tempest Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (5, 5, D:1) a kobold corpse (skeletalised by now) (34, -1, D:1) a ball python skeleton (36, -2, D:1) a jackal skeleton (39, -6, D:1) a bat skeleton (39, -3, D:1) a quokka corpse (skeletalised by now) (49, -5, D:1) a rat corpse (skeletalised by now) (55, 8, D:1) a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 2, D:2) a rat corpse (skeletalised by now) (3, 6, D:2) a rat skeleton (4, 4, D:2) a rat skeleton (6, -22, D:2) a hobgoblin corpse (skeletalised by now) (10, -11, D:2) a bat skeleton (12, 10, D:2) a frilled lizard corpse (skeletalised by now) (17, -19, D:2) a frilled lizard skeleton Level 3 of the Dungeon (8, 9, D:3) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, -15, D:3) a ball python corpse (skeletalised by now) (36, -4, D:3) a kobold corpse (skeletalised by now) (37, -5, D:3) a goblin corpse (skeletalised by now) (38, 24, D:3) 5 gold pieces (40, -8, D:3) a +0 short sword the human corpse of Terence (skeletalised by now) (47, -9, D:3) a frilled lizard corpse (skeletalised by now) (59, 10, D:3) a gnoll corpse (skeletalised by now) (60, 11, D:3) a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (9, 0, D:4) a +1 robe of cold resistance a +0 whip of freezing the kobold skeleton of Pikel (12, 2, D:4) a jackal skeleton a jackal skeleton a jackal skeleton (18, 13, D:4) an orc skeleton (41, -3, D:4) an adder skeleton (50, 28, D:4) a jackal corpse (skeletalised by now) (50, 29, D:4) a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an orc corpse (skeletalised by now) (2, -1, D:5) an orc corpse (skeletalised by now) (22, -24, D:5) a jackal corpse (skeletalised by now) (22, -23, D:5) a jackal skeleton (23, -24, D:5) a jackal corpse (skeletalised by now) (28, -15, D:5) a +0 leather armour (36, 3, D:5) an adder corpse (skeletalised by now) (41, 2, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (13, 12, D:6) an orc corpse (skeletalised by now) (14, 12, D:6) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 13, D:6) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 13, D:6) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 14, D:6) an orc corpse (skeletalised by now) (37, -8, D:6) a howler monkey skeleton (38, 16, D:6) a centaur skeleton (38, 17, D:6) a water moccasin skeleton Level 7 of the Dungeon (47, 21, D:7) the +1 cloak of Defence {Harm Fly rC+ Dex-5} Harm: It increases damage dealt and taken. Fly: It grants you flight. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). Level 8 of the Dungeon Level 9 of the Dungeon Level 10 of the Dungeon Level 11 of the Dungeon Level 12 of the Dungeon (0, 0, D:12) a yak skeleton (1, -2, D:12) a bullfrog skeleton (21, -33, D:12) 16 gold pieces Level 1 of the Orcish Mines (2, -1, Orc:1) a +0 dagger {Dongyul} a +0 helmet a +0 trident {Shi} Level 2 of the Orcish Mines [Shop] Teuffoma's General Store a +0 helmet (67 gold) a scroll of immolation (unknown) (60 gold) 4 javelins (180 gold) a +0 long sword (52 gold) a +0 trident (52 gold) a +1 lajatang of electrocution (667 gold) a +0 mace (45 gold) [Shop] Awnigop's Distillery a potion of attraction (unknown) (49 gold) a potion of attraction (unknown) (49 gold) a potion of resistance (165 gold) a potion of attraction (unknown) (49 gold) [Shop] Opseh's Antique Weapon Shop a +0 dagger (64 gold) a +0 giant club (67 gold) the +5 rapier of Oily Defence {holy, Will+} (1520 gold) Will+: It increases your willpower. Yredelemnul disapproves of the use of such an item. a +0 bardiche (480 gold) the +6 great mace "Komikhea" {drain, Str+3 Dex+4 Stlth+} (2320 gold) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +0 hand axe of electrocution (304 gold) a +7 orcbow of freezing (1414 gold) a +6 mace of holy wrath (1196 gold) a +1 glaive of venom (608 gold) [Shop] Micvikh's Book Boutique a book of Dreams (360 gold) Kuecwim's Secrets of Combustive Reformation (570 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Dazzling Flash Hexes/Fire 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Detonation Catalyst Fire/Alchemy 5 a book of Conjurations (300 gold) a Grand Grimoire (510 gold) a book of Dangerous Friends (630 gold) a book of the Wilderness (720 gold) a book of Movement (480 gold) a book of Weapons (720 gold) an Everburning Encyclopedia (570 gold) a book of Annihilations (900 gold) a book of Hexes (540 gold) Level 1 of the Elven Halls (8, -34, Elf:1) a +2 glaive of flaming (31, -37, Elf:1) a +2 vampiric scimitar (34, -36, Elf:1) a +0 short sword of flaming (36, -2, Elf:1) a +4 heavy war axe Level 2 of the Elven Halls (0, 0, Elf:2) a +2 war axe of venom (1, -8, Elf:2) a +5 dagger (4, -8, Elf:2) a +0 falchion (4, 10, Elf:2) a +4 hand axe of freezing (14, 19, Elf:2) a +2 mace of holy wrath (16, 26, Elf:2) a +1 long sword of protection (36, 29, Elf:2) a +4 trident of venom (46, 17, Elf:2) a +3 heavy hand axe Level 3 of the Elven Halls [Shop] Yxtibbemi's Jewellery Shop a lupine talisman (510 gold) an amulet of magic regeneration (unknown) (510 gold) a riddle talisman (1020 gold) a ring of flight (unknown) (297 gold) the ring of Awe {rElec rPois rCorr Int-3 SInv} (637 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. a ring of protection from fire (unknown) (425 gold) the scarab talisman of the Gusle {*Slow rElec rC+++ SInv} (2652 gold) [scarab talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. [Shop] Nagut's Jewellery Boutique a granite talisman (1020 gold) an amulet of faith (unknown) (680 gold) the ring "Xererusm" {rF+ rC- Will+ Fire} (639 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. a +5 ring of evasion (unknown) (612 gold) the sanguine talisman of Lihiatey {rF+ Will+} (2912 gold) [sanguine talisman] rF+: It protects you from fire. Will+: It increases your willpower. the amulet "Omikarac" {Acrobat rC+ Int+3} (855 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). a ring of resist corrosion (340 gold) a +5 ring of evasion (unknown) (612 gold) a sanguine talisman (1020 gold) a ring of positive energy (unknown) (340 gold) a ring of wizardry (unknown) (510 gold) [Shop] Athres's Book Boutique a book of the Grave (672 gold) a book of Air (528 gold) a book of Death (1056 gold) My Sojourn through Swampland (576 gold) a Fen Folio (1008 gold) a book of the Dragon (1008 gold) (0, 0, Elf:3) a +1 pair of gloves of strength (5, 5, Elf:3) a +0 war axe of distortion (5, 8, Elf:3) an elf skeleton (10, 2, Elf:3) a +5 trident of freezing (22, 33, Elf:3) an elf corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a black bear skeleton Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts [Shop] vending machine's a +0 pair of gloves (1 gold) a +0 dagger (1 gold) a +0 pair of gloves (1 gold) a +0 heavy hand cannon (1 gold) a staff of earth (unknown) (1 gold) (35, 10, Lair:5) a +6 dagger of protection a +0 robe Level 1 of the Snake Pit Level 2 of the Snake Pit Level 3 of the Snake Pit Level 4 of the Snake Pit [Shop] Afaxzala's Book Boutique a book of Ice (1056 gold) a book of Burglary (484 gold) a Handbook of Applied Construction (528 gold) a book of Maladies (748 gold) a book of Death (968 gold) a book of the Fortress (836 gold) the Thoughts on Coordinates (572 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Lesser Beckoning Translocation 2 d - Vhi's Electric Charge Translocation/Air 4 the Tome of the Dragon and Resurrection (484 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Scorch Fire 2 c - Curse of Agony Necromancy 5 a book of the Wilderness (1056 gold) a book of Blood (704 gold) (5, 41, Snake:4) a naga corpse (skeletalised by now) (48, 30, Snake:4) 2 potions of moonshine (55, 20, Snake:4) a +1 scimitar of holy wrath a +0 chain mail a +0 kite shield Level 1 of the Vaults Level 2 of the Vaults