Dungeon Crawl Stone Soup version 0.33-a0-1640-ga5ed39c99b (webtiles) character file. Game seed: 14096375607947744776 800 tempest the Destroyer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on July 18, 2025. Was an Initiate of Vehumet. Slain by a water moccasin zombie (7 damage) ... on level 5 of the Dungeon. The game lasted 00:07:35 (4384 turns). tempest the Destroyer (Deep Elf Conjurer) Turns: 4384, Time: 00:07:35 Health: 0/36 AC: 3 Str: 4 XL: 7 Next: 59% Magic: 9/19 EV: 11 Int: 25 God: Vehumet [......] Gold: 351 SH: 0 Dex: 13 Spells: 9/20 levels left rFire . . . f - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.18/tile (no ring) MPRegen 0.30/tile %: no passive effects @: explore health, explore mp A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 351 gold pieces. Inventory: Hand Weapons o - a +2 demon whip of electrocution Missiles p - a throwing net Armour a - a +0 robe (worn) e - a +0 helmet (worn) Magical Staves f - a staff of conjuration (weapon) Wands h - a wand of paralysis (3) Scrolls c - a scroll of teleportation i - a scroll of fog {unknown} k - a scroll of brand weapon {unknown} l - a scroll of blinking {unknown} m - 3 scrolls of fear Potions b - a potion of magic d - 4 potions of curing g - 2 potions of brilliance j - a potion of resistance {unknown} n - a potion of haste Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.1 Spellcasting * Level 8.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Alch 23% 3d12 11% 4 e - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d511% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Arcjolt Conj/Air 23% 1d33 30% 5 Vhi's Electric Charge Tloc/Air 16% N/A 54% 4 Plasma Beam Fire/Air 4% 2x1d14 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/12) Zot: 652 Sewer (visited) Temple: D:4-7 Altars: Dithmenos Fedhas Kikubaaqudgha Nemelex Xobeh Ru Vehumet Portals: Necropolis: D:5 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The wyvern zombie is almost destroyed. The searing ray hits the scorpion zombie but does no damage. The scorpion zombie is almost destroyed. (Press . to maintain the ray.) The wyvern zombie closely misses you. Unknown command. The searing ray hits the wyvern zombie. You destroy the wyvern zombie! Vehumet accepts your kill. The searing ray hits the scorpion zombie! You destroy the scorpion zombie! Vehumet accepts your kill. You finish channelling your searing ray. Unknown command. You open the door. A water moccasin zombie comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin zombie (83% to hit) You feel a surge of power! You focus your ray upon the water moccasin zombie. The searing ray hits the water moccasin zombie! The water moccasin zombie is moderately damaged. (Press . to maintain the ray.) The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the water moccasin zombie! The water moccasin zombie is heavily damaged. The water moccasin zombie closely misses you. The searing ray hits the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie barely misses you. The searing ray hits the water moccasin zombie! The water moccasin zombie is almost destroyed. You finish channelling your searing ray. The water moccasin zombie bites you! You die... #.....#.##.###.###.# #......# #.# #..##.# ###.###### #'# #...#.# #.......####.###..##.## ## #.#.###.##.'.'_#.##...##### .# #.#.# #.####.###.##.......### .# #.#.###.##.'.'.#.##..^###.##. .# #.#.....####.###'###### #.##. .# #.......##.'@Z.#..## #.... .# ####.....###.###...## ####. ## #.#.### +.+ #....## ##.#. ########....## #.# #.....####...# .............# +.+ #.....'....... .###.##.....## #.# #.....####...# .# #.##..#.## +.+ #....## ##.## .# #.##..### #####...## #... .# #.##..#####. #...## #.## You could see a water moccasin zombie. Vanquished Creatures A centaur (D:5) 3 kobold brigands (Sewer) A bullfrog (D:4) A wyvern zombie (D:5) A human zombie (D:5) A hound (D:5) An orc priest (D:4) An orc wizard (D:4) A centaur zombie (D:5) A scorpion zombie (D:5) 3 gnolls (D:4) 12 adders 4 river rats A hound skeleton (D:5) 2 ufetubi (D:5) 3 ribbon worms 5 orcs 8 endoplasms 6 giant cockroaches 6 hobgoblins 2 jackals (D:3) 4 quokkas 12 ball pythons 4 bats 2 frilled lizards (D:2) 4 goblins 10 kobolds 12 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 261 | D:1 | Found a vending machine. 266 | D:1 | Acquired 3 potions of curing 314 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 321 | D:1 | Learned a level 2 spell: Searing Ray 582 | D:1 | Found a vending machine. 614 | D:1 | Acquired a +0 helmet 628 | D:1 | Reached skill level 5 in Conjurations 698 | D:1 | Glimpsed the power of Zot. 868 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 978 | D:2 | Found a vending machine. 988 | D:2 | Acquired a staff of conjuration 1431 | D:2 | Found a vending machine. 1439 | D:2 | Acquired 2 potions of brilliance 1453 | D:2 | Glimpsed the power of Zot. 1717 | D:3 | Found a vending machine. 1722 | D:3 | Found a shadowy altar of Dithmenos. 1726 | D:3 | Acquired a wand of paralysis (3) 1779 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1790 | D:3 | Found a glowing drain. 1794 | Sewer | Entered a sewer 1946 | Sewer | Reached skill level 6 in Conjurations 2180 | Sewer | Reached XP level 5. HP: 28/28 MP: 12/14 2297 | Sewer | Reached skill level 5 in Spellcasting 2381 | Sewer | Glimpsed the power of Zot. 2407 | Sewer | Reached skill level 7 in Conjurations 2407 | Sewer | Reached XP level 6. HP: 19/32 MP: 6/16 2657 | Sewer | Glimpsed the power of Zot. 2690 | D:3 | Found a vending machine. 2698 | D:3 | Acquired 3 scrolls of fear 2781 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3056 | D:3 | Found a faded altar of an unknown god. 3073 | D:3 | Glimpsed the power of Zot. 3119 | D:4 | Found a vending machine. 3127 | D:4 | Acquired a potion of haste 3142 | D:4 | Learned a level 4 spell: Fulminant Prism 3147 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3255 | D:4 | Found a sacrificial altar of Ru. 3276 | D:4 | Found a blossoming altar of Fedhas. 3379 | D:4 | Found a vending machine. 3387 | D:4 | Acquired a +2 demon whip of electrocution 3439 | D:4 | Reached skill level 8 in Conjurations 3439 | D:4 | Reached XP level 7. HP: 32/36 MP: 9/18 3803 | D:4 | Glimpsed the power of Zot. 3837 | D:5 | Entered Level 5 of the Dungeon 3847 | D:5 | Found a phantasmal passage. 3908 | D:5 | Found a vending machine. 3916 | D:5 | Acquired a book of Lightning 4023 | D:5 | Found a radiant altar of Vehumet. 4108 | D:5 | Became a worshipper of Vehumet 4108 | D:5 | Offered knowledge of Kiss of Death by Vehumet. 4310 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4384 | D:5 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic D:2: layout_basic D:3: layout_loops_corners, grunt_dithmenos_smoke_and_mirrors, marbit_many_paths, shapermc_ecumenical_altar_acropolis, gup_sewer_entry_bowl D:4: layout_loops_ring, mainiacjoe_overflow_large_starburst D:5: minmay_inner_zag, layout_loops_corners, lemuel_doored_altar, lemuel_mausoleum_altar_kikubaaqudgha, index_necropolis_entry_life_lattice, grunt_ministairs_9 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 | 8.8 Spellcasting | 4 5 6 7 | 7.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | | 1 || 1 Cast: Magic Dart | 18 | | || 18 Searing Ray | 36 | 43 | 18 || 97 Armour: Robe | 8 | 6 | 27 || 41 Dodge: Dodged | 4 | 20 | 25 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4580 | 4447 | 133 | 0 | 3405 | 6 | 763.3 | Dungeon | 3511 | 3378 | 133 | 0 | 2679 | 5 | 702.2 | Sewer | 1068 | 1068 | 0 | 0 | 725 | 1 | 1068.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1068 daAuts D:1: 753 daAuts D:2: 749 daAuts D:4: 734 daAuts D:3: 728 daAuts D:5: 546 daAuts