Seeded DCSS version 0.33-a0-533-g9d6bf4ca7f (webtiles) character file. Game seed: 15892485665631795351 (custom seed) 16 tempest the Tinkerer (level 2, -1/19 HPs) Began as a Barachi Forgewright on Dec 5, 2024. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:01:41 (846 turns). tempest the Tinkerer (Barachi Forgewright) Turns: 846, Time: 00:01:42 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 54% Magic: 5/5 EV: 11 Int: 15 God: Gold: 54 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . d - +2 dagger (drain) rCold . . . (no shield) rNeg . . . c - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of magic regeneration Stlth ++ g - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.49/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -6), slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 hammer d - a +2 dagger of draining (weapon) Missiles e - 3 poisoned darts Armour c - a +0 robe (worn) Jewellery f - a ring of ice g - a ring of poison resistance (left hand) h - an amulet of magic regeneration (around neck) Scrolls i - a scroll of acquirement {unknown} k - a scroll of enchant weapon {unknown} Potions b - a potion of magic j - a potion of brilliance Skills: + Level 1.0 Long Blades - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting * Level 5.0 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 2% 1 b - Construct Spike Laun Frge 50% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 25% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 61% 4 Forge Lightning Spire Air/Frge 13% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History There is a stone staircase leading down here. You open the door. There is an open door here. You see here 2 stones. A kobold comes into view. It is wielding a +2 dagger of venom. Found a ring mail. Found 11 gold pieces. The kobold shouts! The kobold hits you with a +2 dagger of venom. Casting: Construct Spike Launcher (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Construct Spike Launcher. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you with a +2 dagger of venom. The kobold attacks as it pursues you! The kobold hits you with a +2 dagger of venom. Casting: Construct Spike Launcher (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You shape a spike launcher from a nearby wall. The kobold hits you with a +2 dagger of venom. You are lethally poisoned! Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold attacks as it pursues you! The kobold barely misses you. The rocky spike skewers the kobold. The kobold dies! * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. Your magical contamination has completely faded away. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You die... ......##.####....# $# ..######÷# #....###.# .........# #.#......# .........# #.#.###..# ........## #.#.#.#..# ........#####.#.#.#..# #.......#(...........# #....................# #...............@....###.... ######...........).....[.... #.##.......###......... #.##................#.. #..............###.## #######........# .## ####.........###.. #..÷......#...... #.#.#....#.#.... There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A bat (D:1) A goblin (D:1) 3 rats (D:1) 14 creatures vanquished. Vanquished Creatures (others) A kobold (D:1) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Barachi Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 377 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 616 | D:1 | Found a faded altar of an unknown god. 635 | D:1 | Reached skill level 1 in Long Blades 641 | D:1 | Reached skill level 5 in Forgecraft 772 | D:1 | Learned a level 2 spell: Construct Spike Launcher 846 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, ebering_ecumenical_altar_petrified Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 1 | 1.0 Forgecraft | 5 | 5.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 24 Mace || 1 Cast: Kinetic Grapnel || 15 Construct Spike L || 1 Use: Potion || 1 Armour: Robe || 23 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 889 | 889 | 0 | 539 | 180 | 1 | 889.0 | Dungeon | 889 | 889 | 0 | 539 | 180 | 1 | 889.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 889 daAuts