Seeded DCSS version 0.32-a0-2172-g099670764a (webtiles) character file. Game seed: 7532654618105610735 (custom seed) 72 tempest the Vexing (level 4, -2/30 HPs) Began as a Vampire Enchanter on Aug 21, 2024. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1185 turns). tempest the Vexing(Vampire Enchanter) Turns: 1185, Time: 00:01:40 Health: -2/30 AC: 2 Str: 10 XL: 4 Next: 6% Magic: 2/7 EV: 12 Int: 17 God: Gold: 57 SH: 5 Dex: 16 Spells: 5/7 levels left rFire . . . i - +10 dagger of Invincibility {flame, rCorr Str+3} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... a - amulet of reflection Stlth +++ (no ring) HPRegen 0.45/turn (no ring) MPRegen 0.10/turn %: reflection @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons i - the +10 dagger of Invincibility (weapon) {flame, rCorr Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Armour b - a +0 robe (worn) Jewellery a - an amulet of reflection (around neck) Scrolls e - a scroll of amnesia {unknown} g - a scroll of blinking {unknown} h - 3 scrolls of identify {unknown} Potions c - 2 potions of invisibility d - a potion of might {unknown} f - a potion of heal wounds {unknown} Skills: * Level 2.3 Short Blades + Level 2.8 Dodging + Level 5.0 Stealth + Level 2.3 Spellcasting * Level 5.3 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 80% N/A 2% 1 Jinxbite Hex 40% N/A 3% 2 Confusing Touch Hex 20% N/A 6% 3 Tukima's Dance Hex 20% N/A 6% 3 Dazzling Flash Hex/Fire 22% N/A 19% 3 Vampiric Draining Necr 1% 2d6 50% 3 Yara's Violent Unravell Hex/Alch 5% 3d4 87% 5 Enfeeble Hex 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You puncture the gnoll! You burn the gnoll. The gnoll is almost dead. The adder barely misses you. You hit the gnoll. You burn the gnoll. You kill the gnoll! You block the adder's attack. Unknown command. You puncture the gnoll! You burn the gnoll. You kill the gnoll! You block the adder's attack. The gnoll hits you from afar with a +0 halberd! Your Stealth skill increases to level 5! The adder bites you but does no damage. Unknown command. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 52%) The adder resists with significant effort. You block the gnoll's attack. The adder bites you. You closely miss the adder. The gnoll barely misses you. The adder barely misses you. Unknown command. You hit the adder. You burn the adder. The adder is heavily wounded. The adder barely misses you. The gnoll closely misses you. You puncture the adder! You burn the adder. You kill the adder! You block the gnoll's attack. You have reached level 4! Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (chance to affect: 53%) The gnoll resists with significant effort. You block the gnoll's attack. Unknown command. The gnoll hits you with a +0 halberd. You puncture the gnoll! You burn the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! You die... #....$.....### #....... .(#....#.## .......# #.##.....# #.####.## #..#### # ## #..# #.####..#### #..........# ######.†...# #@##### #g# #).# #.>. #.##. #. .# #. # #. #. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins 3 ball pythons A bat (D:1) 4 kobolds 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 97 | D:1 | Found a faded altar of an unknown god. 192 | D:1 | Reached XP level 2. HP: 15/19 MP: 5/5 368 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 771 | D:2 | Found a burning altar of Makhleb. 835 | D:2 | Identified the +10 dagger of Invincibility {flame, rCorr | Str+3} 1090 | D:2 | Reached skill level 5 in Hexes 1090 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1090 | D:2 | Reached XP level 3. HP: 18/24 MP: 6/6 1177 | D:2 | Reached skill level 5 in Stealth 1182 | D:2 | Reached XP level 4. HP: 17/30 MP: 4/7 1185 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, shapermc_ecumenical_altar_acropolis D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corridor_2, aquarium_window_fake, aquarium_window_corner, aquarium_window_fake, aquarium_view_2e, aquarium_pool_split, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.3 Short Blades | 2 | 2.3 Stealth | 5 | 5.0 Dodging | | 2.8 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 62 | 1 || 63 Bite | 6 | || 6 Cast: Ensorcelled Hiber | 3 | 1 || 4 Stab: Sleeping | 6 | || 6 Armour: Robe | 28 | 2 || 30 Dodge: Dodged | 40 | || 40 Block: Other | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1179 | 1165 | 14 | 275 | 696 | 2 | 589.5 | Dungeon | 1179 | 1165 | 14 | 275 | 696 | 2 | 589.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 715 daAuts D:2: 464 daAuts