Dungeon Crawl Stone Soup version 0.34-a0-2019-gfe285fc20f (webtiles) character file. Game seed: 1968375262991713417 1 tempest the Sneak (level 1, -7/11 HPs) Began as an Octopode Enchanter on Jan 15, 2026. Mangled by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (47 turns). tempest the Sneak (Octopode Enchanter) Turns: 47, Time: 00:00:06 Health: -7/11 AC: 1 Str: 13 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of strength rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Jewellery b - a +6 ring of strength (worn) Potions i - 2 potions of invisibility Skills: * Level 1.0 Short Blades + Level 2.0 Dodging + Level 4.0 Stealth + Level 2.0 Spellcasting * Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 12% N/A 17% 3 Tukima's Dance Hex 12% N/A 17% 3 Gloom Hex/Necr 12% N/A 30% 3 Hailstorm Conj/Ice 1% 3d5 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, tempest the Octopode Enchanter. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a garnet ring. Found a staircase leading out of the dungeon. b - a +6 ring of strength You feel stronger. b - a +6 ring of strength (worn) You open the door. There is an open door here. You pick up a parchment of Hailstorm and begin reading... You add the spell Hailstorm to your library. You encounter a hobgoblin. The hobgoblin shouts! You encounter a gnoll. It is wielding a +0 spear. You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! The gnoll hits you with a +0 spear. You barely miss the gnoll. You grab the gnoll. You constrict the gnoll. You hit the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 spear. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the gnoll but do no damage. You squeeze the gnoll, but do no damage. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... ##.#..### ##.###.## #.## ##.# ##.###.## ##.#.# #..# #.## #.# #@# #j# #.# #.# #.. ... ### You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tempest the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 47 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Constrict || 2 Tentacles || 1 Armour: None || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 33 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 33 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+