tempest Level 1 of the Dungeon (4, -2, D:1) a bat corpse (skeletalised by now) (5, 0, D:1) a +0 scale mail (5, 21, D:1) a +0 dagger of draining (10, -13, D:1) a frilled lizard corpse (skeletalised by now) (12, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 5, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (13, 12, D:1) a bat corpse (skeletalised by now) (22, -10, D:1) a +0 dagger 4 stones (30, 30, D:1) a +0 dagger (33, -6, D:1) a quokka corpse (skeletalised by now) (33, 5, D:1) a hobgoblin skeleton (34, -13, D:1) a +0 dagger (35, -6, D:1) a hobgoblin skeleton (37, -5, D:1) a +0 dagger (37, 13, D:1) a +0 whip (39, -3, D:1) a +0 dagger a kobold skeleton (39, -2, D:1) a +0 scale mail (40, -3, D:1) a +0 dagger a goblin skeleton (43, -6, D:1) a +0 club (58, 26, D:1) a +0 chain mail (61, 28, D:1) a +0 club (64, 24, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Teuwkori's Armour Shop a +0 robe (10 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 pair of gloves (54 gold) the +3 pair of mountain boots {steadfast, rC+} (402 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. a +0 ring mail (48 gold) a +3 ring mail of poison resistance (276 gold) (5, 12, D:2) a quokka corpse (skeletalised by now) (14, 14, D:2) a +0 club (20, 1, D:2) a +0 dagger a kobold skeleton (23, 0, D:2) a +0 dagger (23, 14, D:2) a +0 sling (29, -12, D:2) a bat skeleton (30, 13, D:2) a ball python corpse (skeletalised by now) (34, -17, D:2) a +0 ring mail (34, 7, D:2) a +0 club (34, 13, D:2) a ball python corpse (skeletalised by now) (35, -6, D:2) a hobgoblin corpse (skeletalised by now) (37, 0, D:2) a quokka corpse (skeletalised by now) (38, -18, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kuadiqutt's Antique Armour Emporium a +0 robe (18 gold) a +0 ring mail (84 gold) a +2 ring mail of cold resistance (441 gold) a +0 chain mail (126 gold) a +0 leather armour (42 gold) a +0 chain mail (126 gold) the +1 robe of Privacy {Bane rF- Slay+6 SInv} (741 gold) Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. It cannot be enchanted further. a +0 plate armour (378 gold) a +0 robe (18 gold) the +1 plate armour of the Oni {Dex+4} (806 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (0, 0, D:3) a +0 club (20, -16, D:3) a +0 dagger (22, 14, D:3) a hobgoblin skeleton (22, 15, D:3) an inkwell talisman (22, 17, D:3) the +1 leather armour of Tomorrow {Rampage Fly Will-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Will-: It decreases your willpower. It cannot be enchanted further. (23, -2, D:3) an adder corpse (skeletalised by now) (24, 13, D:3) a hobgoblin skeleton (26, -7, D:3) a ball python skeleton (28, -6, D:3) a bat skeleton (35, 6, D:3) an adder corpse (skeletalised by now) (37, -20, D:3) an adder skeleton (38, -19, D:3) a +0 whip a kobold skeleton (43, -20, D:3) a +0 short sword (45, 6, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon