Dungeon Crawl Stone Soup version 0.35-a0-1-g231e7417e9 (webtiles) character file. Game seed: 11006596322262056759 95162 tempest the Severer (level 16, -7/127 HPs) Began as a Coglin Gladiator on Jan 27, 2026. Was a High Priest of Okawaru. Mangled by a skeletal warrior ... wielding a +0 glaive (22 damage) ... on level 13 of the Dungeon. The game lasted 00:40:42 (24423 turns). tempest the Severer (Coglin Gladiator) Turns: 24423, Time: 00:40:43 Health: -7/127 AC: 17 Str: 25 XL: 16 Next: 13% Magic: 19/24 EV: 11 Int: 11 God: Okawaru [*****.] Gold: 1244 SH: 0 Dex: 16 Spells: 15/15 levels left rFire + . . (50%) u - +7 broad axe "Yfus" {elec, Str+3 Stlth+} rCold + . . (50%) t - +8 whip "Snakebite" {venom, curare, rPois} rNeg . . . (100%) v - quicksilver dragon scales of Circular Logic {rElec Will+ Slay+6} rPois + (33%) D - +1 hat of the True Pharaoh {^Drain Will++ Int+3} rElec + (33%) (no cloak) rCorr . (100%) g - +0 pair of gloves SInv . r - +0 pair of boots {Rampage} Will +++++ z - deplenerated helicoengine {AutoDazzle, rF+ rC+} Stlth ++ HPRegen 0.41/turn MPRegen 0.19/turn %: rampage @: finesse-ful, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Renounce Religion (0%), Heroism (0%), Finesse (1%), Duel (13%) You were on level 13 of the Dungeon. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 4 branches of the dungeon, and saw 21 of its levels. You visited the chambers of the Necropolis 1 time. You collected 2789 gold pieces. You spent 1545 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe {Surin} b - a +3 dagger of speed {Liang} f - the +9 short sword of Uskayaw's Approval {devious, rN+} (You found it on level 6 of the Dungeon) rN+: It protects you from negative energy. It cannot be enchanted further. j - a +0 spear of entangling k - a +0 flail of venom m - a +6 war axe {Sarina} o - the +3 flail of Grandeur {venom, Fly rN+ Str-2 Dex+6} (You found it on level 8 of the Dungeon) Fly: It grants you flight. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. p - the +5 hand axe "Mug Ifoo" {venom, rF- Dex+2 Stlth+} (You found it on level 8 of the Dungeon) rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. t - the +8 whip "Snakebite" (offhand) {venom, curare, rPois} (You found it on level 11 of the Dungeon) rPois: It protects you from poison. It cannot be enchanted further. u - the +7 broad axe "Yfus" (weapon) {elec, Str+3 Stlth+} (Okawaru gifted it to you on level 1 of the Lair of Beasts) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. x - a +6 scimitar A - a +1 hand cannon of draining C - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You acquired it on level 2 of the Orcish Mines) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. Missiles d - 4 throwing nets e - 11 javelins (quivered) h - 5 curare-tipped darts i - 6 silver javelins l - 10 poisoned darts s - an atropa-tipped dart w - 5 datura-tipped darts E - 2 boomerangs Armour c - a +0 plate armour g - a +0 pair of gloves (worn) n - the +4 ring mail of the Learner {Str+3} (You found it on level 6 of the Dungeon) Str+3: It affects your strength (+3). It cannot be enchanted further. q - a +2 helmet r - a +0 pair of boots of rampaging (worn) v - the quicksilver dragon scales of Circular Logic (worn) {rElec Will+ Slay+6} (Okawaru gifted it to you on level 1 of the Lair of Beasts) rElec: It insulates you from electricity. Will+: It increases your willpower. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). y - +0 swamp dragon scales B - a +1 plate armour of poison resistance D - the +1 hat of the True Pharaoh (worn) {^Drain Will++ Int+3} (You found it on level 11 of the Dungeon) ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Gizmo z - a deplenerated helicoengine (installed) {AutoDazzle, rF+ rC+} (You invented it yourself on level 4 of the Lair of Beasts) [deplenerated helicoengine] AutoDazzle:It sometimes fires a blinding ray at enemies whose attacks you dodge. rF+: It protects you from fire. rC+: It protects you from cold. Wands e - a wand of charming (24) b - a wand of light (16) a - a wand of flame (26) c - a wand of warping (31) p - a wand of polymorph (5) Scrolls t - 6 scrolls of teleportation g - 6 scrolls of fog a - a scroll of enchant armour p - 4 scrolls of poison N - 6 scrolls of noise s - a scroll of butterflies f - a scroll of fear W - 2 scrolls of brand weapon w - 2 scrolls of enchant weapon T - a scroll of torment I - 2 scrolls of immolation x - 3 scrolls of amnesia S - a scroll of silence V - 2 scrolls of vulnerability Potions c - 13 potions of curing b - 3 potions of brilliance L - a potion of lignification B - a potion of berserk rage w - 4 potions of heal wounds e - 2 potions of enlightenment M - 3 potions of mutation m - 2 potions of might i - a potion of invisibility r - 4 potions of resistance s - a potion of magic {unknown} C - 4 potions of cancellation Miscellaneous g - a +0 Gell's gravitambourine (2/2) Skills: + Level 12.0 Fighting - Level 5.0 Short Blades * Level 16.4(17.2) Axes - Level 7.5(12.3) Maces & Flails + Level 6.1 Throwing + Level 10.6 Armour - Level 2.6 Dodging * Level 10.6 Invocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 45% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Grave Claw Necr 0% 2d7 58% 2 Inner Flame Hex/Fire 0% N/A 83% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 83% 3 Teleport Other Tloc 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Airstrike Air 0% 2d(0-16) 99% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Summon Small Mammal Summ Unusable N/A N/A 1 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Martyr's Knell Necr/Summ Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:5 Lair (5/5) D:10 Shoals (0/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:13 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:7 * Orc:2 =?!: Annotations: D:11 7 runed translucent doors Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You encounter a skeletal warrior. It is wielding a +0 glaive. You encounter a skeletal warrior. It is wielding a +0 glaive. You closely miss the human with the +8 whip "Snakebite". You slash the human with the +7 broad axe "Yfus"! You slice the human with the +7 broad axe "Yfus"!! You kill the human! Okawaru accepts your kill. The deep elf archer unwields a +0 dagger. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You rampage towards the skeletal warrior! The skeletal warrior barely misses you. The deep elf archer unwields a +0 shortbow. The deep elf archer wields a +0 dagger. The deep elf archer hits you with a +0 dagger. The skeletal warrior hits you with a +0 glaive. The deep elf archer casts a spell. The deep elf archer blinks! Unknown command. You rampage towards the skeletal warrior! The skeletal warrior hits you but does no damage. There is a stone staircase leading up here. Unknown command. You rampage towards the skeletal warrior! You slash the skeletal warrior with the +7 broad axe "Yfus"! Lightning courses through the skeletal warrior! The skeletal warrior is heavily damaged. You hit the skeletal warrior with the +8 whip "Snakebite". The skeletal warrior is staggered. The skeletal warrior attacks as it pursues you! The skeletal warrior hits you from afar with a +0 glaive!! * * * LOW HITPOINT WARNING * * * Press: ? - help, Dir - look around, f - activate Look: a deep elf archer, wielding a +0 dagger, wearing a +0 leather armour and carrying a +0 shortbow (deflecting missiles, chance to affect: 64%) You can now deal lightning-fast blows. The skeletal warrior hits you with a +0 glaive!! You die... ....# *,,,**,,** *........# ....# *,..##.#####........# ....####...................# )..........................# ......p...............$.?..# ○○°.......##...............# ##.○####..##...............# ##..####..##.....><........* ##........##...z@