tempest Level 1 of the Dungeon [Shop] Deufenwa's Jewellery Shoppe a +6 ring of strength (unknown) (468 gold) the amulet "Nakhlonn" {RegenMP+ Int-2 Dex+4} (535 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). a ring of magical power (unknown) (260 gold) a +5 ring of evasion (unknown) (468 gold) a sanguine talisman (780 gold) a ring of flight (unknown) (227 gold) a +4 ring of slaying (unknown) (468 gold) a serpent talisman (390 gold) a +6 ring of strength (unknown) (468 gold) a ring of wizardry (unknown) (390 gold) a ring of resist corrosion (unknown) (260 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (5, 18, D:1) a +0 chain mail (9, 16, D:1) a +0 dagger (9, 17, D:1) a ball python corpse (skeletalised by now) (9, 30, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (14, 11, D:1) 3 curare-tipped darts (14, 33, D:1) a +0 ring mail (19, -9, D:1) a +0 hand axe (20, -4, D:1) a +0 dagger a hobgoblin skeleton a kobold skeleton (23, -4, D:1) a +0 short sword (31, 28, D:1) 2 poisoned darts (33, 1, D:1) a ball python skeleton (34, 18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Kott's Antique Armour Shoppe a +0 chain mail (112 gold) a +0 plate armour of fire resistance (750 gold) the +2 robe of Maltheism {rC+ Will- SInv} (617 gold) rC+: It protects you from cold. Will-: It decreases your willpower. SInv: It lets you see invisible. a +1 scale mail of fire resistance (400 gold) the +2 leather armour "Dilyic" {+Inv rPois Slay+3} (1070 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 ring mail (100 gold) the +4 chain mail of Emich {rF+ Dex+3 Slay+3} (1435 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 robe (17 gold) a +0 robe (17 gold) (0, 0, D:2) a +0 robe (18, 0, D:2) 5 stones (24, -9, D:2) 8 stones (33, 4, D:2) 3 stones (38, 18, D:2) 5 stones (40, 17, D:2) a +0 trident (46, -24, D:2) a +0 dagger 4 stones (49, -19, D:2) a +0 club (49, -11, D:2) a +0 hammer