Seeded DCSS version 0.33-a0-732-gb604e0db52 (webtiles) character file. Game seed: 6979904640787196192 (custom seed) 100 tempest the Shooter (level 4, -2/27 HPs) Began as a Deep Elf Hunter on Jan 14, 2025. Slain by an ogre ... wielding a +0 giant club (29 damage) ... on level 3 of the Dungeon. The game lasted 00:01:40 (1161 turns). tempest the Shooter (Deep Elf Hunter) Turns: 1161, Time: 00:01:41 Health: -2/27 AC: 4 Str: 8 XL: 4 Next: 46% Magic: 15/15 EV: 12 Int: 14 God: Gold: 74 SH: 5 Dex: 20 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold + . . [offhand occupied] rNeg . . . b - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr + k - +0 pair of gloves SInv . (no boots) Will ..... q - amulet of reflection Stlth ++ r - ring "Cesmieq" {rPois rC+ rCorr MP+9} HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) g - a +0 flail l - the +8 spear of Integrity {heavy, Int+3 SInv} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Armour b - a +0 leather armour (worn) k - a +0 pair of gloves (worn) Jewellery q - an amulet of reflection (worn) r - the ring "Cesmieq" (worn) {rPois rC+ rCorr MP+9} (You found it on level 2 of the Dungeon) [ring of magical power] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Wands s - a wand of paralysis (9) Scrolls c - a scroll of butterflies d - 4 scrolls of identify {unknown} i - a scroll of amnesia {unknown} j - a scroll of teleportation {unknown} n - a scroll of fear {unknown} Potions e - 4 potions of curing {unknown} f - a potion of haste {unknown} h - a potion of berserk rage {unknown} m - 2 potions of lignification {unknown} o - a potion of moonshine {unknown} p - 2 potions of resistance {unknown} Skills: + Level 2.3 Fighting * Level 6.7 Ranged Weapons + Level 3.5 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 54% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 54% 2 Mercury Arrow Conj/Alch 0% 2d5 54% 2 Fugue of the Fallen Necr 0% N/A 77% 3 Launch Clockwork Bee Frge 0% N/A 77% 3 Sigil of Binding Hex 0% N/A 77% 3 Anguish Hex/Necr 0% N/A 99% 4 Eringya's Surprising Cr Summ 0% N/A 99% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You have reached level 4! You feel clever. No target in view! Unknown command. No target in view! e - 4 fizzy dark potions (gained 1) An orc comes into view. It is wielding a +0 short sword. You shoot an arrow. The arrow hits the orc but does no damage. The orc shouts! You hear a shout! A ball python comes into view. The ball python hisses angrily. An orc wizard comes into view. It is wielding a +0 dagger. Unknown command. Unknown command. You shoot an arrow. The orc wizard shouts! The arrow hits the ball python! You kill the ball python! You hear a shout! You shoot an arrow. The arrow hits the orc wizard but does no damage. You hear a shout! An orc comes into view. It is wielding a +0 dagger. You hear a shout! Unknown command. You shoot an arrow. The arrow hits the orc wizard! The orc wizard is heavily wounded. An ogre comes into view. It is wielding a +0 giant club. An orc comes into view. It is wielding a +0 short sword. Unknown command. You shoot an arrow. The arrow hits the ogre. The ogre is lightly wounded. You shoot an arrow. The arrow hits the ogre! The ogre is moderately wounded. Unknown command. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #######.##.#### ..............# .........#.##.# .######..#.##.##### ....#.##.....# ####.#.######.######. #.... #......... #.#.# #..######. #.... #@.# #O.# #..# #..# ...# .o..# oo.... o.#.#### #.... You could see an ogre and an orc wizard. Vanquished Creatures A bombardier beetle (D:3) A gnoll (D:1) 2 adders (D:2) 3 dart slugs A bat (D:2) 2 endoplasms 6 giant cockroaches 2 goblins (D:1) 3 quokkas (D:1) 4 ball pythons 2 frilled lizards 4 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 89 | D:1 | Reached XP level 2. HP: 15/17 MP: 4/4 218 | D:1 | Reached skill level 6 in Ranged Weapons 293 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/5 534 | D:2 | Identified the +8 spear of Integrity {heavy, Int+3 SInv} 637 | D:2 | Found a faded altar of an unknown god. 833 | D:2 | Identified the ring "Cesmieq" {rPois rC+ rCorr MP+9} 1104 | D:3 | Noticed an angel 1104 | D:3 | Found a glowing silver altar of Zin. 1104 | D:3 | Found a shimmering altar of Xom. 1148 | D:3 | Reached XP level 4. HP: 26/26 MP: 6/6 1157 | D:3 | Noticed an ogre 1161 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, chequers_arboretum D:2: layout_basic, chequers_ecumenical_altar_simple_redux D:3: layout_basic, grunt_temple_overflow_order_and_chaos_1 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 | 6.7 Dodging | 3 | 3.5 Fighting | 2 | 2.3 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 92 | 6 || 98 Armour: Leather armour | 17 | 1 || 18 Dodge: Dodged | 19 | || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1173 | 1142 | 31 | 17 | 909 | 3 | 391.0 | Dungeon | 1173 | 1142 | 31 | 17 | 909 | 3 | 391.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 578 daAuts D:1: 536 daAuts D:3: 58 daAuts