Dungeon Crawl Stone Soup version 0.33-a0-945-gd2bf43c392 (webtiles) character file. Game seed: 4676036106455200557 13 tempest the Ducker (level 2, 0/20 HPs) Began as a Merfolk Fire Elementalist on Feb 17, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (381 turns). tempest the Ducker (Merfolk Fire Elementalist) Turns: 381, Time: 00:01:36 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 1/5 EV: 2 Int: 14 God: Gold: 21 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flying, constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of flight (worn) Skills: * Level 0.7 Fighting * Level 3.0 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting * Level 1.1 Conjurations + Level 2.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 24% 2x1d5 12% 1 b - Scorch Fire 14% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 41% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 41% 3 Flame Wave Conj/Fire 6% 2d5 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Foxfire (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. Unknown command. Your magical contamination has completely faded away. Unknown command. The hobgoblin barely misses you. The ball python barely misses you. Casting: Foxfire (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The hobgoblin barely misses you. The ball python closely misses you. x2 Unknown command. You barely miss the ball python. The foxfire hits the ball python. The ball python is moderately wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Casting: Foxfire (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The hobgoblin hits you. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python but do no damage. The ball python is moderately wounded. The foxfire hits the ball python. The ball python is severely wounded. The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ##.#......##.....###.###.... #.#......####.#.# #.############ #.......## ###.###.#........... #.####..# #.#.##...........# #.# #..# #.#.##...........r #.# #..#######.#.##..<......... #.# #...................ß...... #.# ##.#######.#.##......♣..... ########.# #....@S............... .†.......# #.###.g............... ######.### #.# #.#†##............ ###.#####.# #.#............... #...##....###.#.##.###..##.##. ###.##..#.#................... #.##.)#.......##.###........ #.......###..............### #.##..### #....#.........# You could see a hobgoblin and a ball python. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Merfolk Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 144 | D:1 | Reached skill level 1 in Conjurations 249 | D:1 | Reached skill level 3 in Dodging 249 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 292 | D:1 | Learned a level 2 spell: Scorch 381 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, minmay_3d_cube Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.1 Dodging | 3 | 3.0 Fighting | | 0.7 Stealth | | 2.3 Spellcasting | | 2.0 Fire Magic | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 20 Use: Potion || 1 Armour: Robe || 34 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 380 | 380 | 0 | 132 | 110 | 1 | 380.0 | Dungeon | 380 | 380 | 0 | 132 | 110 | 1 | 380.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 380 daAuts