Dungeon Crawl Stone Soup version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 12929878703571450994 230 tempest the Conjurer (level 5, 0/42 HPs) Began as a Deep Elf Conjurer on Dec 10, 2024. Slain by an ufetubus (2 damage) ... on level 4 of the Dungeon. The game lasted 00:04:24 (3840 turns). tempest the Conjurer (Deep Elf Conjurer) Turns: 3840, Time: 00:04:26 Health: 0/42 AC: 22 Str: 4 XL: 5 Next: 72% Magic: 8/14 EV: 2 Int: 25 God: Gold: 180 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . v - +0 rapier rCold + . . (no shield) rNeg . . . r - melded +2 robe {rF+} rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . i - melded +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.28/turn %: no passive effects @: tree-form, attractive A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons v - a +0 rapier (weapon) Armour i - a +0 pair of boots (melded) r - a +2 robe of fire resistance (melded) Jewellery d - a ring of protection from cold (left branch) Wands t - a wand of flame (15) Scrolls c - a scroll of fear {unknown} f - a scroll of noise {unknown} h - a scroll of poison {unknown} n - a scroll of brand weapon {unknown} p - 2 scrolls of identify {unknown} q - a scroll of summoning {unknown} s - a scroll of teleportation {unknown} Potions a - a potion of ambrosia {unknown} b - a potion of magic e - a potion of lignification j - a potion of berserk rage {unknown} k - a potion of attraction l - a potion of might {unknown} m - a potion of enlightenment {unknown} o - a potion of haste {unknown} u - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting * Level 6.4 Conjurations + Level 1.4 Translocations + Level 1.5 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 d - Fulminant Prism Conj/Alch 13% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 13% 2 Fugue of the Fallen Necr 6% N/A 26% 3 Tukima's Dance Hex 6% N/A 26% 3 Passage of Golubria Tloc 13% N/A 41% 4 Anguish Hex/Necr 3% N/A 63% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate magic rapidly. Message History Unknown command. The searing ray hits the ufetubus. You kill the ufetubus! The searing ray misses the jackal. x2 You finish channelling your searing ray. The jackal bites you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! An orc wizard comes into view. It is wielding a +0 dagger. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, 76% to hit) The searing ray misses the jackal. (Press . to maintain the ray.) The jackal bites you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 whip and wearing a +2 ring mail of poison resistance. Unknown command. The searing ray hits the jackal. You kill the jackal! Unknown command. It was a potion of attraction. You feel attractive to monsters. You stop channelling your searing ray. The ufetubus closely misses you. The ufetubus misses you. The ufetubus closely misses you. The ufetubus barely misses you. The orc priest is attracted toward you. The orc is attracted toward you. It was a potion of lignification. You turn into a tree. Your +0 pair of boots melds into your body. Your +2 robe of fire resistance melds into your body. You feel less resistant to fire. Your roots penetrate the ground. The orc shouts! The ufetubus hits you but does no damage. The ufetubus hits you. You die... ..... .... o.. #§. oo h# ##5# #♣# ##.# #..# ###.## ##...# ##....## ##......# #.......## ##.......# You could see an orc priest, an ufetubus, an orc and a jackal. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:3) Ijyb (D:3) 5 adders An ufetubus (D:4) 4 dart slugs 2 ribbon worms 5 orcs (D:3) 7 ball pythons 4 endoplasms 3 giant cockroaches (D:2) 7 goblins 4 hobgoblins 2 jackals (D:4) 4 kobolds 4 quokkas (D:1) 9 bats 7 frilled lizards 7 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 208 | D:1 | Learned a level 2 spell: Searing Ray 561 | D:1 | Reached skill level 5 in Conjurations 977 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1522 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1533 | D:2 | Learned a level 4 spell: Fulminant Prism 2161 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2924 | D:3 | Reached skill level 6 in Conjurations 2924 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 3040 | D:3 | Reached skill level 1 in Alchemy 3097 | D:3 | Reached skill level 1 in Translocations 3107 | D:3 | Noticed Ijyb 3116 | D:3 | Killed Ijyb 3301 | D:3 | Noticed Jessica 3304 | D:3 | Killed Jessica 3837 | D:4 | HP: 1/28 [orc priest/divine providence (12)] 3840 | D:4 | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms D:2: layout_loops_corners D:3: layout_basic, uniq_ijyb, uniq_jessica D:4: black_bear_nest_1, layout_cave_pods, minitemple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 | 4.9 Alchemy | 1 | 1.5 Translocations | 1 | 1.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 18 | || 18 Searing Ray | 24 | 36 || 60 Use: Potion | | 2 || 2 Armour: Robe | 6 | 11 || 17 Skin | | 2 || 2 Dodge: Dodged | 4 | 15 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3837 | 3691 | 146 | 1388 | 1765 | 4 | 959.2 | Dungeon | 3837 | 3691 | 146 | 1388 | 1765 | 4 | 959.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1337 daAuts D:1: 1240 daAuts D:2: 1231 daAuts D:4: 28 daAuts