Seeded DCSS version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 9261478380898380744 (custom seed) 51 tempest the Caller (level 3, -3/26 HPs) Began as a Merfolk Summoner on Apr 24, 2024. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1965 turns). tempest the Caller (Merfolk Summoner) Turns: 1965, Time: 00:02:58 Health: -3/26 AC: 4 Str: 8 XL: 3 Next: 81% Magic: 2/6 EV: 12 Int: 14 God: Gold: 78 SH: 0 Dex: 18 Spells: 3/6 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -7) A: (nimble swimmer 2), mertail, iridescent scales 1, thin skeletal structure 1, teleportitis 1, persistent drain a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery h - a ring of positive energy Scrolls b - a scroll of immolation {unknown} f - a scroll of summoning {unknown} g - a scroll of amnesia {unknown} j - a scroll of identify {unknown} Potions c - 2 potions of mutation d - a potion of heal wounds {unknown} i - 2 potions of curing {unknown} Skills: + Level 1.6 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting * Level 4.7 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 28% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 10% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 65% 4 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are partially covered in iridescent scales. (AC +2) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are occasionally teleported next to monsters. Your health recovers twice as slowly from being drained. Message History Your quokka completely misses the adder. Your cerulean imp barely misses the adder. The adder bites you. You are more poisoned. The adder poisons you! The ribbon worm barely misses you. Your quokka barely misses the adder. You closely miss the adder. The adder is almost dead. You feel sick. The adder barely misses you. Your cerulean imp hits the adder but does no damage. Your quokka misses the adder. The adder misses your cerulean imp. The ribbon worm bites you. Unknown command. You closely miss the adder. The adder is almost dead. You feel sick. Your cerulean imp closely misses the adder. Your quokka bites the adder. The adder dies! Unknown command. Unknown command. You hit the ribbon worm. The ribbon worm is lightly wounded. You feel sick. Your cerulean imp hits the ribbon worm with a -3 spear. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. You begin to recover more slowly from draining effects. Your bones become slightly less dense. Iridescent scales grow over part of your body. * * * LOW HITPOINT WARNING * * * You feel sick. Your cerulean imp hits the ribbon worm with a -3 spear. Your quokka barely misses the ribbon worm. The ribbon worm bites you! You die... .... ### ..... #.###..... #..#...... #..#....... #..#....... #@w........####### ...#####r5......###...... ................#...##.## #########.......#.####### ..............#........ ...>............####### #$[.........>......... ..........#####.#####. #.######### #.# You could see a ribbon worm (ally target), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) A bat (D:1) An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) 3 goblins (D:1) 3 hobgoblins 2 frilled lizards (D:1) A kobold (D:1) 16 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 148 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 274 | D:1 | Learned a level 2 spell: Call Imp 880 | D:1 | Reached skill level 1 in Fighting 1264 | D:1 | Found a faded altar of an unknown god. 1328 | D:1 | Reached XP level 3. HP: 16/26 MP: 3/6 1965 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1965 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1965 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1965 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1965 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_clump_medium, infiniplex_forest_fountain, infiniplex_forest_corner_1, infiniplex_forest_lined_2, infiniplex_forest_lined_2 D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Summonings | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Club || 16 Dagger || 34 Cast: Summon Small Mamm || 38 Call Imp || 3 Use: Potion || 2 Stab: Distracted || 4 Sleeping || 3 Armour: Robe || 56 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1968 | 1936 | 32 | 1024 | 601 | 2 | 984.0 | Dungeon | 1968 | 1936 | 32 | 1024 | 601 | 2 | 984.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1795 daAuts D:2: 172 daAuts