Dungeon Crawl Stone Soup version 0.33-a0-2060-ge5c9a4ab92 (webtiles) character file. Game seed: 13243613344759873504 49 tempest the Conjurer (level 3, -14/19 HPs) Began as a Deep Elf Conjurer on Aug 31, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:03:44 (2283 turns). tempest the Conjurer (Deep Elf Conjurer) Turns: 2283, Time: 00:03:45 Health: -14/19 AC: 3 Str: 4 XL: 3 Next: 53% Magic: 6/10 EV: 11 Int: 26 God: Gold: 167 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) c - +0 flail (holy) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . b - +0 pair of boots {Stlth+} Will ..... (no amulet) Stlth +++ d - ring "Bifary" {^Contam +Blink rN+ rCorr Int+2} HPRegen 0.09/tile (no ring) MPRegen 0.16/tile %: no passive effects @: explore health, explore mp A: magic regeneration a: Evoke Blink You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons c - a +0 flail of holy wrath (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots of stealth (worn) Jewellery d - the ring "Bifary" (worn) {^Contam +Blink rN+ rCorr Int+2} (You stumbled upon it on level 3 of the Dungeon) [ring of resist corrosion] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Scrolls t - a scroll of teleportation Potions g - a potion of magic c - 6 potions of curing w - 2 potions of heal wounds h - 2 potions of haste Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/12) Zot: 1138 Temple: D:4-7 Altars: Cheibriados Ru Wu Jian Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. A ribbon worm is nearby! Unknown command. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) The exit collapses. Unknown command. The searing ray hits the ribbon worm! The ribbon worm is almost dead. The ribbon worm bites you but does no damage. Unknown command. The searing ray hits the ribbon worm! You kill the ribbon worm! Your Spellcasting skill increases to level 4! You finish channelling your searing ray. Magic restored. An ogre comes into view. It is wielding a +0 giant spiked club. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre! The ogre is heavily wounded. Unknown command. The searing ray hits the ogre! The ogre is almost dead. The searing ray misses the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# #.# ##.## #.# ##...## #.# # ####.....# #.# #.#.......#####.# #.#...>.........# #....†....#.##### ###O.##...#.# #.@###..#.# #..###..#.# #.......#.# ##........# ##......## #.##.#.# ......#.# #......... ...........# You could see an ogre. Vanquished Creatures An adder (D:3) A dart slug (D:1) 2 ribbon worms 4 endoplasms 3 giant cockroaches 3 hobgoblins 2 jackals (D:1) 5 ball pythons 6 bats A frilled lizard (D:1) 4 goblins A kobold (D:2) A quokka (D:2) 7 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Found a vending machine. 14 | D:1 | Acquired a +0 pair of boots of stealth 58 | D:1 | Found a vending machine. 67 | D:1 | Acquired 5 potions of curing 324 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 337 | D:1 | Learned a level 2 spell: Searing Ray 701 | D:1 | Glimpsed the power of Zot. 713 | D:1 | Reached skill level 5 in Conjurations 952 | D:2 | Found a vending machine. 958 | D:2 | Acquired a +0 flail of holy wrath 1429 | D:2 | Found a vending machine. 1437 | D:2 | Glimpsed the power of Zot. 1440 | D:2 | Acquired 2 potions of heal wounds 1509 | D:3 | Reached XP level 3. HP: 10/19 MP: 6/10 1599 | D:3 | Found a vending machine. 1606 | D:3 | Acquired 2 potions of haste 1643 | D:3 | Found a sacrificial altar of Ru. 1643 | D:3 | Found a snail-covered altar of Cheibriados. 1877 | D:3 | Found an ornate altar of the Wu Jian Council. 2025 | D:3 | Found a vending machine. 2033 | D:3 | Acquired the ring "Bifary" {^Contam +Blink rN+ rCorr Int+2} 2191 | D:3 | Glimpsed the power of Zot. 2276 | D:4 | Noticed an ogre 2283 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_corners D:2: layout_loops_corners, dreamdust_mushroom_princess, kennysheep_generic_room_14 D:3: layout_rooms, mainiacjoe_overflow_paths, nicolae_overflow_two_pavilions, serial_shops, nicolae_shop_trees, nicolae_wormholes D:4: layout_loops_corners, nicolae_qazlal_style_of_elements, mainiacjoe_overflow_chevrons, gammafunk_temple_overflow_elements, nicolae_shop_information_kiosk Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Flail || 2 Cast: Magic Dart || 13 Searing Ray || 30 Armour: Robe || 14 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2278 | 2221 | 57 | 0 | 1917 | 4 | 569.5 | Dungeon | 2278 | 2221 | 57 | 0 | 1917 | 4 | 569.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 753 daAuts D:1: 735 daAuts D:3: 729 daAuts D:4: 61 daAuts