tempest Level 1 of the Dungeon (6, 3, D:1) a scarab talisman (15, 0, D:1) a hobgoblin skeleton (15, 34, D:1) a +0 short sword 3 stones (19, 14, D:1) a +0 mace (23, 23, D:1) a +0 sling (29, 3, D:1) a +0 club (33, -15, D:1) a +0 dagger (35, -15, D:1) a +0 dagger (50, 11, D:1) a frilled lizard corpse (skeletalised by now) (55, -6, D:1) a +0 dagger (58, -10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (3, -4, D:2) a jackal corpse (skeletalised by now) (4, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (7, -12, D:2) a bat corpse (skeletalised by now) (7, 19, D:2) an adder corpse (skeletalised by now) (8, -8, D:2) a +0 sling (8, -3, D:2) a hobgoblin skeleton (28, 12, D:2) a ball python corpse (skeletalised by now) (29, 18, D:2) a parchment of Passwall (31, 17, D:2) a +0 spear (43, -6, D:2) a quokka skeleton (45, -8, D:2) a +0 leather armour (50, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (52, 16, D:2) a +0 dagger (60, 5, D:2) a +0 dagger of electrocution (62, -4, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -13, D:3) 5 poisoned darts (6, 11, D:3) a rat corpse (skeletalised by now) (7, -21, D:3) a quokka corpse (skeletalised by now) (11, -11, D:3) a +1 heavy flail a +0 leather armour (18, -23, D:3) the +1 ring mail of Parlour Games {rElec Str+5 Int-4 Dex-5} rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). Dex-5: It affects your dexterity (-5). (20, -9, D:3) a ball python corpse (skeletalised by now) (28, 12, D:3) a +0 mace (34, 0, D:3) a parchment of Searing Ray (40, -21, D:3) a +0 dagger (41, -23, D:3) a +0 spear (41, 10, D:3) a staff of earth (46, -7, D:3) a +0 leather armour (47, 3, D:3) a hobgoblin skeleton (52, -1, D:3) a +0 club (54, -1, D:3) a +0 halberd (55, -1, D:3) a +0 whip a ball python skeleton a gnoll skeleton Level 4 of the Dungeon (1, -5, D:4) a +0 robe (2, 19, D:4) a +1 vampiric long sword (3, 10, D:4) a parchment of Construct Spike Launcher (3, 15, D:4) a +0 mace an orc corpse (skeletalised by now) (3, 16, D:4) a +0 sling a +0 club (5, 11, D:4) a +0 mace (31, -1, D:4) a +0 club (34, -7, D:4) a +0 short sword 4 stones (35, -7, D:4) a +0 club a goblin skeleton (37, -11, D:4) a +0 spear a gnoll skeleton (41, 27, D:4) a parchment of Slow (46, 16, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (10, -39, D:5) an adder skeleton (12, -34, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (25, -13, D:5) a maw talisman (31, -35, D:5) a parchment of Nazja's Percussive Tempering (40, -18, D:5) an adder skeleton (46, -15, D:5) a quill talisman (48, -31, D:5) a parchment of Airstrike (49, -48, D:5) a +0 spear a gnoll corpse (skeletalised by now) (54, -54, D:5) a +0 trident (55, -48, D:5) a +1 flail of venom a gnoll corpse (skeletalised by now) (57, -37, D:5) an iguana skeleton (61, -15, D:5) a +0 club an orc skeleton (65, -26, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (10, 12, D:6) a +0 dagger a kobold skeleton (11, -1, D:6) a +0 giant club an ogre corpse (skeletalised by now) (11, 13, D:6) a +0 club a +0 short sword (13, -18, D:6) a ring of magical power (15, 13, D:6) a +0 club 4 stones a kobold skeleton (15, 14, D:6) a +0 whip 3 stones a kobold skeleton (20, -3, D:6) a +0 long sword (22, 9, D:6) a +0 scale mail a +0 club (23, 9, D:6) a +0 hand axe a +0 robe (24, 8, D:6) a +0 whip a kobold skeleton (24, 9, D:6) a +0 robe a +0 dagger an orc skeleton (29, 4, D:6) a +0 robe (31, -9, D:6) a +0 robe (32, 4, D:6) a +0 dagger (33, -6, D:6) a parchment of Brom's Barrelling Boulder (40, -20, D:6) a hound corpse (skeletalised by now) (44, 20, D:6) a +0 club (45, 13, D:6) a +0 giant club (55, 4, D:6) a parchment of Fireball Level 7 of the Dungeon (0, 0, D:7) a staff of conjuration (1, -7, D:7) a howler monkey corpse (skeletalised by now) (7, -11, D:7) a water moccasin skeleton (13, -19, D:7) a parchment of Kinetic Grapnel (15, -35, D:7) a water moccasin corpse (skeletalised by now) (15, -22, D:7) +0 steam dragon scales (15, -21, D:7) a +0 dagger a +0 robe (15, -20, D:7) a +0 robe a +0 dagger (30, -17, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (2, 3, D:8) 10 gold pieces a +0 quarterstaff a gnoll corpse (skeletalised by now) (4, 7, D:8) a +0 ring mail (5, 7, D:8) a +0 mace a +0 leather armour a +0 club an orc corpse (skeletalised by now) a wolf corpse (skeletalised by now) (16, 17, D:8) a +0 hand axe a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 18, D:8) a +0 hand axe a staff of necromancy a wand of light (7) (18, 19, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, 22, D:8) the inkwell talisman of Ecwarha {rN++ Int-3} [inkwell talisman] rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). (30, 3, D:8) a scroll of identify (35, 3, D:8) a wyvern corpse (skeletalised by now) (36, 6, D:8) 21 gold pieces (40, 12, D:8) a +0 dagger a +0 shortbow a centaur corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, 22, D:9) a parchment of Anguish (10, 18, D:9) a +2 dagger of protection (still there?) a +0 robe (still there?) the amulet "Ities" {Bane +Inv rElec rPois RegenMP+ Dex+3} (still there?) [amulet of magic regeneration] Bane: It inflicts you with a random bane when you equip it. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). (11, 18, D:9) a +0 whip 5 poisoned darts (11, 19, D:9) 3 large rocks (16, 23, D:9) a +0 short sword a kobold corpse (22, -5, D:9) a +0 dagger a +0 robe a yak skeleton (23, -5, D:9) a +0 hand axe a +0 ring mail (24, -5, D:9) a +0 dagger a +0 robe an orc skeleton (25, -5, D:9) a +0 falchion an orc skeleton (25, 22, D:9) a yak corpse a wolf corpse (29, 2, D:9) a +1 leather armour of cold resistance (40, 3, D:9) a +0 robe (47, 13, D:9) a +0 war axe