tempest Level 1 of the Dungeon [Shop] Nesoal's Book Shop the Almanac of Bewitched Venin (440 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Cause Fear Hexes 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Irradiate Conjuration/Alchemy 5 the Unrestrained Analects (440 gold) a book of Iron (380 gold) a book of Battle (320 gold) a book of Storms (260 gold) a book of Unlife (280 gold) a book of the Grave (280 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -1, D:1) a bat corpse (skeletalised by now) (14, -5, D:1) a +0 whip (18, 12, D:1) a +0 ring mail (19, 26, D:1) a +0 dagger (19, 43, D:1) a +0 sling (25, 17, D:1) an adder corpse (skeletalised by now) (26, -11, D:1) a +0 scale mail (26, -1, D:1) a +0 spear (29, -2, D:1) a +0 short sword a kobold skeleton (31, 42, D:1) a +0 ring mail (32, 6, D:1) 5 stones (50, -9, D:1) 5 stones (50, 41, D:1) 6 stones (51, 5, D:1) a goblin corpse (skeletalised by now) (52, -6, D:1) a +0 hand axe (54, 13, D:1) a +0 robe (55, 16, D:1) 4 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (11, 6, D:2) a +0 rapier (11, 9, D:2) an adder corpse (skeletalised by now) (13, 3, D:2) a +0 dagger (15, 5, D:2) a +2 dagger of draining a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 11, D:2) a bat corpse (skeletalised by now) (18, -22, D:2) a +0 hand axe (18, 35, D:2) a +0 club (21, 35, D:2) a +0 club a gnoll corpse (skeletalised by now) (22, 11, D:2) 7 stones (22, 34, D:2) a +0 spear (23, 3, D:2) 5 stones (24, 3, D:2) a staff of cold (24, 13, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (26, 19, D:2) a +0 leather armour (30, 8, D:2) 5 stones (32, -8, D:2) a ball python corpse (skeletalised by now) (38, 5, D:2) a +0 dagger an adder skeleton (41, 13, D:2) 4 atropa-tipped darts Level 3 of the Dungeon (0, 0, D:3) 7 stones (3, -9, D:3) a +0 tower shield (11, 15, D:3) a bullfrog skeleton (13, 23, D:3) a +0 whip (16, 24, D:3) a hobgoblin skeleton (19, -9, D:3) a +0 ring mail (28, 38, D:3) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe an orc skeleton (31, 21, D:3) a +0 short sword a +0 hand axe a +0 scale mail an orc skeleton (31, 22, D:3) a +0 trident 3 boomerangs a +0 ring mail an orc skeleton (31, 25, D:3) a +0 hand axe an orc corpse (skeletalised by now) (35, -10, D:3) a +0 robe (36, 31, D:3) a +0 hand axe an orc skeleton (42, 2, D:3) a +0 dagger a goblin skeleton (45, 23, D:3) a frilled lizard corpse (skeletalised by now) (46, 29, D:3) a +0 orcbow (47, 29, D:3) a +0 club (47, 37, D:3) 5 javelins (48, 29, D:3) the +9 trident of the Freezing God {holy, ^Contam rF+++ rCorr Int-5} ^Contam: It causes magical contamination when unequipped. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (unseen) (49, 29, D:3) a +0 war axe (50, 29, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, 18, D:4) a quokka corpse (skeletalised by now) (10, 3, D:4) an adder corpse (skeletalised by now) (12, 1, D:4) a ball python corpse (skeletalised by now) (17, 18, D:4) an adder corpse (skeletalised by now) (19, -3, D:4) a hobgoblin skeleton (22, 3, D:4) 6 stones (23, 20, D:4) 5 stones