Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 1777120491614051600 (custom seed) 51 tempest the Firebug (level 3, -6/23 HPs) Began as an Octopode Fire Elementalist on Aug 11, 2024. Mangled by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (1486 turns). tempest the Firebug (Octopode Fire Elementalist) Turns: 1486, Time: 00:02:32 Health: -6/23 AC: 1 Str: 7 XL: 3 Next: 83% Magic: 2/6 EV: 18 Int: 19 God: Gold: 41 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - ring of see invisible rCorr . b - +5 ring of evasion SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles e - 2 throwing nets Jewellery b - a +5 ring of evasion (right tentacle) d - a ring of see invisible (left tentacle) Potions a - a potion of magic Skills: + Level 1.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 1.8 Conjurations * Level 3.9 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 32% 2d6 4% 2 c - Inner Flame Hex/Fire 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 13% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the gnoll. The gnoll is almost dead. The foxfire hits the gnoll. You kill the gnoll! The gnoll misses you. Unknown command. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The gnoll hits you from afar with a +0 halberd! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ##..?# .. #..#.# ##.. .# #..... ..... #.....#....# ..... # #.##............ ##.###.## ..w...#.. ..#....#...#))..# ##.....#....g.@[# #............#........ #..................... #....<...........##... ##..........##.### .. #...........##>. . ............<$.... ###........####.## #.........# You could see a ribbon worm (catching breath) and a gnoll. Vanquished Creatures 3 gnolls 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 3 frilled lizards (D:1) 2 kobolds 5 rats (D:1) 24 creatures vanquished. Vanquished Creatures (others) 72 foxfires 72 creatures vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 284 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 1260 | D:1 | Reached skill level 1 in Fighting 1260 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1304 | D:1 | Learned a level 2 spell: Scorch 1308 | D:1 | Learned a level 3 spell: Inner Flame 1486 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, corner_web_ring D:2: minmay_recursive_quarters, layout_rooms, hangedman_abyss_or_decor_stabs, hangedman_abyss_or_decor_lesser_grid, kennysheep_generic_room_14 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.8 Fire Magic | | 3.9 Action || total ---------------------------++------- Melee: Constrict || 4 Unarmed || 2 Dagger || 5 Tentacles || 1 Cast: Foxfire || 40 Scorch || 1 Stab: Sleeping || 1 Armour: Skin || 9 Dodge: Dodged || 14