terff Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -28, D:1) a bat corpse (skeletalised by now) (7, -47, D:1) 7 stones (8, -49, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -8, D:1) 3 stones a +0 whip (11, 0, D:1) a +0 dagger (14, -37, D:1) a +0 club a kobold skeleton (15, 0, D:1) a bat corpse (skeletalised by now) (23, -16, D:1) a hobgoblin skeleton (23, 6, D:1) a +0 sling (28, -47, D:1) a +0 sling (31, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, -31, D:1) 2 poisoned darts (44, -9, D:1) a +0 robe (50, -46, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, -20, D:2) a beast talisman (13, -12, D:2) a hobgoblin corpse (skeletalised by now) (15, 16, D:2) a +0 dagger (18, 15, D:2) the +5 scale mail of Rydgh {rC- Str+2 Int+2 Dex+4} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. (20, 17, D:2) a +0 sling (24, 5, D:2) 6 stones (29, -14, D:2) a rat corpse (skeletalised by now) (29, 12, D:2) a +0 buckler (37, 23, D:2) a rat skeleton (41, -20, D:2) 4 stones (42, 14, D:2) a ball python skeleton (49, -7, D:2) a ball python skeleton