Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 17619700963420505449 (custom seed) 578 tempest the Conjurer (level 7, -1/41 HPs) Began as an Octopode Conjurer on July 22, 2024. Was an Initiate of Vehumet. Slain by Edmund ... wielding a +0 dire flail of protection (11 damage) ... on level 5 of the Dungeon. The game lasted 00:08:20 (5196 turns). tempest the Conjurer (Octopode Conjurer) Turns: 5196, Time: 00:08:21 Health: -1/41 AC: 1 Str: 6 XL: 7 Next: 35% Magic: 5/12 EV: 13 Int: 22 God: Vehumet [......] Gold: 18 SH: 0 Dex: 11 Spells: 1/12 levels left rFire . . . b - +9 staff of Olgreb {rPois∞} rCold . . . (no shield) rNeg . . . k - +0 hat rPois ∞ (no amulet) rElec . q - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Evoke the Staff of Olgreb You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 169 gold pieces. You spent 151 gold pieces at shops. Inventory: Hand Weapons b - the +9 staff of Olgreb (weapon) {rPois∞} (You acquired it on level 1 of the Dungeon) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. Armour k - a +0 hat (worn) Magical Staves a - the staff of Puckish Duty {Str+3 Conj Summ Fire} (You acquired it on level 1 of the Dungeon) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-tentacled weapon. Jewellery q - a ring of resist corrosion (left tentacle) Talismans m - a serpent talisman Wands o - a wand of polymorph (21) Scrolls c - 2 scrolls of blinking d - a scroll of enchant armour {unknown} e - 3 scrolls of immolation f - a scroll of noise {unknown} g - 2 scrolls of teleportation h - a scroll of brand weapon {unknown} l - a scroll of silence n - a scroll of revelation v - 2 scrolls of poison {unknown} y - 2 scrolls of enchant weapon {unknown} Potions i - 2 potions of might {unknown} j - 3 potions of haste p - a potion of enlightenment {unknown} r - 3 potions of curing s - 2 potions of magic t - a potion of heal wounds {unknown} u - a potion of ambrosia {unknown} w - a potion of attraction {unknown} x - a potion of berserk rage Skills: + Level 3.0 Staves - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.3 Spellcasting * Level 6.6 Conjurations + Level 1.5 Translocations + Level 2.3 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 19% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 36% 3d9 9% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 26% 3 Fugue of the Fallen Necr 3% N/A 34% 3 Ozocubu's Armour Ice 3% N/A 34% 3 Manifold Assault Tloc 10% N/A 54% 4 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Nemelex Xobeh Okawaru Qazlal Uskayaw Vehumet Wu Jian Yredelemnul Shops: D:1 * D:2 [( D:3 ( D:5 [=!*[ Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Edmund is lightly wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 dire flail of protection, wearing a +0 scale mail and carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits Edmund. Edmund is lightly wounded. A white imp comes into view. Edmund zaps a wand. The puff of flame hits you! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 dire flail of protection, wearing a +0 scale mail and carrying a wand of flame (lightly wounded, 83% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) The white imp shouts, "Fly, thou yeasty spur-galled bloater!" The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund but does no damage. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits the white imp! The white imp is almost dead. You finish channelling your searing ray. Edmund hits you with a +0 dire flail of protection! Unknown command. You feel yourself speed up. Edmund hits you with a +0 dire flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. You grab Edmund. Edmund is moderately wounded. You constrict Edmund, but do no damage. You barely miss Edmund. You squeeze Edmund! Edmund is heavily wounded. You constrict Edmund, but do no damage. Edmund hits you with a +0 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" ###.. #....... #. #..#.##. # #..#.##. #..#.##. #....... ##...... ###.### ##.###+## #.# )....5@@## ######.# ##.##..#.## #......# #.###.## #.###### ..# ##.# #.# ### ##.#####.# #........# #.######### ## You could see Edmund and a white imp. Vanquished Creatures Sigmund (D:2) 3 lemures (D:5) Blork the orc (D:5) 2 scorpions (D:5) 2 bombardier beetles An orc priest (D:3) Terence (D:2) An orc wizard (D:3) 3 adders A dart slug (D:1) 7 orcs (D:3) 5 ball pythons 6 bats 6 endoplasms 3 giant cockroaches 8 goblins 5 hobgoblins 3 kobolds 3 quokkas A frilled lizard (D:2) 2 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 367 | D:1 | Learned a level 2 spell: Searing Ray 450 | D:1 | Found Oryzawku's General Store. 927 | D:1 | Identified 2 scrolls of acquirement 927 | D:1 | Acquired the staff of Puckish Duty {Str+3 Conj Summ Fire} 930 | D:1 | Acquired the +9 staff of Olgreb {rPois∞} 930 | D:1 | Found the +9 staff of Olgreb {rPois∞} 1086 | D:2 | Noticed Sigmund 1097 | D:2 | Killed Sigmund 1098 | D:2 | Reached skill level 1 in Staves 1098 | D:2 | Reached skill level 5 in Conjurations 1098 | D:2 | Reached XP level 3. HP: 15/21 MP: 2/7 1098 | D:2 | Reached XP level 4. HP: 19/27 MP: 2/8 1098 | D:2 | Reached XP level 5. HP: 22/31 MP: 2/9 1251 | D:2 | Found an iron altar of Okawaru. 1356 | D:2 | Found Yqeisch's Weapon Emporium. 1393 | D:2 | Learned a level 4 spell: Fulminant Prism 1780 | D:2 | Noticed Terence 1791 | D:2 | Killed Terence 1956 | D:2 | Found Veagaf's Antique Armour Shoppe. 2435 | D:3 | Reached XP level 6. HP: 36/36 MP: 10/10 2516 | D:3 | Found Ezotaugga's Antique Weapon Shop. 2560 | D:3 | Reached skill level 1 in Alchemy 2613 | D:3 | Reached skill level 6 in Conjurations 2811 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2934 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4097 | D:4 | Found a staircase to the Ecumenical Temple. 4104 | Temple | Entered the Ecumenical Temple 4132 | Temple | Became a worshipper of Vehumet 4450 | D:4 | Found a hide-covered altar of Uskayaw. 4510 | D:5 | Entered Level 5 of the Dungeon 4519 | D:5 | Found Cietiutu's Antique Armour Shoppe. 4523 | D:5 | Found Muzi's Jewellery Boutique. 4527 | D:5 | Found Uluamm's Distillery. 4530 | D:5 | Found Raec's General Store. 4536 | D:5 | Found Huoceno's Armour Shoppe. 4538 | D:5 | Noticed Blork the orc 4541 | D:5 | Found a broken altar of Ashenzari. 4546 | D:5 | Killed Blork the orc 4547 | D:5 | Reached skill level 1 in Translocations 4547 | D:5 | Reached XP level 7. HP: 37/41 MP: 4/12 4549 | D:5 | Upgraded the game from 0.31.0-32-g396128a36d to | 0.31.0-35-g6cd5f5668d 4740 | D:5 | Bought a scroll of teleportation for 33 gold pieces 4740 | D:5 | Bought a scroll of blinking for 82 gold pieces 4752 | D:5 | Bought a potion of curing for 36 gold pieces 5185 | D:5 | Noticed Edmund 5196 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors D:2: layout_loops_corners, basic_altar, serial_shops, shop, shop, nrook_mini_vaults, uniq_sigmund, uniq_terence D:3: layout_basic, nemelex_dance_club_becter, serial_shops, nicolae_shop_back_alley_shop D:4: layout_basic, nicolae_uskayaw_suspiria, temple_fountains D:5: layout_loops_cross, nicolae_overflow_crystal_walls, nicolae_ashenzari_skybound, nicolae_overflow_hidden_temple, kennysheep_mini, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, nicolae_shop_national_dungeon_mall, hex_large, uniq_pikel, uniq_eustachio, uniq_grinder, uniq_blork_the_orc, uniq_ijyb, uniq_edmund Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Staves | 1 2 3 | 3.0 Spellcasting | 3 | 3.3 Conjurations | 5 6 | 6.6 Alchemy | 1 2 | 2.3 Translocations | 1 | 1.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | 36 | 11 || 47 Constrict | | 4 | 4 || 8 Tentacles | | 3 | 3 || 6 Cast: Magic Dart | 10 | | 3 || 13 Searing Ray | 12 | 27 | 7 || 46 Use: Scroll | 2 | 4 | || 6 Potion | 1 | 1 | 1 || 3 Stab: Sleeping | | 4 | || 4 Distracted | | 1 | || 1 Armour: Skin | 4 | 15 | 14 || 33 Dodge: Dodged | 5 | 24 | 15 || 44