Seeded DCSS version 0.33-a0-533-g9d6bf4ca7f (webtiles) character file. Game seed: 15892485665631795351 (custom seed) 179 tempest the Tinkerer (level 5, -1/38 HPs) Began as a Merfolk Forgewright on Dec 5, 2024. Slain by a kobold brigand ... wielding a +0 whip (6 damage) ... in a sewer. The game lasted 00:07:41 (4304 turns). tempest the Tinkerer (Merfolk Forgewright) Turns: 4304, Time: 00:07:42 Health: -1/38 AC: 2 Str: 10 XL: 5 Next: 59% Magic: 8/8 EV: 15 Int: 24 God: Gold: 180 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . z - +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rCold + . . (shield currently unavailable) rNeg . . . c - +0 robe rPois + (no helmet) rElec . q - scarf {shadows} rCorr + (no gloves) SInv . (no boots) Will +.... g - amulet of magic regeneration Stlth ++ f - ring of poison resistance HPRegen 0.26/turn e - ring of Nayc {Will+ rCorr Int+7 Dex+2 Stlth-} MPRegen 0.51/turn %: no passive effects @: flying, very quick A: nimble swimmer 2, mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 180 gold pieces. Inventory: Hand Weapons a - a +0 hammer j - a +2 dagger of venom p - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (You acquired it on level 3 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). z - the +8 frozen axe "Frostbite" (weapon) {freeze, freezing cloud, *Noise Fly rC+} (You acquired it in a sewer) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. Armour c - a +0 robe (worn) o - a +0 cloak q - a scarf of shadows (worn) Jewellery e - the ring of Nayc (right hand) {Will+ rCorr Int+7 Dex+2 Stlth-} (You acquired it on level 3 of the Dungeon) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. f - a ring of poison resistance (left hand) g - an amulet of magic regeneration (around neck) k - a ring of ice t - a ring of protection from cold Scrolls d - a scroll of poison {unknown} h - a scroll of enchant weapon {unknown} m - 2 scrolls of fear {unknown} n - a scroll of fog {unknown} s - a scroll of immolation v - a scroll of revelation w - a scroll of brand weapon y - a scroll of enchant armour {unknown} Potions b - a potion of magic i - 2 potions of brilliance l - 2 potions of resistance {unknown} r - a potion of enlightenment {unknown} u - a potion of heal wounds {unknown} x - 2 potions of mutation {unknown} Skills: + Level 1.7 Fighting * Level 1.2 Axes - Level 1.2 Staves + Level 3.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 5.2 Forgecraft - Level 0.8 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 54% 2d5 2% 2 c - Launch Clockwork Bee Frge 27% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 14% N/A 38% 4 Forge Lightning Spire Air/Frge 14% 3d4 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Gozag Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History You start resting. A kobold brigand is nearby! A kobold brigand is nearby! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts (72% to hit) The kinetic grapnel hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart closely misses you. The kobold brigand hits you with a +0 whip. The grapnel guides your strike. You hit the kobold brigand. You freeze the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand hits you with a +0 whip. The kobold brigand barely misses you. You barely miss the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand hits you with a +0 whip. The kobold brigand hits you with a +0 whip! You slash the kobold brigand! You freeze the kobold brigand. The kobold brigand is almost dead. The kobold brigand misses you. You barely miss the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you with a +0 whip. The kobold brigand closely misses you. Unknown command. You closely miss the kobold brigand. The kobold brigand is almost dead. The kobold brigand misses you. The kobold brigand hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you with a +0 whip. You die... ~~~.~.†.# )~.###### #~.~~~~~# ##~###### #~..~..# ### #...~~.# #.# #.†.~.####P####~# ##)...~~~~~~~~~.# ####...#########@# # ~~~~~~~.~.~~~.~.K#~#≈≈ ####~~.~~..~~~...#~#≈≈≈ ##~.....~.~†~...~~≈≈≈ ###.~~~~..~.~~..~.~~≈≈≈ ##.~.~~..~..P~~.~..≈≈≈≈ #...~.~~..~~...~..~≈≈≈≈ #..~..~~~P..#~#.~.≈≈≈≈≈ ~~~....P~...#~#~~~≈≈≈≈≈ You could see a kobold brigand. Vanquished Creatures A brain worm (Sewer) A bombardier beetle (D:4) A jelly (D:3) 4 adders (Sewer) 3 river rats A ribbon worm (D:4) A dart slug (D:1) 2 orcs 2 ball pythons An endoplasm (D:1) 2 giant cockroaches A goblin (D:2) 2 hobgoblins (D:1) 5 kobolds 3 bats 3 frilled lizards 4 rats 37 creatures vanquished. Vanquished Creatures (others) An adder (D:4) 2 river rats A ribbon worm (D:2) A dart slug (D:4) 5 orcs 3 ball pythons 4 endoplasms 2 hobgoblins A jackal (Sewer) 4 kobolds A quokka (D:3) A bat (D:3) 2 frilled lizards 3 goblins 2 rats 33 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 362 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 392 | D:1 | Learned a level 2 spell: Construct Spike Launcher 669 | D:1 | Found a faded altar of an unknown god. 1065 | D:2 | Reached skill level 1 in Fighting 1348 | D:2 | Found Kiodeiti's Antique Weapon Boutique. 2059 | D:3 | Identified 2 scrolls of acquirement 2059 | D:3 | Acquired the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 2059 | D:3 | Found the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 2149 | D:3 | Reached XP level 3. HP: 26/26 MP: 6/6 2750 | D:3 | Acquired the ring of Nayc {Will+ rCorr Int+7 Dex+2 Stlth-} 2989 | D:3 | Found an opulent altar of Gozag. 3459 | D:4 | HP: 1/26 [burnt (3)] 3722 | D:4 | Found a glowing drain. 3726 | Sewer | Entered a sewer 3814 | Sewer | Reached skill level 1 in Staves 3881 | Sewer | Noticed a kobold brigand 3911 | Sewer | Reached XP level 4. HP: 27/32 MP: 7/7 3940 | Sewer | Learned a level 3 spell: Launch Clockwork Bee 4104 | Sewer | Acquired the +8 frozen axe "Frostbite" {freeze, freezing | cloud, *Noise Fly rC+} 4104 | Sewer | Found the +8 frozen axe "Frostbite" {freeze, freezing | cloud, *Noise Fly rC+} 4171 | Sewer | Noticed a brain worm 4188 | Sewer | Killed a brain worm 4189 | Sewer | Reached skill level 1 in Axes 4189 | Sewer | Reached skill level 5 in Forgecraft 4189 | Sewer | Reached XP level 5. HP: 37/37 MP: 8/8 4286 | Sewer | Noticed a kobold brigand 4304 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_loops_ring, serial_shops, shop_fountains, kennysheep_generic_room_14 D:3: layout_loops_corners, general_overflow_altar, chequers_avenue D:4: layout_cave_pools, minmay_temple_entry_from_below_a, gup_sewer_entry_bowl, uniq_edmund Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.7 Fighting | 1 | 1.7 Staves | 1 | 1.2 Axes | 1 | 1.2 Forgecraft | 5 | 5.2 Stealth | | 2.1 Spellcasting | | 2.0 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 18 | || 18 Dagger | 24 | || 24 Staff | 75 | 10 || 85 Tailslap | 4 | 1 || 5 Executioner's axe | | 33 || 33 Cast: Kinetic Grapnel | 8 | 3 || 11 Construct Spike L | 32 | || 32 Use: Scroll | 8 | 1 || 9 Stab: Sleeping | 2 | || 2 Armour: Robe | 89 | 20 || 109 Dodge: Dodged | 103 | 57 || 160 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4269 | 4232 | 37 | 1600 | 1801 | 5 | 853.8 | Dungeon | 3733 | 3696 | 37 | 1385 | 1739 | 4 | 933.2 | Sewer | 536 | 536 | 0 | 214 | 62 | 1 | 536.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1374 daAuts D:2: 1031 daAuts D:1: 1016 daAuts Sewer: 536 daAuts D:4: 310 daAuts