Seeded DCSS version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 7052402047685306047 (custom seed) 1 tempest the Tinkerer (level 1, 0/13 HPs) Began as a Merfolk Forgewright on Dec 15, 2024. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (39 turns). tempest the Tinkerer (Merfolk Forgewright) Turns: 39, Time: 00:00:20 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Skills: + Level 0.1 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin hits you. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (71% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is severely wounded. Unknown command. The grapnel guides your strike. You hit the hobgoblin. You kill the hobgoblin! Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (75% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (75% to hit) The kinetic grapnel hits the gnoll. The gnoll is lightly wounded. Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. Unknown command. The gnoll barely misses you. The grapnel guides your strike. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. Unknown command. Magic courses through your body. The gnoll hits you with a +0 spear. You die... .# ....# ...# ...# ..# ..## #########..# #...@g.†...# #.#######..# # #..# #..# ####### #..## #.....#..#...# #..#<....#.#.# #..#######g..# #..........#.# You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, serial_shops, nicolae_shop_behind_doors Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 2 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 10 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 10 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts