testhero Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (8, 0, D:1) a +0 robe (8, 16, D:1) a +0 helmet (9, -11, D:1) a rat skeleton a frilled lizard skeleton (10, -11, D:1) a quokka skeleton (14, -13, D:1) a +0 leather armour (14, 5, D:1) a +0 leather armour (16, -3, D:1) a quokka skeleton (21, 12, D:1) a +0 spear a gnoll skeleton (29, -21, D:1) a +0 dagger (31, 16, D:1) a quokka corpse (skeletalised by now) (38, 6, D:1) a ball python skeleton (40, -11, D:1) a frilled lizard corpse (skeletalised by now) (42, -15, D:1) a hobgoblin corpse (skeletalised by now) (50, 20, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (6, -11, D:2) a +0 trident (6, 31, D:2) a ball python corpse (skeletalised by now) (10, 27, D:2) a +0 ring mail (13, 26, D:2) a +0 spear (14, 25, D:2) a rat skeleton (19, 22, D:2) a +0 dagger a +0 short sword a rat skeleton a kobold skeleton a ball python skeleton (20, -1, D:2) a +0 flail a +0 ring mail an orc skeleton (21, -2, D:2) a +0 mace an orc skeleton (23, -2, D:2) a +0 short sword a +0 leather armour an orc skeleton (24, -13, D:2) a +0 plate armour (26, -8, D:2) a +0 dagger (26, 26, D:2) a hobgoblin corpse (skeletalised by now) (39, -12, D:2) the +3 leather armour of the Game Afoot {*Silence MP+10 Str+3 SInv} *Silence: It may silence you when you take damage. MP+10: It affects your magic capacity (+10). Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (skeletalised by now) (1, 0, D:3) a rat corpse (skeletalised by now) (9, 11, D:3) a ball python corpse (skeletalised by now) (10, 10, D:3) a +0 flail a +0 club a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (10, 11, D:3) a +0 dagger a +0 chain mail a +0 club (20, -10, D:3) a +0 dagger 2 stones (22, -7, D:3) a frilled lizard skeleton (23, -16, D:3) 3 poisoned darts (23, -5, D:3) a +0 dagger the goblin skeleton of Ijyb (28, 0, D:3) a jackal skeleton (29, 4, D:3) a +0 mace a +0 scale mail the human skeleton of Terence (31, 10, D:3) a +0 leather armour (32, 1, D:3) a +0 robe (36, 9, D:3) a +0 club a goblin skeleton (36, 11, D:3) a hobgoblin skeleton (44, -6, D:3) a +0 club (45, -13, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (3, -20, D:4) a human skeleton (4, 4, D:4) a quokka skeleton (10, -18, D:4) the felid corpse of Natasha (skeletalised by now) (11, 0, D:4) a +0 barding (12, 18, D:4) the felid corpse of Natasha (skeletalised by now) (14, -20, D:4) a human skeleton (14, 17, D:4) an iguana corpse (skeletalised by now) (16, -19, D:4) a +0 flail of protection (16, 29, D:4) a +0 halberd (18, 30, D:4) a +0 ring mail (19, -6, D:4) a +0 dagger (20, -18, D:4) a +0 giant club (24, 28, D:4) a jackal corpse (skeletalised by now) (25, 28, D:4) a +0 club a jackal corpse (skeletalised by now) (34, 16, D:4) a +0 morningstar (39, 4, D:4) a +0 leather armour (43, -7, D:4) a +0 dagger (49, -2, D:4) a +0 scythe a +0 robe the human corpse of Sigmund Level 5 of the Dungeon (4, -6, D:5) a scroll of immolation