tempest Level 1 of the Dungeon (6, 42, D:1) a +0 hand axe (7, -1, D:1) a +0 pair of boots (14, 29, D:1) a +0 club (19, 40, D:1) a +0 mace (20, 3, D:1) a +0 sling (21, 38, D:1) a +0 club (24, -7, D:1) 6 boomerangs (32, 35, D:1) 3 stones a +0 dagger Level 2 of the Dungeon (11, 56, D:2) 3 stones (31, 20, D:2) a +0 sling a +0 club (32, 20, D:2) a +0 dagger (32, 47, D:2) 5 stones (34, 9, D:2) a +0 club (35, 8, D:2) a +0 whip (36, 31, D:2) a +0 dagger (46, 7, D:2) a +0 falchion (50, 9, D:2) 3 stones (55, 35, D:2) a +0 robe (55, 52, D:2) a +0 spear (55, 54, D:2) a +0 club a +0 club Level 3 of the Dungeon [Shop] Vyschaf's Assorted Antiques a +1 ring mail of fire resistance (336 gold) 2 potions of magic (336 gold) a +0 arbalest (94 gold) a potion of might (84 gold) a potion of enlightenment (105 gold) a potion of degeneration (21 gold) a wand of paralysis (4) (201 gold) a potion of haste (210 gold) a potion of invisibility (168 gold) a +0 mace (63 gold) [Shop] Bitegow's Book Shop a book of the Spheres (896 gold) a Young Poisoner's Handbook (280 gold) a book of Blood (392 gold) a book of the Earth (504 gold) the Meditations on Dimensional Substances (336 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Petrify Alchemy/Earth 4 a book of Geomancy (420 gold) a Trismegistus Codex (392 gold) a book of Air (308 gold) the Elucidation of White Maleficia (616 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Inner Flame Hexes/Fire 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Ozocubu's Refrigeration Ice 7 a book of Cantrips (224 gold) [Shop] Goatt's Jewellery Shoppe a ring of protection from cold (250 gold) a ring of positive energy (200 gold) a blade talisman (300 gold) a ring of flight (175 gold) a ring of see invisible (150 gold) a ring of see invisible (150 gold) a ring of fire (250 gold) [Shop] Marez's Distillery a potion of enlightenment (50 gold) a potion of haste (100 gold) a potion of haste (100 gold) a potion of degeneration (10 gold) 2 potions of mutation (160 gold) [Shop] Hitavagh's Magic Scroll Boutique a scroll of enchant armour (90 gold) a scroll of blinking (90 gold) a scroll of vulnerability (48 gold) a scroll of enchant weapon (90 gold) a scroll of revelation (90 gold) a scroll of revelation (90 gold) (0, 0, D:3) the +0 plate armour of Quantum Leap {rF+ Int-2 Stlth+} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (1, 12, D:3) a +0 mace (3, 8, D:3) a +0 leather armour a +0 dagger (4, 17, D:3) 3 stones (6, 16, D:3) a +0 leather armour (11, -15, D:3) a +0 dagger (13, 11, D:3) 5 stones (24, 13, D:3) a +0 dagger (31, -9, D:3) a +0 robe a +0 scythe (34, -9, D:3) a +0 club (41, 9, D:3) a +2 short sword of venom (44, 10, D:3) a +0 club a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 dagger of the Shallot {holy, Dex+3} (3190 gold) Dex+3: It affects your dexterity (+3). the +10 dagger of Untruth {holy, rN+ Will+ Dex+3} (7670 gold) Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. the +0 robe of Kiyp {Rampage rElec Int-2} (1050 gold) Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. the ring of Hosch {Will+ MP+9} (5090 gold) [ring of willpower] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (0, 0, D:4) a +0 whip a +0 flail a +0 leather armour a +0 whip (0, 1, D:4) a +0 club a +0 spear (0, 2, D:4) a +0 leather armour a +0 club (9, -19, D:4) 5 poisoned darts (11, -26, D:4) a +0 spear (12, -26, D:4) a +0 whip (14, -6, D:4) a potion of degeneration (15, -26, D:4) a +0 robe a +2 whip of electrocution (24, 1, D:4) a +0 club (25, 1, D:4) a +0 flail a +0 leather armour (26, 0, D:4) a +0 dagger a +0 robe (28, 1, D:4) a +0 halberd (29, -21, D:4) a +0 robe (29, 1, D:4) a +0 dagger (30, -27, D:4) a +0 club (34, -34, D:4) a +0 chain mail (47, -18, D:4) 7 stones Level 5 of the Dungeon (11, -32, D:5) a +0 spear (11, -31, D:5) a +0 club (12, -30, D:5) a +0 short sword a +0 leather armour (13, -32, D:5) a +0 spear (13, -30, D:5) a +0 whip a +0 leather armour (14, -30, D:5) a +0 halberd (18, 3, D:5) a +0 giant spiked club (18, 5, D:5) a +0 flail (20, 5, D:5) a +0 whip (21, 10, D:5) a +0 leather armour a +0 hand axe (21, 12, D:5) a +0 club (22, 12, D:5) a +0 ring mail a +0 whip (23, -5, D:5) a +0 spear (27, -19, D:5) a +0 dagger a +2 robe (53, -4, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (4, 9, D:6) a +0 halberd (6, 6, D:6) a scroll of teleportation (12, 17, D:6) a +0 spear (15, 5, D:6) a +0 mace