Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5473 (webtiles) character file. Game seed: 7976566023680375246 480 tempest the Shooter (level 7, -3/54 HPs) Began as a Coglin Hunter on Apr 28, 2024. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:35 (2634 turns). tempest the Shooter (Coglin Hunter) Turns: 2634, Time: 00:02:37 Health: -3/54 AC: 3 Str: 9 (12) XL: 7 Next: 11% Magic: 7/7 EV: 12 Int: 5 (8) God: Gold: 129 SH: 0 Dex: 16 (19) Spells: 6/6 levels left rFire . . . a - +2 sling {Ishleen} rCold . . . d - +0 sling {Teghnoor} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: confused, mighty, brilliant, lethally poisoned (-3 -> -13), ambrosia-drunk, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ishleen} d - a +0 sling (offhand) {Teghnoor} Armour c - a +0 leather armour (worn) Wands r - a wand of digging (5) Scrolls b - a scroll of butterflies e - 2 scrolls of revelation {unknown} g - 4 scrolls of teleportation {unknown} i - 2 scrolls of poison {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of identify {unknown} l - 2 scrolls of immolation {unknown} m - a scroll of vulnerability {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of noise {unknown} Skills: + Level 4.0 Fighting * Level 5.9 Ranged Weapons + Level 3.6 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 58% 1 Lesser Beckoning Tloc 0% N/A 75% 2 Maxwell's Portable Pile Tloc 0% 2d(5-13) 92% 3 Passwall Erth 0% N/A 92% 3 Stone Arrow Conj/Erth 0% 3d7 92% 3 Teleport Other Tloc 0% N/A 92% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin bites you. The water moccasin bites you! You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin bites you. The water moccasin closely misses you. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Welcome back, tempest the Coglin Hunter. Press ? for a list of commands and other information. It was a potion of might. You feel very mighty all of a sudden. You feel sick. The water moccasin bites you. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of ambrosia. You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ###. ## ... .. #..#.###### #..#. ....# #.... ...# #..#.###S.# #......@.# ###..##.#### ######.##..... ###+#.........### #.............# #.............# #.......###+### #.......# #.......# You could see a water moccasin. Vanquished Creatures Grinder (D:3) Sigmund (D:3) An iguana (D:4) An adder (D:2) 2 dart slugs 2 ribbon worms 5 orcs A ball python (D:3) 2 bats 10 endoplasms 3 giant cockroaches 10 goblins 9 hobgoblins 2 jackals (D:2) 7 kobolds 7 quokkas 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 162 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 526 | D:1 | Reached skill level 4 in Ranged Weapons 558 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1120 | D:2 | Found a broken altar of Ashenzari. 1195 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1457 | D:3 | Noticed Grinder 1469 | D:3 | Killed Grinder 1470 | D:3 | Reached skill level 5 in Ranged Weapons 1470 | D:3 | Reached XP level 5. HP: 25/41 MP: 5/5 1470 | D:3 | Reached XP level 6. HP: 28/47 MP: 6/6 2008 | D:3 | Noticed Sigmund 2099 | D:3 | Killed Sigmund 2100 | D:3 | Reached XP level 7. HP: 51/54 MP: 7/7 2276 | D:3 | Found a runed translucent door. 2277 | D:3 | Noticed Crazy Yiuf 2634 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, chequers_serial_rivers_large_a, serial_bayou_crossing D:2: layout_rooms, basic_altar D:3: layout_loops_ring, uniq_grinder, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: layout_basic, minmay_temple_entry_statues_fountains, minmay_misc_feat_rows, chequers_serial_rivers_micro_e, uniq_blork_the_orc, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.6 Ranged Weapons | 4 5 | 5.9 Fighting | 3 4 | 4.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 130 | 114 | 64 || 308 Use: Potion | | | 4 || 4 Armour: Leather armour | 3 | 7 | 14 || 24 Dodge: Dodged | 6 | 5 | 3 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2683 | 2622 | 61 | 411 | 1870 | 4 | 670.8 | Dungeon | 2683 | 2622 | 61 | 411 | 1870 | 4 | 670.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1140 daAuts D:3: 1136 daAuts D:2: 348 daAuts D:4: 57 daAuts