Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 5566294849267409081 0 tempest the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 19, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (132 turns). tempest the Vexing (Poltergeist Enchanter) Turns: 132, Time: 00:00:20 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 8% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Jewellery d - an amulet of faith Scrolls f - a scroll of noise {unknown} Potions c - 2 potions of invisibility e - a potion of might {unknown} Skills: * Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, tempest the Poltergeist Enchanter. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a runed golden amulet. Found a staircase leading out of the dungeon. d - an amulet of faith Unknown command. e - a white potion A ball python comes into view. The ball python hisses angrily. Found a scroll labelled HESOYL BUP JIMP. The ball python closely misses you. The ball python bites you. You hit the ball python. You kill the ball python! You see here a ball python corpse. You start resting. HP restored. f - a scroll labelled HESOYL BUP JIMP A quokka comes into view. Found 12 gold pieces and a scale mail. A bat comes into view. Found a pair of boots and 2 boomerangs. You start waiting. What are your orders? t - Wail! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You wail for attention! You hit the quokka. The quokka is heavily wounded. The quokka bites you. x2 You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. You die... ..........# ..........# #.# #.# #.# #.# #.# #r# #@# #.# #.# #.# #### #.#.#########..+ #.#.........#<.### #.#########....+.. #.# #.#..#.. #.# #.####.. You could see a quokka. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 132 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, serial_shops, shop, minivault_11, st_stairs_14, skrybe_limestone_x Action || total ---------------------------++------- Melee: Dagger || 3 Armour: Skin || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 32 | 69 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 32 | 69 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts