tempest Level 1 of the Dungeon (0, 0, D:1) a +0 whip (11, -10, D:1) a ball python skeleton a bat skeleton (11, -5, D:1) a +0 club a +0 short sword a kobold skeleton (17, -2, D:1) a +0 ring mail (20, 1, D:1) a rat corpse (skeletalised by now) (28, 0, D:1) a rat skeleton (28, 6, D:1) a ball python skeleton (29, 1, D:1) a bat skeleton (33, -4, D:1) a frilled lizard corpse (skeletalised by now) (35, -9, D:1) a +0 ring mail (36, -10, D:1) a rat skeleton (39, 16, D:1) a rat corpse (skeletalised by now) (41, -14, D:1) a hobgoblin corpse (skeletalised by now) (53, 22, D:1) a +0 dagger a goblin skeleton a rat skeleton (54, -9, D:1) a +0 short sword a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (54, 19, D:1) a bat skeleton (54, 21, D:1) a +0 spear Level 2 of the Dungeon (2, 6, D:2) a +0 short sword a kobold skeleton (2, 17, D:2) a +0 dagger (4, -1, D:2) a +0 dagger a stone a +0 short sword an adder skeleton (11, 15, D:2) a frilled lizard skeleton (27, 23, D:2) an adder skeleton (28, 25, D:2) a +0 club (28, 27, D:2) a quokka skeleton (36, -10, D:2) a rimehorn talisman (37, 6, D:2) a +0 rapier (39, -8, D:2) an adder skeleton (45, -1, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 sling (10, -14, D:3) a frilled lizard corpse (skeletalised by now) (11, -19, D:3) a +0 mace (22, -37, D:3) a +0 club a goblin skeleton (33, -6, D:3) an inkwell talisman (34, -23, D:3) a +0 robe (38, -24, D:3) a +0 short sword (42, -17, D:3) a +0 spear (47, -46, D:3) a +0 dagger a goblin corpse (skeletalised by now) (51, -20, D:3) a +0 dagger a kobold skeleton (53, -36, D:3) a quokka skeleton Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the serpent talisman "Medigho" {rN+ Int+4} (5700 gold) [serpent talisman] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the amulet of Barcha {Acrobat rPois Int+3} (4750 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). the +5 ring mail "Puhaz" {rC+ Regen+ Slay+5 Stlth-} (6260 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. the earth staff of the Turnip {rF- Str+3 Earth} (3130 gold) [staff of earth] rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. the ring of the Skies Above {rElec Int+4 Dex-4 SInv} (2900 gold) [ring of see invisible] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. the ring of Nemelex Xobeh's Pride {Str+9 Stlth+} (5210 gold) [ring of strength] Str+9: It affects your strength (+9). Stlth+: It makes you more stealthy. the conjuration staff of Qaxtil {rF+ rC- rN++ SInv Conj} (4670 gold) [staff of conjuration] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. the air staff of Law {rElec rPois Air Alch} (4180 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the earth staff of the Lame Duck {rElec Will+++ Str-2 Dex-5 Earth} (5230 gold) [staff of earth] rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). Dex-5: It affects your dexterity (-5). Earth: It increases the power of your Earth spells. the earth staff of Musti {rPois Str+3 Earth} (4250 gold) [staff of earth] rPois: It protects you from poison. Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. the wellspring talisman of Mystyikhla {Dex+3 SInv} (4250 gold) [wellspring talisman] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the fire staff of Joeg {rElec rF+ rCorr Fire} (4460 gold) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. the earth staff of Esied {+Blink Str-4 Ice Earth} (3620 gold) [staff of earth] +Blink: It lets you blink. Str-4: It affects your strength (-4). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the +1 whip of the Big Fish {elec, rF+} (2520 gold) rF+: It protects you from fire. It cannot be enchanted further. the +0 scale mail "Iliasi" {rN+} (1520 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the air staff of Bellicose Integrity {rElec rN+ rCorr Stlth- Ice Air} (4600 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the +8 whip of Heguol {heavy, ^Drain Will+ Int+5} (6200 gold) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +5 short sword of Guile {flame, Str+3 Int+3} (5000 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the granite talisman of Janul {Rampage Dex-5 Stlth+} (3000 gold) [granite talisman] Rampage: It bestows one free step when moving towards enemies. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. the +0 hand axe of the Sugar Beet {vamp, Dex+2} (2020 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, D:4) a +0 sling (4, 52, D:4) a hobgoblin skeleton (15, 5, D:4) a +0 leather armour a +0 club an orc skeleton (31, 59, D:4) a +0 robe (45, 45, D:4) a +0 club (50, 22, D:4) a +0 dagger (52, 18, D:4) a +0 helmet (57, 52, D:4) a +0 robe (65, 25, D:4) an adder skeleton (65, 48, D:4) a river rat skeleton (67, 25, D:4) a +0 club (67, 47, D:4) a +0 club Level 5 of the Dungeon [Shop] Pisovoi's Armour Shoppe a +0 ring mail (48 gold) a +0 chain mail (72 gold) the +2 ring mail of Refuge {+Blink rCorr Int+3} (478 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 robe of the Rose {Str+2} (145 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 robe (10 gold) a +0 chain mail (72 gold) a +2 crystal plate armour (864 gold) a +0 cloak of corrosion resistance (138 gold) a +0 leather armour (24 gold) (5, 12, D:5) a +0 robe (11, -3, D:5) a +0 robe (15, 25, D:5) a hound skeleton (17, 16, D:5) a +0 short sword (17, 20, D:5) a hound skeleton (17, 21, D:5) a +0 robe a +0 dagger an orc skeleton (17, 22, D:5) 3 boomerangs a +0 dagger (19, 16, D:5) a +0 short sword (22, -12, D:5) a +0 hammer (23, -9, D:5) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (24, -1, D:5) a +0 hammer (25, -2, D:5) a +0 hammer (25, 14, D:5) an inkwell talisman (27, 7, D:5) a +0 whip an orc skeleton (28, 8, D:5) a +0 leather armour a +0 mace (31, 0, D:5) a +0 robe (32, 12, D:5) a +0 leather armour 2 boomerangs a +4 heavy trident (34, 11, D:5) a +0 chain mail a +0 trident an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a talisman of death (10, 6, D:6) a +2 quarterstaff of speed (15, 1, D:6) a +0 robe a +0 dagger an orc skeleton (15, 2, D:6) a +0 ring mail a +0 club (20, 2, D:6) a +3 heavy dire flail an orc skeleton (21, 2, D:6) a +0 robe a +0 dagger (24, 22, D:6) a scarab talisman (27, -6, D:6) a maw talisman (39, 2, D:6) a +0 club (43, 18, D:6) a +0 short sword a +0 dagger (43, 19, D:6) a +0 giant club a +0 dagger of holy wrath an ogre skeleton (44, 17, D:6) 5 stones a +0 dagger a +0 short sword a kobold skeleton (44, 18, D:6) a +0 whip a kobold skeleton (45, 17, D:6) a +0 dagger an orc skeleton (47, 9, D:6) a parchment of Vampiric Draining (47, 16, D:6) a +0 short sword a +0 short sword an orc skeleton (50, 27, D:6) a scarab talisman Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (1, 0, D:7) a +0 tower shield (6, 11, D:7) a +0 hand axe an orc corpse (skeletalised by now) (6, 12, D:7) a +0 mace (7, 11, D:7) a +0 club 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (8, 11, D:7) a +0 flail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 25, D:7) a steam dragon corpse (skeletalised by now) (12, 28, D:7) a +0 falchion (28, 10, D:7) a +0 spear a gnoll skeleton (30, 9, D:7) a +0 flail (31, 7, D:7) a +0 spear a gnoll skeleton (31, 8, D:7) a +0 short sword a +0 robe a +0 whip (33, 18, D:7) a +0 ring mail a +0 club (35, 5, D:7) a staff of conjuration (35, 32, D:7) a bullfrog skeleton (39, -1, D:7) a +0 giant club an ogre skeleton (44, 14, D:7) an inkwell talisman Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail a +0 scale mail (0, 3, D:8) a +0 flail an orc corpse (skeletalised by now) (5, 10, D:8) a +0 orcbow (8, 8, D:8) a +0 dagger (12, 9, D:8) a +0 long sword (12, 34, D:8) a +0 morningstar a +0 ring mail an orc skeleton (14, 34, D:8) a +0 dagger a +0 robe (14, 35, D:8) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (15, 35, D:8) a +1 war axe of venom an orc corpse (skeletalised by now) (29, 34, D:8) a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) (29, 35, D:8) a +0 club a boomerang (31, 36, D:8) a ring of wizardry (41, 12, D:8) a +0 flail an orc skeleton (44, 41, D:8) a +0 dagger a +0 whip a kobold skeleton a kobold skeleton (44, 42, D:8) a +0 dagger a +0 whip (44, 43, D:8) 5 stones a +0 dagger a kobold skeleton (45, 41, D:8) +0 steam dragon scales a steam dragon skeleton (45, 43, D:8) 2 stones a +0 dagger a +0 whip a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (54, 36, D:8) a ring of resist corrosion Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, 8, D:9) a +0 robe a +0 scimitar (5, 10, D:9) a +0 robe a +3 flail a +0 robe a +0 spear (5, 14, D:9) a +0 robe (6, 14, D:9) a +0 robe a +1 war axe (17, 1, D:9) a +0 orcbow (32, 8, D:9) a +0 war axe (33, 6, D:9) a +0 flail (33, 8, D:9) a +0 short sword a +0 chain mail a +0 dagger a +0 robe an orc skeleton (33, 26, D:9) a +0 spear (39, 33, D:9) a +0 whip a +2 spear of venom a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (39, 34, D:9) a +0 halberd (40, 33, D:9) a +0 whip (42, 22, D:9) a +0 club (43, -4, D:9) a yak skeleton (43, -3, D:9) a +0 quarterstaff a gnoll skeleton (44, 23, D:9) a +2 whip of venom a kobold corpse (skeletalised by now) (45, 6, D:9) a +0 chain mail (45, 24, D:9) a +0 club a kobold corpse (skeletalised by now) (45, 25, D:9) a +0 short sword a +0 short sword a +0 short sword 6 stones (45, 26, D:9) a +0 short sword a kobold corpse (skeletalised by now) (49, 4, D:9) a staff of earth (61, 2, D:9) a +0 spear Level 10 of the Dungeon [Shop] Xueh's Demolitions Depot (Shop contents are unknown) (0, 0, D:10) a +0 falchion a +0 leather armour an orc corpse (0, 1, D:10) a +0 trident a +0 plate armour (0, 2, D:10) a +0 mace (1, 1, D:10) a +0 dagger a +0 robe an orc corpse (4, 3, D:10) 5 large rocks (4, 21, D:10) a +0 trident (4, 22, D:10) a +2 heavy flail a +0 plate armour an orc corpse (6, 21, D:10) a +1 dagger of draining a +0 scale mail an orc corpse (7, 21, D:10) a +0 dagger a +0 robe an orc corpse (8, -9, D:10) the +4 giant spiked club of Risk Management {venom, *Slow rPois rF++ Stlth+} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (9, -8, D:10) a staff of earth (unseen) (10, -7, D:10) a +0 hand axe (21, 6, D:10) a +0 club (31, 11, D:10) a bullfrog corpse (35, 9, D:10) a +0 scimitar a +0 robe (37, 9, D:10) a +3 war axe a +0 robe (39, 4, D:10) a water moccasin corpse (skeletalised by now) (39, 9, D:10) a +3 flail a +0 robe (40, 10, D:10) a +0 falchion a +0 robe (45, -10, D:10) a +0 orcbow the Ecumenical Temple (17, -1, Temple) a +0 hand axe a +0 leather armour