Seeded DCSS version 0.32-a0-932-g546787307d (webtiles) character file. Game seed: 17885595587363914726 (custom seed) 1 tempest the Shooter (level 1, -3/16 HPs) Began as a Coglin Hunter on Apr 16, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (71 turns). tempest the Shooter (Coglin Hunter) Turns: 71, Time: 00:00:10 Health: -3/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Ayize} rCold . . . d - +0 sling {Luis} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Ayize} d - a +0 sling (offhand) {Luis} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies e - a scroll of identify {unknown} Skills: - Level 2.0 Fighting + Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll is lightly wounded. Unknown command. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. Unknown command. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club. x2 Unknown command. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Fire: a) +2 sling {Ayize} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. You die... #.# #....# #.####....# ##### #....#....### #...# ...#.####...# #...# ##.#.####...## #.).# ...).........# ....+ .#.#.####....# #...# ...#.#.....#.###g..#.# .....#..........@....# ####################.# ............. ............. #####'###### #.........### ..#.........## #...#+#......# ...##>##.....+ You could see a gnoll. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 71 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic Action || total ---------------------------++------- Fire: Sling || 14 Armour: Leather armour || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 59 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 59 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts