Dungeon Crawl Stone Soup version 0.34-a0-1103-g6529974544 (webtiles) character file. Game seed: 11699492476066846285 95 tempest the Trooper (level 4, 0/36 HPs) Began as a Vine Stalker Fighter on Nov 6, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:02:19 (1591 turns). tempest the Trooper (Vine Stalker Fighter) Turns: 1591, Time: 00:02:20 Health: 0/36 AC: 22 Str: 19 XL: 4 Next: 65% Magic: 0/5 EV: 2 Int: 8 God: Gold: 118 SH: 4 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - melded +0 scale mail rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: lethally poisoned (0 -> -1), tree-form, vertiginous A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (fangs 2), regeneration 1, magic shield, (antimagic bite), no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (melded) c - a +0 buckler (worn) d - a +0 kite shield Scrolls c - a scroll of blinking {unknown} e - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of immolation {unknown} Potions m - 2 potions of might Skills: + Level 3.2 Fighting * Level 3.0 Short Blades + Level 2.9 Armour + Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 63% 1 Jinxbite Hex 0% 2d2 77% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have extremely sharp teeth.) Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. (Your bite disrupts and absorbs the magic of your enemies.) Potions cannot restore your health. Message History The scorpion is moderately wounded. You feel sick. The scorpion stings you. x2 You are more poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion closely misses you. You are too injured to fight recklessly! You hit the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion closely misses you. You are too injured to fight recklessly! Unknown command. It was a potion of moonshine. You feel tipsy. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 scale mail melds into your body. Your roots penetrate the ground. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. It was a potion of heal wounds. That seemed strangely inert. You feel sick. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is heavily wounded. You feel sick. You block the scorpion's attack. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. x2 Unknown command. You barely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is severely wounded. You die... .###'## .........# #.#.# .# #..# .........# #.#.# .# ##.# .........########.#.# .####.##########..[........#.# .....÷.........#...........#.# #####..#######.#...........#.# ####.#######.#r#########.#.# #............#s# #...# #............#♣# ######..## #...)........#.# #.......# #......).....#.####.####.## #............#).....# #.# #..............###### #.# #..............# #.# #............#.# #.# #............#.# #.# #...........>#.# #.# You could see a scorpion and a quokka. Vanquished Creatures An orc wizard (D:2) 2 adders (D:2) A ribbon worm (D:2) 3 orcs (D:2) 4 endoplasms 8 hobgoblins 7 jackals A quokka (D:2) 5 ball pythons 8 bats 2 frilled lizards (D:2) 4 goblins A kobold (D:1) 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 233 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 632 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/4 737 | D:1 | Found a faded altar of an unknown god. 1123 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/5 1443 | D:2 | Identified the maw talisman of Conatus {MP+6 Str+2} 1590 | D:2 | HP: 1/36 [scorpion (2)] 1591 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, ebering_ecumenical_altar_sacrificial, minmay_misc_feat_iff D:2: layout_basic, due_unseen_surprise Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 2 3 | 3.0 Fighting | 3 | 3.2 Shields | 3 | 3.2 Armour | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 113 | 42 || 155 Melee: Rapier | 113 | 42 || 155 Bite | 18 | 16 || 34 Drink: Heal wounds | | 1 || 1 Moonshine | | 1 || 1 Lignification | | 1 || 1 Armour: Scale mail | 93 | 32 || 125 None | | 5 || 5 Dodge: Dodged | 53 | 19 || 72 Block: Buckler | 26 | 5 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1608 | 1594 | 14 | 5 | 1220 | 2 | 804.0 | Dungeon | 1608 | 1594 | 14 | 5 | 1220 | 2 | 804.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1064 daAuts D:2: 543 daAuts