Seeded DCSS version 0.32-a0-932-g546787307d (webtiles) character file. Game seed: 17885595587363914726 (custom seed) 217 tempest the Shooter (level 5, -12/38 HPs) Began as a Coglin Hunter on Apr 16, 2024. Mangled by a two-headed ogre ... wielding a +0 giant club (17 damage) ... on level 5 of the Dungeon. The game lasted 00:03:33 (3781 turns). tempest the Shooter (Coglin Hunter) Turns: 3781, Time: 00:03:34 Health: -12/38 AC: 4 Str: 13 XL: 5 Next: 94% Magic: 5/5 EV: 11 Int: 9 God: Gold: 241 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +2 sling {Ayize} rCold . . . d - +0 sling {Luis} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . l - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 241 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ayize} d - a +0 sling (offhand) {Luis} Armour c - a +0 leather armour (worn) i - a +0 ring mail l - a +0 pair of boots (worn) Wands m - a wand of charming (10) Scrolls b - a scroll of butterflies e - a scroll of revelation {unknown} f - a scroll of enchant armour {unknown} j - a scroll of silence k - a scroll of poison n - a scroll of blinking {unknown} Potions g - 2 potions of curing h - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 6.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Necrotise Necr 0% 1d4 45% 1 Shock Conj/Air 0% 1d3 45% 1 Slow Hex 0% N/A 45% 1 Sting Conj/Alch 0% 1d3 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Lesser Beckoning Tloc 0% N/A 61% 2 Confusing Touch Hex 0% N/A 83% 3 Maxwell's Portable Pile Tloc 0% 2d(5-13) 83% 3 Swiftness Air 0% N/A 83% 3 Teleport Other Tloc 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ru Wu Jian Shops: D:5 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. Unknown command. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre misses you. The two-headed ogre closely misses you. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre completely misses you. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. Unknown command. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club! You die... ..# # ##..##.# ## #....#(# ##. #....#.# ####.[ # #... #.# #..... #.##... #.# #.#### .....# #.#######.#.P≈ #.O###.......#.#D.. #@....#####...#### ####### ###..... #...∩. #..... ###### You could see a two-headed ogre. Vanquished Creatures A scorpion (D:4) An orc wizard (D:2) Natasha (D:3) A gnoll (D:1) 3 adders A ribbon worm (D:4) 5 orcs 7 ball pythons 5 bats 8 endoplasms 4 goblins 9 hobgoblins 6 quokkas 2 frilled lizards (D:1) 6 kobolds 7 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 72 | D:1 | Reached skill level 4 in Ranged Weapons 72 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 173 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1075 | D:2 | Reached skill level 5 in Ranged Weapons 1075 | D:2 | Reached XP level 4. HP: 30/33 MP: 4/4 2055 | D:3 | Found a sacrificial altar of Ru. 2294 | D:3 | Found an ornate altar of the Wu Jian Council. 2604 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2605 | D:3 | Noticed Natasha 2612 | D:3 | Killed Natasha 3021 | D:4 | Reached skill level 6 in Ranged Weapons 3618 | D:4 | Noticed a black bear 3663 | D:5 | Entered Level 5 of the Dungeon 3751 | D:5 | Found Giriadde's Hydra Hut. 3753 | D:5 | Noticed an eight-headed hydra 3772 | D:5 | Noticed a two-headed ogre 3781 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic D:2: layout_loops_corners, nicolae_kite_square_tiling_tiny D:3: layout_basic, nicolae_ru_sacrificial_ziggurat, old_standard_altar, uniq_natasha D:4: layout_basic, cheibrodos_ashenzari_chains, serial_shops, shop_fountains, minmay_misc_feat_nine_boxes, minmay_splitting_lines D:5: layout_basic, doesnt_shop_hydraphobe Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 92 | 178 || 270 Evoke: Wand | | 2 || 2 Use: Scroll | | 3 || 3 Armour: Leather armour | 3 | 12 || 15 Dodge: Dodged | 2 | 22 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3804 | 3746 | 58 | 650 | 2684 | 5 | 760.8 | Dungeon | 3804 | 3746 | 58 | 650 | 2684 | 5 | 760.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1059 daAuts D:2: 983 daAuts D:3: 964 daAuts D:4: 679 daAuts D:5: 118 daAuts