tempest Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -26, D:1) a +0 club (5, -18, D:1) a bat skeleton (10, 16, D:1) a +0 short sword (11, 3, D:1) a jackal skeleton (15, -29, D:1) a +0 club (16, -15, D:1) a frilled lizard corpse (skeletalised by now) (16, 5, D:1) a +0 dagger a quokka skeleton a kobold skeleton (22, 0, D:1) a bat skeleton (25, -4, D:1) a +0 leather armour (27, -28, D:1) a +0 short sword 4 stones a kobold skeleton (28, -13, D:1) a hobgoblin skeleton (30, 7, D:1) a bat skeleton (30, 10, D:1) a ball python skeleton a hobgoblin skeleton (35, -15, D:1) a +0 club (40, -4, D:1) a quokka corpse (skeletalised by now) (40, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 13, D:1) a quokka corpse (skeletalised by now) (50, -8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, 4, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Puxa's Weapon Emporium a +6 mace of holy wrath (486 gold) a +0 short sword (39 gold) a +0 dagger (26 gold) the +2 sling "Heaq" {heavy, rC++ Str+4} (592 gold) rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. a +3 glaive of entangling (351 gold) a +0 mace (39 gold) (5, 1, D:2) a +0 club a goblin corpse (18, 0, D:2) a +0 cloak (23, -2, D:2) a +0 club (26, 14, D:2) a +0 club a +0 whip a gnoll corpse a gnoll corpse (27, 15, D:2) a hobgoblin corpse (31, 24, D:2) a scroll of identify (41, 4, D:2) a +0 plate armour (47, -6, D:2) a +0 leather armour