Dungeon Crawl Stone Soup version 0.33-a0-129-gb0d9199257 (webtiles) character file. Game seed: 3155165643025579252 538 tempest the Shooter (level 7, -5/54 HPs) Began as a Coglin Hunter on Sept 22, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:04:21 (3049 turns). tempest the Shooter (Coglin Hunter) Turns: 3049, Time: 00:04:22 Health: -5/54 AC: 5 Str: 11 XL: 7 Next: 26% Magic: 7/7 EV: 12 Int: 9 God: Gold: 211 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . a - +5 sling {Navbir} rCold + . . d - +0 sling {Yae} rNeg . . . r - +1 leather armour {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (-5 -> -34), marked, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 211 gold pieces. Inventory: Hand Weapons a - a +5 sling (weapon) {Navbir} d - a +0 sling (offhand) {Yae} Armour m - a +0 pair of boots (worn) r - a +1 leather armour of cold resistance (worn) Wands b - a wand of charming (6) o - a wand of polymorph (6) Scrolls c - 2 scrolls of butterflies f - a scroll of immolation j - 4 scrolls of teleportation l - a scroll of torment q - a scroll of fog Potions h - a potion of heal wounds {unknown} i - a potion of mutation {unknown} k - 2 potions of attraction {unknown} n - a potion of curing {unknown} p - a potion of cancellation {unknown} Skills: + Level 4.1 Fighting * Level 6.0 Ranged Weapons + Level 3.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the water moccasin! The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel very sick. The water moccasin bites you but does no damage. The water moccasin misses you. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet misses the water moccasin. You feel very sick. The water moccasin closely misses you. A white imp comes into view. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Unknown command. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You die... #..# #..##### #......# #.####.# #.# #.# #.# #.# #.# ##.## #.###.#.#### #....###.@.# ###.## ##.S# #)## ##.... ## .##.# .# 5. #. #. # You could see a water moccasin and a white imp. Vanquished Creatures 2 ogres A scorpion (D:4) A marrowcuda (D:5) A jelly (D:5) An orc priest (D:4) An orc wizard (D:4) 6 adders 3 gnolls (D:4) 3 dart slugs A ribbon worm (D:2) 9 orcs 4 bats 7 endoplasms 3 giant cockroaches 7 goblins 8 hobgoblins 4 jackals (D:4) 2 quokkas (D:1) 4 ball pythons 5 frilled lizards 8 kobolds 3 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 125 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 276 | D:1 | Reached skill level 4 in Ranged Weapons 284 | D:1 | Found Marchuyd's Jewellery Boutique. 773 | D:2 | Found a faded altar of an unknown god. 782 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1272 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 2001 | D:4 | Reached XP level 5. HP: 41/41 MP: 5/5 2068 | D:4 | Noticed an ogre 2075 | D:4 | Killed an ogre 2076 | D:4 | Reached skill level 5 in Ranged Weapons 2076 | D:4 | Reached XP level 6. HP: 47/47 MP: 6/6 2844 | D:5 | Entered Level 5 of the Dungeon 2884 | D:5 | Reached XP level 7. HP: 31/54 MP: 7/7 3044 | D:5 | Reached skill level 6 in Ranged Weapons 3048 | D:5 | HP: 2/54 [water moccasin (6)] 3049 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_shops, nicolae_shop_gaudy_bauble D:2: layout_rooms, dreamdust_ecumenical_altar_grove D:3: layout_basic D:4: kennysheep_spiral_hall, layout_basic, interstate_on_off, minmay_misc_feat_iff D:5: layout_loops_ring, lemuel_zombie_altar_kikubaaqudgha, amcnicky_altar_gilded Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 | 3.7 Ranged Weapons | 4 5 6 | 6.0 Fighting | 3 4 | 4.1 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 148 | 226 | 28 || 402 Use: Scroll | | 4 | 4 || 8 Armour: Leather armour | 6 | 9 | 17 || 32 Dodge: Dodged | 7 | 14 | 11 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3090 | 2924 | 166 | 198 | 2306 | 5 | 618.0 | Dungeon | 3090 | 2924 | 166 | 198 | 2306 | 5 | 618.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 941 daAuts D:1: 781 daAuts D:3: 682 daAuts D:2: 476 daAuts D:5: 208 daAuts