Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 718001072703 (custom seed) 43 tempest the Conjurer (level 3, -3/23 HPs) Began as an Octopode Conjurer on Aug 21, 2024. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (1558 turns). tempest the Conjurer (Octopode Conjurer) Turns: 1558, Time: 00:02:04 Health: -3/23 AC: 1 Str: 6 XL: 3 Next: 58% Magic: 5/6 EV: 13 Int: 22 God: Gold: 25 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . d - +0 mace rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Scrolls f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of invisibility {unknown} c - 2 potions of curing {unknown} e - a potion of degeneration {unknown} Skills: + Level 1.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Shock Conj/Air 48% 1d6 4% 1 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits Terence. Terence is moderately wounded. Terence shouts! You hear an angry hiss. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. Unknown command. You hit Terence. Your grab misses Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Your grab misses Terence. Terence is heavily wounded. Terence misses you. Terence hits you with a +0 flail. Unknown command. You hit Terence but do no damage. Your grab misses Terence. You squeeze Terence. Terence is severely wounded. Terence hits you with a +0 flail. You barely miss Terence. You grab Terence. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 flail! x2 * * * LOW HITPOINT WARNING * * * Unknown command. You hit Terence but do no damage. You squeeze Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 flail! You die... Terence says, "Rest in peace." #. #.. ...#. ## .... .# .##..#####.#### ............... .......@.....# ...$...@.#.# ....>...)..# ...........#.# .............# .......<.....# ..###?.)..).... . ...........#. .........>#### ........... You could see Terence. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) 5 quokkas (D:1) 5 bats (D:1) A frilled lizard (D:1) 5 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 306 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 767 | D:1 | Reached skill level 1 in Fighting 832 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 1167 | D:1 | Found a faded altar of an unknown god. 1173 | D:1 | Got Plato's Catalogue of Astrapomancy 1485 | D:2 | Noticed Terence 1558 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring, shapermc_ecumenical_altar_rom_forum, chequers_avenue D:2: layout_loops_ring, serial_shops, shop, minmay_misc_feat_alley, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Mace || 25 Constrict || 7 Tentacles || 6 Cast: Magic Dart || 51 Stab: Sleeping || 1 Armour: Skin || 17 Dodge: Dodged || 25