Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-146-g4abbe06800 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9959846162748506063, deterministic pregen: 1 Version history: Game started: 0.34-a0-139-gb171341b6e 0.34-a0-142-g6c38aea23f 0.34-a0-143-g404a8c3a75 0.34-a0-145-g1953aced1e 0.34-a0-146-g4abbe06800 Command line: /usr/games/crawl-git-4abbe06800 -name tekkud -rc /dgldir/rcfiles/crawl-git/tekkud.rc -macro /dgldir/rcfiles/crawl-git/tekkud.macro -morgue /dgldir/morgue/tekkud/ -webtiles-socket /crawl-master/webserver/sockets/tekkud:2025-06-13.22:49:18.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 14 stack frames. /usr/games/crawl-git-4abbe06800(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5a25a6755ffe]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-4abbe06800(_Z13do_crash_dumpv+0x43a) [0x5a25a676407a]: do_crash_dump() /usr/games/crawl-git-4abbe06800(_Z20crash_signal_handleri+0x1fa) [0x5a25a67564da]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x79ef70c42910]: /usr/games/crawl-git-4abbe06800(_Z19do_bestial_takedown9coord_def+0x72) [0x5a25a6d5ec32]: do_bestial_takedown(coord_def) /usr/games/crawl-git-4abbe06800(_Z15activate_talentRK6talentP4dist+0x240c) [0x5a25a669fdcc]: activate_talent(talent const&, dist*) /usr/games/crawl-git-4abbe06800(_Z16activate_abilityv+0xd5) [0x5a25a66a2645]: activate_ability() /usr/games/crawl-git-4abbe06800(_Z15process_command12command_typeS_+0x99b) [0x5a25a6ef511b]: process_command(command_type, command_type) /usr/games/crawl-git-4abbe06800(+0xc69ba6) [0x5a25a6ef2ba6]: /usr/games/crawl-git-4abbe06800(+0xc6a735) [0x5a25a6ef3735]: /usr/games/crawl-git-4abbe06800(main+0x1f7) [0x5a25a668b4c7]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x79ef70c280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x79ef70c28189]: /usr/games/crawl-git-4abbe06800(_start+0x25) [0x5a25a668bef5]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000079ef70d0fbf7 in __GI___wait4 (pid=689445, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000079ef70d0fbf7 in __GI___wait4 (pid=689445, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005a25a67566ac in call_gdb (file=0x79ef70dff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 689429\000\000\000\000\000\000" #2 0x00005a25a6764098 in do_crash_dump () at dbg-asrt.cc:673 t = 1749854993 dir = "/dgldir/morgue/tekkud/" name = "/dgldir/morgue/tekkud/crash-tekkud-20250613-224953.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x79ef70dff6c0 <_IO_2_1_stderr_> #3 0x00005a25a67564da in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00005a25a6d5ec32 in do_bestial_takedown (target=...) at spl-transloc.cc:2619 targ = 0x5a25a74eaf08 spots = std::vector of length 0, capacity 0 landing = {x = 0, y = 0} old_pos = {x = 0, y = 0} atk = { = {_vptr.attack = 0x20, attacker = 0x7ffc2d4542f8, defender = 0x5a25a961f940, responsible = 0x79ef710b75ec , attack_occurred = 31, cancel_attack = false, did_hit = false, needs_message = false, attacker_visible = false, defender_visible = false, perceived_attack = false, obvious_effect = false, to_hit = -1501608668, damage_done = 23077, special_damage = 31, aux_damage = 0, special_damage_flavour = 2146935296, stab_attempt = 120, stab_bonus = 759513808, ev_margin = 32764, attk_type = 759514208, attk_flavour = 32764, attk_damage = 759514960, weapon = 0x5a25a67f86dc , damage_brand = SPWPN_NORMAL, wpn_skill = SK_POLEARMS, art_props = {mData = {65792, 0, -152, -1, 0, 0, 759514960, 32764, 1892321267, 31215, 759514960, 32764, 759514264, 32764, 759514248, 32764, 759513808, 32764, 759514576, 32764, -1501530514, 23077, 759514576, 32764, 1, 3, 5, 16777216, 2, 0, 0, 0, -1452370688, 23077, 31, 0, 31, 0, -1454235424, 23077, 759514832, 32764, -1463811840, 23077, -1452589408, 23077, 0, 0, 0, 1077182464, 0, 1075445760, 0, 0, 0, 1072693248, 0, 0, 177996033, -1, 0, 0, 0, 0, 0, 0}}, unrand_entry = 0x5a25a8c0cc80, attacker_to_hit_penalty = 0, attack_verb = "", verb_degree = "", no_damage_message = "", special_damage_message = "", aux_attack = "\000\000\000\000\005\000\000\000*\000\000\000\000\000\000\000\005\000\000\000\005\000\000\000\000\000\000\000\002", '\000' , "\024\000\000\000\006\000\000\000\024\000\000\000\a", '\000' , "\a", '\000' , "@JE-\374\177", '\000' , "`JE-\374\177", '\000' , "\301h\246%Z\000\000P\366h\246%Z\000\000\200JE-\374\177", '\000' , "\301h\246%Z\000\000\220\366h\246%Z\000\000\240JE-\374\177\000\000"..., aux_verb = "", defender_shield = 0x0, simu = false, aux_source = "\300", kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = -1453196992, total_damage_done = 23077, cleave_targets = std::__cxx11::list, cleaving = false, is_multihit = 162, is_riposte = 247, is_projected = 127, is_bestial_takedown = 120, charge_pow = 759515600, never_cleave = 252, dmg_mult = 759514960, flat_dmg_bonus = 32764, never_prompt = 160, wu_jian_attack = 23077, wu_jian_number_of_targets = -1502986555, attack_position = {x = 23077, y = 759515696}, mutable_wpn = 0x7ffc2d454a50, damage_type = 759515760, is_special_mon_stab = 252} #6 0x00005a25a669fdcc in _do_ability (beam=..., target=0x7ffc2d4545d0, fail=false, abil=...) at ability.cc:3313 No locals. #7 activate_talent (tal=..., target=, target@entry=0x0) at ability.cc:2881 abil = beam = {origin_spell = SPELL_NO_SPELL, range = 5, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 20, y = 6}, target = {x = 20, y = 7}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_NON_ACTOR, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = true, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, tracer = 0x0, chose_ray = true, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 20.5, y = 6.5}, dir = {x = 0, y = 1}}, on_corner = false, cycle_idx = 0}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} target_local = {isValid = true, isTarget = true, isEndpoint = true, isCancel = false, choseRay = true, interactive = true, target = {x = 20, y = 7}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 20.5, y = 6.5}, dir = {x = 0, y = 1}}, on_corner = false, cycle_idx = 0}, find_target = false, fire_context = 0x0, cmd_result = 2061} range = is_targeted = hitfunc = std::unique_ptr = {get() = 0x5a25a96b3ea0} fail = hp_cost = 0 mp_cost = ability_result = #8 0x00005a25a66a2645 in activate_ability () at ability.cc:1749 talents = std::vector of length 6, capacity 8 = {{which = ABIL_BESTIAL_TAKEDOWN, hotkey = 97, fail = 0, is_invocation = false}, {which = ABIL_BEGIN_UNTRANSFORM, hotkey = 71, fail = 0, is_invocation = false}, {which = ABIL_RENOUNCE_RELIGION, hotkey = 88, fail = 0, is_invocation = true}, {which = ABIL_IGNIS_FIERY_ARMOUR, hotkey = 65, fail = 0, is_invocation = true}, {which = ABIL_IGNIS_FOXFIRE, hotkey = 66, fail = 0, is_invocation = true}, {which = ABIL_IGNIS_RISING_FLAME, hotkey = 67, fail = 0, is_invocation = true}} selected = luachoice = "" #9 0x00005a25a6ef511b in process_command (cmd=CMD_USE_ABILITY, prev_cmd=CMD_USE_ABILITY) at main.cc:2228 No locals. #10 0x00005a25a6ef2ba6 in _input () at main.cc:1268 cmd = CMD_USE_ABILITY real_prev_cmd = CMD_USE_ABILITY player_disabled = {was_disabled = false} #11 0x00005a25a6ef3735 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #12 0x00005a25a668b4c7 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #13 main (argc=12, argv=0x7ffc2d455728) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe =