Dungeon Crawl Stone Soup version 0.33-a0-572-g8436cd0d56 (webtiles) character file. Game seed: 16882669463341271832 10 tempest the Tinkerer (level 2, 0/20 HPs) Began as a Merfolk Forgewright on Dec 16, 2024. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1842 turns). tempest the Tinkerer (Merfolk Forgewright) Turns: 1842, Time: 00:02:12 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 2/5 EV: 11 Int: 14 God: Gold: 76 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of brand weapon {unknown} g - a scroll of identify i - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of curing {unknown} h - a potion of mutation {unknown} Skills: + Level 0.8 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting * Level 4.2 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 b - Construct Spike Laun Frge 26% 2d4 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 24% 1 Launch Clockwork Bee Frge 13% N/A 12% 3 Confusing Touch Hex 1% N/A 56% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 67% 4 Forge Lightning Spire Air/Frge 7% 3d4 67% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You start resting. HP restored. Magic restored. A frilled lizard comes into view. A bat and a ribbon worm come into view. Found a blackened sapphire ring and 6 stones. The bat hits you but does no damage. The bat closely misses you. Casting: Construct Spike Launcher (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You shape a spike launcher from a nearby wall. The rocky spike skewers the bat. The bat dies! Unknown command. You start resting. A ribbon worm is nearby! A ribbon worm is nearby! The rocky spike skewers the ribbon worm. The rocky spike misses the ribbon worm. The ribbon worm bites you. You sock the ribbon worm! The ribbon worm is heavily wounded. The rocky spike skewers the ribbon worm. x2 The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is severely wounded. The rocky spike skewers the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you! The web tears apart. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. Casting: Construct Spike Launcher (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You shape a spike launcher from a nearby wall. The ribbon worm bites you! You die... . .######+# ...(... #...... #....w +...... ##..=. #...... .... #...... ###+###.## #...... #.......w###########...... #......#†@.........+...... #......#######...###...... #......# #...######... #..l...# #)......#.... #......# #....##'#.... ###.#### #....#....... #. #....#....... #. #...##....... .........#.... You could see a ribbon worm (catching breath). Vanquished Creatures A giant cockroach (D:1) 2 goblins 3 hobgoblins (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (others) An adder (D:2) A ball python (D:1) 2 bats 4 endoplasms 2 goblins 2 hobgoblins 2 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 16 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 438 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 462 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1284 | D:1 | Found Inkas's General Store. 1288 | D:1 | Bought a scroll of identify for 20 gold pieces 1842 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic, serial_shops, shop, grunt_decor_cap D:2: minmay_chambers_of_twos, layout_basic, grunt_ministairs_15, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Mace || 22 Cast: Kinetic Grapnel || 9 Construct Spike L || 19 Armour: Robe || 16 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1850 | 1817 | 33 | 847 | 705 | 2 | 925.0 | Dungeon | 1850 | 1817 | 33 | 847 | 705 | 2 | 925.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1566 daAuts D:2: 284 daAuts