Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 4456109388373932130 6 tempest the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 19, 2025. Slain by a frilled lizard (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (247 turns). tempest the Vexing (Poltergeist Enchanter) Turns: 247, Time: 00:00:23 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 3/3 EV: 11 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - a potion of invisibility d - a potion of curing {unknown} Skills: * Level 1.6 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting * Level 4.7 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The bat barely misses you. Unknown command. The bat barely misses you. You hit the bat. You kill the bat! The endoplasm barely misses you. You see here a bat corpse. Unknown command. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. Unknown command. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm is severely wounded. Unknown command. You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! The frilled lizard bites you but does no damage. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You closely miss the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * A frilled lizard is nearby! You closely miss the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You fade into invisibility! The frilled lizard bites you. You die... .. ..####### ..####.#..... .........# ###.#l#†#.#.### ...........!... ###...#...#.... ######.####### ....#l.....# #...#@####.# #...#†# #...#.# # #...#.# #. #. #.....# #.#.##..#### #.......#.. #.#.....#.##### ####.##.#... You could see a frilled lizard (unable to see you). Vanquished Creatures 2 endoplasms (D:1) A kobold (D:1) 2 bats (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 247 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, minmay_pentomino_w4 Action || total ---------------------------++------- Melee: Dagger || 20 Use: Potion || 1 Stab: Sleeping || 3 Armour: Skin || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 245 | 245 | 0 | 100 | 100 | 1 | 245.0 | Dungeon | 245 | 245 | 0 | 100 | 100 | 1 | 245.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 245 daAuts