Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 9613773269367459785 21 tempest the Vexing (level 2, 0/17 HPs) Began as a Poltergeist Enchanter on Feb 19, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1317 turns). tempest the Vexing (Poltergeist Enchanter) Turns: 1317, Time: 00:01:38 Health: 0/17 AC: 1 Str: 4 XL: 2 Next: 62% Magic: 2/5 EV: 6 Int: 17 God: Gold: 86 SH: 0 Dex: 14 Spells: 3/5 levels left rFire + . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn f - ring of protection from fire MPRegen 0.09/turn (no ring) %: no passive effects @: brilliant, vertiginous, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Jewellery f - a ring of protection from fire (worn) Scrolls g - a scroll of poison {unknown} h - a scroll of identify {unknown} Potions c - 2 potions of invisibility d - a potion of moonshine Skills: * Level 2.2 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting * Level 5.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 30% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 29% N/A 14% 3 Tukima's Dance Hex 29% N/A 14% 3 Dazzling Flash Hex/Fire 30% N/A 34% 3 Frozen Ramparts Ice 4% 1d1 65% 3 Ozocubu's Armour Ice 2% N/A 65% 3 Metabolic Englaciation Hex/Ice 7% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The adder is moderately wounded. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The adder bites you. Unknown command. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. You miss the adder. The adder is moderately wounded. The adder barely misses you. You completely miss the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you. You closely miss the adder. The adder is moderately wounded. The adder misses you. It was a potion of moonshine. You feel tipsy. The adder bites you but does no damage. You hit the adder but do no damage. The adder is moderately wounded. The adder bites you. You miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder closely misses you. The adder bites you. You closely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The adder bites you. You die... ......... #<# ......>..... ###.# ...........### #...# .............# #.### ..).......#.###.# #........#...#.# ###............#.# #.....S........#.# #......@.......#.# #..............#.# #....#####.....#.# #... #.....#.####### #.. #.....#.......# #. #####.#######.# # #..)....... #.#######.# #.# #....# You could see an adder. Vanquished Creatures 4 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 ball pythons (D:1) 2 goblins (D:1) 4 kobolds 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 378 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 381 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 442 | D:1 | Reached skill level 5 in Hexes 755 | D:1 | Found a faded altar of an unknown god. 755 | D:1 | Noticed a Hell Sentinel 1317 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.2 Short Blades | 2 | 2.2 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 58 Cast: Ensorcelled Hiber || 8 Use: Potion || 2 Stab: Sleeping || 11 Armour: Skin || 35 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1311 | 1283 | 28 | 508 | 578 | 2 | 655.5 | Dungeon | 1311 | 1283 | 28 | 508 | 578 | 2 | 655.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1196 daAuts D:2: 115 daAuts