Seeded DCSS version 0.33-a0-314-g4d20f59752 (webtiles) character file. Game seed: 2297859421025084003 (custom seed) 286 tempest the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on Nov 13, 2024. Was an Initiate of Gozag. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:07:19 (3849 turns). tempest the Conjurer (Octopode Conjurer) Turns: 3849, Time: 00:07:19 Health: 0/36 AC: 5 Str: 6 XL: 6 Next: 30% Magic: 5/11 EV: 19 Int: 22 God: Gozag Gold: 71 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . d - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . b - amulet of magic regeneration rElec . f - +5 ring of evasion rCorr . h - +2 ring of evasion SInv . s - +4 ring of protection Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.52/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 192 gold pieces. You spent 72 gold pieces at shops. You paid 49 gold pieces to Gozag. Inventory: Hand Weapons d - a +1 dagger of venom (weapon) Missiles t - 6 poisoned darts Jewellery b - an amulet of magic regeneration (around mantle) f - a +5 ring of evasion (left tentacle) h - a +2 ring of evasion (right tentacle) s - a +4 ring of protection (on tentacle) Talismans j - a maw talisman Scrolls k - a scroll of enchant armour l - a scroll of torment {unknown} o - a scroll of summoning {unknown} p - a scroll of fog {unknown} q - a scroll of blinking {unknown} r - a scroll of fear {unknown} Potions a - a potion of magic c - 4 potions of curing e - a potion of lignification {unknown} g - a potion of brilliance {unknown} i - a potion of heal wounds {unknown} m - 3 potions of attraction {unknown} n - a potion of mutation {unknown} Skills: + Level 3.5 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting * Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 64% 1d7 3% 1 Apportation Tloc 6% N/A 12% 1 Soul Splinter Necr 12% N/A 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Brom's Barrelling Bould Conj/Erth 16% 2d5 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Iskenderun's Battlesphe Conj 29% 2d8 28% 5 Fireball Conj/Fire 8% 3d6 69% 5 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Orb of Destruction Conj 14% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Yredelemnul Zin The Shining One Shops: D:1 ! D:2 [= Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. Things that are here: 7 gold pieces; a +2 short sword of speed; a +0 ring mail A centaur is nearby! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. Okay, then. Okay, then. It was a potion of curing. You feel better. The centaur shoots an arrow. The arrow hits you! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. Unknown command. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (moderately wounded, 87% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. #............ #.......##.## . #.......#...#.. #......$....... ####.............. #........$$$...... #.##....c......... #.##.)..#####.###. #>)....@# ## #...[...######## ##.#.##........# #...##........# #.####........# #.####........# #.............# #.####........# #. #........# You could see a centaur. Vanquished Creatures A scorpion (D:2) Jessica (D:4) An iguana (D:3) 3 orc wizards (D:5) An adder (D:3) A shadow imp (D:5) 2 dart slugs A ribbon worm (D:1) 5 orcs 4 giant cockroaches 7 goblins 10 hobgoblins 2 jackals (D:4) 5 quokkas 8 ball pythons 6 bats A frilled lizard (D:1) 7 kobolds 4 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 8/17 MP: 1/5 192 | D:1 | Learned a level 2 spell: Searing Ray 510 | D:1 | Found Duru's Distillery. 1060 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1532 | D:2 | Found Topp's One-of-a-Kind Rings. 1536 | D:2 | Bought a +2 ring of evasion for 72 gold pieces 1608 | D:2 | Found Surr's Armour Shop. 1661 | D:2 | Noticed a scorpion 1673 | D:2 | Killed a scorpion 1674 | D:2 | Reached skill level 5 in Conjurations 1674 | D:2 | Reached XP level 4. HP: 17/27 MP: 1/8 1934 | D:2 | Noticed Sigmund 1964 | D:2 | Learned a level 4 spell: Fulminant Prism 2186 | D:3 | Identified the +2 scale mail of Undesirable Species {rPois | rCorr Int-5 SInv} 2212 | D:3 | Reached XP level 5. HP: 15/31 MP: 2/9 3131 | D:4 | Found a radiant altar of Vehumet. 3200 | D:4 | Noticed Jessica 3204 | D:4 | Killed Jessica 3313 | D:4 | Found a shimmering blue altar of Sif Muna. 3366 | D:4 | Found a staircase to the Ecumenical Temple. 3425 | Temple | Entered the Ecumenical Temple 3429 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3579 | D:5 | Entered Level 5 of the Dungeon 3769 | D:5 | Reached XP level 6. HP: 36/36 MP: 7/10 3849 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, serial_shops, nicolae_shop_waterfront D:2: layout_basic, serial_shops, nicolae_diamond_shop, serial_forest, infiniplex_forest_end_2, infiniplex_forest_end_3, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_1, infiniplex_forest_clump_cross, infiniplex_forest_zigzag_1, infiniplex_forest_3_way, infiniplex_forest_end_1, infiniplex_forest_side_room, st_stairs_2, nicolae_shop_unique_rings, kennysheep_decorative_pillar, grunt_ministairs_9, kennysheep_generic_room_7, uniq_sigmund D:3: layout_loops_ring D:4: layout_loops_ring, tgw_sif, mainiacjoe_overflow_brackets, minmay_temple_entry_glassed_door, chequers_serial_rivers_large_b D:5: layout_loops_cross, gammafunk_ghost_cemetery, uniq_edmund Temple: sentei_temple_godly_chess Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.9 Dodging | 3 | 3.5 Spellcasting | 3 | 3.3 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Constrict | 3 | 6 || 9 Dagger | 3 | 27 || 30 Tentacles | | 5 || 5 Cast: Magic Dart | 18 | 6 || 24 Searing Ray | 23 | 27 || 50 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Stab: Sleeping | 1 | 6 || 7 Armour: Skin | 6 | 13 || 19 Dodge: Dodged | 22 | 39 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3846 | 3719 | 127 | 1377 | 1744 | 6 | 641.0 | Dungeon | 3838 | 3716 | 122 | 1377 | 1744 | 5 | 767.6 | Temple | 8 | 4 | 4 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1237 daAuts D:3: 797 daAuts D:2: 778 daAuts D:4: 755 daAuts D:5: 269 daAuts Temple: 8 daAuts