2523 gold pieces (gained 12). You now have 2532 gold pieces (gained 9). There is an open door here. There is an open door here. You see here a +0 morningstar. You see here a +1 scimitar of flaming. There is an open door here. Things that are here: a +0 dagger; a +0 robe; a human skeleton You reach down and open the door. A quicksilver dragon zombie comes into view. You maul the quicksilver dragon zombie!!!! You claw the quicksilver dragon zombie! You destroy the quicksilver dragon zombie! No target in view! No target in view! You reach down and open the gate. A harpy skeleton and a spriggan defender skeleton come into view. The harpy skeleton claws you. The harpy skeleton barely misses you. The spriggan defender skeleton hits you but does no damage. You take 2 damage You closely miss the spriggan defender skeleton. The harpy skeleton claws you but does no damage. The harpy skeleton claws you. You maul the spriggan defender skeleton!!!! The spriggan defender skeleton is severely damaged. The harpy skeleton completely misses you. The harpy skeleton claws you but does no damage. The spriggan defender skeleton closely misses you. The harpy skeleton barely misses you. x2 You maul the spriggan defender skeleton!!! You destroy the spriggan defender skeleton! The harpy skeleton claws you but does no damage. The harpy skeleton misses you. You maul the harpy skeleton!!! You claw the harpy skeleton. You destroy the harpy skeleton! No target in view! No target in view! There is an open door, spattered with blood here. There is an open door here. Found a hand axe. You now have 2560 gold pieces (gained 28). You now have 2707 gold pieces (gained 147). You now have 2728 gold pieces (gained 21). Found a ring mail. You now have 2750 gold pieces (gained 22). You now have 2777 gold pieces (gained 27). You pick up a book of Ice and begin reading... You add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to your library. Done exploring. Done exploring. What level of the Vaults? (default 2, ? - help) There is an open door, spattered with blood here. Things that are here: a +0 great mace; a +0 plate armour You reach down and open the door. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a large open door here. There is a staircase back to the Vaults here. You fly upwards. Welcome back to the Vaults! There is a staircase to the Crypt here. Okay, then. You drop a sanguine talisman. There is a staircase to the Crypt here. Okay, then. You begin untransforming. You continue untransforming. x3 Your transformation has ended. HP restored. Your +2 storm dragon scales, scarf of resistance and +1 kite shield of poison resistance unmeld from your body. You feel resistant to extremes of temperature. You feel resistant to poison. You float gracefully downwards. Unknown command. Okay, then. Unknown command. You drop the amulet "Remuf" {Acrobat Will+ Dex+4}. You begin transforming. You continue transforming. x3 You turn into a fearsome dragon! Your +2 storm dragon scales, scarf of resistance and +1 kite shield of poison resistance meld into your body. You feel hot and cold all over. You no longer feel resistant to poison. You feel clever. You feel agile. Okay, then. Welcome back, tekkud the Troll Cinder Acolyte. The flames of Ignis gently warm you. Press ? for a list of commands and other information. Press: ? - help, v - describe, . - travel The floor. Search for what [? for help]? relec Unknown command. Unknown command. As you read the scroll of enchant armour, it crumbles to dust. Your +2 storm dragon scales glow green for a moment. You regained 2 hp Okay, then. You see here the amulet "Remuf" {Acrobat Will+ Dex+4}. You regained 2 hp There is a staircase to the Crypt here. You regained 3 hp You see here a sanguine talisman. You regained 2 hp There is a staircase to the Crypt here. You regained 3 hp You see here the amulet "Remuf" {Acrobat Will+ Dex+4}. You regained 2 hp You regained 2 hp You regained 3 hp You regained 2 hp You see here the amulet "Remuf" {Acrobat Will+ Dex+4}. You regained 3 hp There is a staircase to the Crypt here. You regained 2 hp You see here a sanguine talisman. You regained 2 hp X - a sanguine talisman You regained 3 hp Press: ? - help, v - describe, . - travel, g - get item Item here: the amulet "Remuf" {Acrobat Will+ Dex+4}. The floor. To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or y - the ring of Freedom {rC+ rN+ Int-4 Dex+9} > or f - a +4 ring of protection You remove your +4 ring of protection. m - a ring of willpower (worn) You regained 2 hp Okay, then. You begin transforming. You continue transforming. x3 Your transformation has ended. HP restored. Your +3 storm dragon scales, scarf of resistance and +1 kite shield of poison resistance unmeld from your body. You feel resistant to extremes of temperature. You feel resistant to poison. You float gracefully downwards. Okay, then. You start removing your amulet. You continue removing the amulet of Ofubex {Acrobat rN+ Will+ Regen+}. x5 You finish removing the amulet of Ofubex {Acrobat rN+ Will+ Regen+}. You start putting on your amulet. You continue putting on the amulet of Hoove {Acrobat Str+5 SInv}. x5 You finish putting on the amulet of Hoove {Acrobat Str+5 SInv}. You feel stronger. You feel ready to tumble and roll out of harm's way. V - the amulet of Hoove (worn) {Acrobat Str+5 SInv} What level of the Elven Halls? (default 1, ? - help) There is a staircase to the Crypt here. You see here the amulet "Remuf" {Acrobat Will+ Dex+4}. There is an open door here. There is an open door here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is an open door, spattered with blood here. Things that are here: a +0 animal skin; a +0 dire flail You see here a +0 arbalest. There is a gate leading back out of this place, spattered with blood here. You go up through the gate. Welcome back to the Dungeon! There is a gate to the Vaults here. There is a stone staircase leading up, spattered with blood here. Things that are here: 3 stones; a +0 orcbow You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: the ring of the Everdark {Int+10}; +0 acid dragon scales; +0 ice dragon scales There is a staircase to the Orcish Mines here. You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Elven Halls here. You climb downwards. Welcome to the Elven Halls! The deep elf zephyrmancer shouts! The deep elf archer shouts! The deep elf zephyrmancer shouts! Found a robe. There is a staircase back to the Mines here. There are monsters nearby! 2 deep elf zephyrmancers come into view. The deep elf zephyrmancer shouts! A deep elf zephyrmancer opens the door. You closely miss the deep elf zephyrmancer. You claw the deep elf zephyrmancer! The deep elf zephyrmancer is moderately wounded. The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits you! You resist. You take 8 damage You miss the deep elf zephyrmancer. The deep elf zephyrmancer is moderately wounded. You mangle the deep elf zephyrmancer!! The deep elf zephyrmancer is almost dead. You block the deep elf zephyrmancer's attack. You mangle the deep elf zephyrmancer!! You kill the deep elf zephyrmancer! Your Fighting skill increases to level 17! You regained 2 hp You scratch the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. You eviscerate the deep elf zephyrmancer!!!! You kill the deep elf zephyrmancer! The deep elf archer unwields a +0 dagger. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you!! Your Shapeshifting skill increases to level 22! You take 19 damage The deep elf zephyrmancer mumbles some strange words. The deep elf zephyrmancer blinks! The deep elf archer unwields a +0 shortbow. The deep elf archer wields a +0 dagger. The deep elf archer hits you but does no damage. Items here: )) [[ †. You eviscerate the deep elf archer!!! The deep elf archer is almost dead. You eviscerate the deep elf archer!!! You kill the deep elf archer! The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning misses you. You scratch the deep elf zephyrmancer but do no damage. You eviscerate the deep elf zephyrmancer!!! You kill the deep elf zephyrmancer! No target in view! No target in view! The deep elf zephyrmancer completely misses you. There is an open door here. You barely miss the deep elf zephyrmancer. You block the deep elf zephyrmancer's attack. You barely miss the deep elf zephyrmancer. You mangle the deep elf zephyrmancer!! The deep elf zephyrmancer is severely wounded. The deep elf zephyrmancer hits you but does no damage. You claw the deep elf zephyrmancer! You kill the deep elf zephyrmancer! No target in view! Things that are here: a +0 long sword; a +0 leather armour; You regained 2 hp There is an open door here. Items here: )) [[ †. You regained 2 hp Search for what [Enter for "relec", or ? for help]? talis There is a staircase back to the Mines here. You climb upwards. Welcome back to the Orcish Mines! There is a staircase to the Elven Halls here. HP restored. Things that are here: a +0 ring mail; a +0 dagger; an orc skeleton There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. You see here an ugly thing skeleton. Things that are here: a +0 chain mail; a +0 long sword You see here a +4 heavy morningstar. Items here: %%% =. Q - a lupine talisman You begin transforming. You continue transforming. x3 Your transformation has ended. You turn into a ferocious werewolf. Your scarf of resistance melds into your body. You feel hot and cold all over. You start removing your amulet. You continue removing the amulet of Hoove {Acrobat Str+5 SInv}. x5 You finish removing the amulet of Hoove {Acrobat Str+5 SInv}. You start putting on your amulet. You continue putting on the amulet of Ofubex {Acrobat rN+ Will+ Regen+}. x5 You finish putting on the amulet of Ofubex {Acrobat rN+ Will+ Regen+}. You feel ready to tumble and roll out of harm's way. e - the amulet of Ofubex (worn) {Acrobat rN+ Will+ Regen+} The amulet of Ofubex throbs as it attunes itself to your uninjured body. Unknown command. There is a staircase to the Depths here. Things that are here: the ring "Kuoza" {rF+ rC++ rN+ Int+3}; the death talisman of Recklessness {rElec rCorr}; a storm talisman You drop the amulet of Hoove {Acrobat Str+5 SInv}. Okay, then. Okay, then. You drop a sanguine talisman. What level of the Elven Halls? (default 1, ? - help) You see here a +4 heavy morningstar. Things that are here: a +0 chain mail; a +0 long sword You see here an ugly thing skeleton. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up, spattered with blood here. Things that are here: 3 stones; a +0 orcbow You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: the ring of the Everdark {Int+10}; +0 acid dragon scales; +0 ice dragon scales There is a staircase to the Orcish Mines here. You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Elven Halls here. You climb downwards. Welcome back to the Elven Halls! There is a staircase back to the Mines here. Okay, then. You begin transforming. You continue transforming. x3 Your transformation has ended. Your scarf of resistance unmelds from your body. You feel resistant to extremes of temperature. You turn into a fearsome dragon! Your +3 storm dragon scales, scarf of resistance and +1 kite shield of poison resistance meld into your body. You feel hot and cold all over. You no longer feel resistant to poison. You feel clever. You feel agile. Okay, then. You begin transforming. You continue transforming. x3 Your transformation has ended. HP restored. Your +3 storm dragon scales, scarf of resistance and +1 kite shield of poison resistance unmeld from your body. You feel resistant to extremes of temperature. You feel resistant to poison. You float gracefully downwards. You turn into a ferocious werewolf. Your scarf of resistance melds into your body. You feel hot and cold all over. Items here: )) [[ ÷. There is an open door here. Things that are here: a +0 leather armour; a +0 long sword You open the door. There is an open door here. A deep elf knight comes into view. It is wielding a +0 long sword. The deep elf knight moves out of view. No target in view! A +1 glaive of freezing comes into view. The +1 glaive of freezing moves out of view. No target in view! The deep elf knight unwields a +0 long sword. The deep elf knight wields a +0 longbow. The deep elf knight shoots an arrow. You block the arrow. You hear a shout! The deep elf knight points at you and mumbles some strange words. The shard of ice misses you. You block the +1 glaive of freezing's attack. You closely miss the +1 glaive of freezing. The +1 glaive of freezing hits you but does no damage. You barely miss the +1 glaive of freezing. You eviscerate the +1 glaive of freezing!!! The +1 glaive of freezing falls from the air. You revel in your kill! You hear a shout! x3 A deep elf knight comes into view. It is wielding a +0 long sword. A deep elf pyromancer comes into view. It is wielding a +0 long sword. You scratch the deep elf knight. The deep elf knight is lightly wounded. You barely miss the deep elf knight. The deep elf knight is lightly wounded. You scratch the deep elf knight. The deep elf knight is lightly wounded. A deep elf knight comes into view. It is wielding a +0 scimitar. A deep elf sorcerer comes into view. It is wielding a +0 long sword. The deep elf knight casts a spell. The deep elf knight seems to speed up. The deep elf knight unwields a +0 longbow. The deep elf knight wields a +0 long sword. You block the deep elf knight's attack. You eviscerate the deep elf knight!!! The deep elf knight is almost dead. You miss the deep elf knight. The deep elf knight is almost dead. The deep elf sorcerer gestures at you while chanting. You resist with almost no effort. The deep elf knight casts a spell at you. You block the lance of force. You miss the deep elf knight. The deep elf knight is almost dead. The deep elf pyromancer points at you and mumbles some strange words. The pyre arrow hits you. You are covered in intense liquid fire! Move or burn! You eviscerate the deep elf knight!!! You kill the deep elf knight! You let out a blood-chilling howl! The deep elf pyromancer freezes in fear! The deep elf sorcerer freezes in fear! The liquid fire burns you! The deep elf knight casts a spell at you. The shard of ice hits you! You partially resist. You take 15 damage You shake off some of the fire as you move. The liquid fire burns you! The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! The deep elf knight casts a spell. The deep elf knight flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shake off some of the fire as you move. The liquid fire burns you! You hear some strange, mumbled words. A deep elf zephyrmancer comes into view. It is wielding a +0 rapier. You take 2 damage You shake off the liquid fire. You regained 3 hp The deep elf knight blocks your attack. The deep elf knight hits you with a +0 long sword! You take 10 damage The deep elf knight blocks your attack. You block the deep elf knight's attack. You regained 2 hp You eviscerate the deep elf knight!!! The deep elf knight is almost dead. The deep elf knight casts a spell at you. The lance of force hits you! You are knocked back by the lance of force. You slam into the rock wall. You take 8 damage You miss the deep elf knight. The deep elf knight is severely wounded. The deep elf knight points at you and mumbles some strange words. The lance of force hits you. You are knocked back by the lance of force. You slam into the rock wall! You take 17 damage You eviscerate the deep elf knight!!!! You kill the deep elf knight! You let out a blood-chilling howl! The deep elf zephyrmancer freezes in fear! The deep elf sorcerer freezes in fear! Something freezes in fear! The deep elf zephyrmancer casts a spell. The deep elf zephyrmancer blinks! Things that are here: a +0 long sword; a +0 leather armour; a +0 buckler You regained 3 hp Aiming: Bestial Takedown Press: ? - help, Dir - move target Aim: a deep elf sorcerer, wielding a +0 long sword and wearing a +0 ring mail (fleeing, bound in place) You pounce on the deep elf sorcerer with bestial fury! You eviscerate the deep elf sorcerer!!! You kill the deep elf sorcerer! You let out a blood-chilling howl! The deep elf pyromancer freezes in fear! Found a scroll of identify. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! You regained 2 hp; You catch the helpless deep elf zephyrmancer completely off-guard! You mangle the deep elf zephyrmancer!! Your attack snaps the deep elf zephyrmancer out of its fear. The deep elf zephyrmancer is heavily wounded. You regained 2 hp You eviscerate the deep elf zephyrmancer!!! You kill the deep elf zephyrmancer! The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! You regained 2 hp Aiming: Bestial Takedown Press: ? - help, Dir - move target Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 robe (fleeing, bound in place) You pounce on the deep elf pyromancer with bestial fury! You eviscerate the deep elf pyromancer!!!! You kill the deep elf pyromancer! You let out a blood-chilling howl! You regained 2 hp; There is a strange disturbance nearby! You regained 12 hp Aiming: Bestial Takedown Press: ? - help, Dir - move target You must target an enemy who is afraid. You pounce on something with bestial fury! You eviscerate something!!!! Reactivating autopickup. You feel a bit more experienced. You let out a blood-chilling howl! Aiming: Bestial Takedown Press: ? - help, Dir - move target You must target an enemy who is afraid. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-139-gb171341b6e 0.34-a0-142-g6c38aea23f 0.34-a0-143-g404a8c3a75 0.34-a0-145-g1953aced1e 0.34-a0-146-g4abbe06800 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [tekkud] Species: Troll Job: Cinder Acolyte HP: 221/243; mods: 0/0 MP: 10/25; mod: 0 Stats: 43 5 16 Position: (27, 10), god: Ignis (27), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 15 | 17 | 12136 | 45/1591 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/100 Throwing | X | 1 | 15 | 9 | 3162 | 487/625 Armour | X | 0 | 0 | 5 | 1060 | 0/424 Dodging | X | 1 | 14 | 14 | 8125 | 171/1273 Stealth | X | 0 | 0 | 1 | 118 | 0/238 Shields | X | 0 | 0 | 5 | 891 | 0/357 Unarmed Combat | X | 1 | 14 | 24 | 19941 | 1416/1825 Spellcasting | X | 0 | 0 | 2 | 535 | 179/357 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 0 | 0 | 0/100 Summonings | X | 0 | 0 | 0 | 0 | 0/84 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/84 Forgecraft | X | 0 | 0 | 0 | 0 | 0/84 Fire Magic | X | 0 | 0 | 5 | 1261 | 0/504 Ice Magic | X | 0 | 0 | 0 | 0 | 0/84 Air Magic | X | 0 | 0 | 0 | 0 | 0/100 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 5 | 1261 | 0/504 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 1 | 14 | 1 | 132 | 48/168 Shapeshifting | X | 2 | 28 | 22 | 18124 | 78/1932 Spell bugs: Durations: #33: 1 #208: 194 Attributes: #12: 7541 #13: 4764 #23: 48936 #24: 54874993 #49: 6285 Mutations: claws: 3 (innate) regeneration: 1 (innate) shaggy fur: 1 (innate) strong: 1 tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #18: +3 storm dragon scales eq slot #8, inv slot #14: scarf of resistance(melded) eq slot #9, inv slot #24: ring of Freedom {rC+ rN+ Int-4 Dex+9} eq slot #9, inv slot #12: ring of willpower eq slot #2, inv slot #36: +1 kite shield of poison resistance eq slot #10, inv slot #4: amulet of Ofubex {Acrobat rN+ Will+ Regen+} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .....### ####...### ###...## ####### ###..# ##.....## ##)#####.?.....## #)).##.........## ###.........)...## #....)........# #....h........# #..)..........+ #.............# #..)..........# ##...........## ##.........+# ##.......## +#.....## ##+### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: vaults_elf ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>