Seeded DCSS version 0.33-a0-21-g2325b17bb0 (webtiles) character file. Game seed: 8995954568291973573 (custom seed) 10 tempest the Shooter (level 2, 22/22 HPs) Began as a Coglin Hunter on Aug 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (253 turns). tempest the Shooter(Coglin Hunter) Turns: 253, Time: 00:00:19 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 11 Int: 8 God: Gold: 4 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +2 sling {Hua} rCold . . . d - +0 sling {Therese} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hua} d - a +0 sling (offhand) {Therese} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - 3 scrolls of teleportation {unknown} Skills: + Level 2.2 Fighting * Level 3.9 Ranged Weapons + Level 2.0 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! Unknown command. No target in view! Unknown command. You start waiting. Done waiting. You now have 4 gold pieces (gained 1). A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is lightly wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. Your Dodging skill increases to level 2! Unknown command. No target in view! Unknown command. No target in view! Unknown command. No target in view! Found a robe. An endoplasm comes into view. A bat comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You shoot a sling bullet. Unknown command. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! You shoot a sling bullet. Unknown command. No target in view! Unknown command. No target in view! Unknown command. No target in view! e - 3 scrolls labelled FIYLO TITORGHO Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... ........... #. #+#.....##.......... #. ........##.......... #. ........##.......... #. ........##.......... #. .........#.#.....######. .........#.#.÷.......... #.......#.##+####.... #...@#..#.##.###..### #....#..#............ #....#..####.#...###. #######[. #...### #. #..# #..## #. #...##..######. ..#..†>........ ####......... #########. There were no monsters in sight! Vanquished Creatures A ball python (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 71 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 253 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 2.2 Ranged Weapons | | 3.9 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 30 Armour: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 256 | 0 | 100 | 122 | 1 | 256.0 | Dungeon | 256 | 256 | 0 | 100 | 122 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts