testhero Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -9, D:1) a +0 leather armour (7, -5, D:1) a jackal skeleton (19, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, -4, D:1) a bat corpse (skeletalised by now) (27, -3, D:1) a +0 dagger (29, 4, D:1) a +1 helmet (29, 26, D:1) a ball python corpse (skeletalised by now) (31, -13, D:1) a ball python skeleton (34, -13, D:1) a +0 club (35, -18, D:1) a +0 ring mail (35, 7, D:1) a +0 mace (37, -16, D:1) a quokka corpse (skeletalised by now) (37, 14, D:1) a rat skeleton (46, 21, D:1) a +0 dagger (47, 30, D:1) a ball python skeleton (55, 31, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Roho's Weapon Shoppe a +0 falchion (30 gold) a +0 short sword (30 gold) a +2 battleaxe of freezing (300 gold) a +0 dagger (20 gold) 5 poisoned darts (30 gold) a +0 whip (25 gold) the +7 falchion of Dacil {heavy, rF+ Int+3} (607 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:2) a +0 dagger (7, 15, D:2) a bat corpse (skeletalised by now) (13, -12, D:2) a hobgoblin skeleton (14, -21, D:2) a +0 pair of boots (16, -13, D:2) a +0 quarterstaff (23, -4, D:2) a +0 club (24, -29, D:2) a +0 spear (26, -14, D:2) a +0 spear (27, -38, D:2) a +0 whip a +0 club a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (29, 2, D:2) a +0 dagger (33, 0, D:2) a ball python corpse (skeletalised by now) (34, 2, D:2) a rat corpse (skeletalised by now) (35, -24, D:2) a frilled lizard corpse (skeletalised by now) (38, 3, D:2) a +0 dagger (39, -29, D:2) a +0 dagger (46, -28, D:2) a ball python skeleton (50, -6, D:2) a quokka skeleton (60, -12, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +1 dagger of the Big Fish {reap, *Rage rF+ Will++} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. (7, -18, D:3) a +0 robe (11, -23, D:3) a +0 scale mail (11, -7, D:3) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 15, D:3) a +0 spear (22, 15, D:3) a +0 club an orc skeleton (29, -5, D:3) a +0 whip (31, 19, D:3) a +0 short sword 2 stones a kobold skeleton (40, -29, D:3) a hobgoblin corpse (skeletalised by now) (40, 25, D:3) an adder skeleton (43, -2, D:3) an adder skeleton (52, 26, D:3) a +0 dagger 2 stones (56, 13, D:3) a +0 dagger (58, -5, D:3) a bat corpse (skeletalised by now) (61, 15, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, -1, D:4) a +0 trident a +0 leather armour (10, -3, D:4) a +0 morningstar a +0 leather armour (10, -2, D:4) a +0 hand axe a +0 scale mail (13, 13, D:4) a +0 club a +0 leather armour (15, 12, D:4) a +0 dagger a +0 flail a +0 leather armour a +0 dagger a +0 robe (19, -5, D:4) a staff of necromancy (43, 18, D:4) a +0 dagger of flaming (49, -12, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Olulew's General Store a Gell's gravitambourine (2/2) (600 gold) a potion of lignification (45 gold) a scroll of brand weapon (unknown) (142 gold) 4 boomerangs (120 gold) a scroll of blinking (142 gold) [Shop] Lussull's Specific Store 2 boomerangs (52 gold) (2, 0, D:5) a +0 ring mail (8, 3, D:5) a scroll of noise (25, -9, D:5) a scroll of teleportation (28, -10, D:5) a +0 pair of boots (30, -17, D:5) 6 gold pieces a +0 dagger a +0 leather armour (33, -7, D:5) a scroll of enchant weapon Level 6 of the Dungeon [Shop] Adoc's Jewellery Shoppe a ring of protection from fire (unknown) (325 gold) a ring of see invisible (unknown) (195 gold) a +6 ring of strength (unknown) (468 gold) the amulet of Linearity {Chemistry Str+4 Slay-3} (426 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Str+4: It affects your strength (+4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). a medusa talisman (162 gold) an amulet of dissipation (unknown) (390 gold) a ring of protection from cold (325 gold) a +6 ring of strength (unknown) (468 gold) a ring of willpower (unknown) (325 gold) [Shop] Qaefeukh's Jewellery Shoppe a dragon-coil talisman (540 gold) the ring of the Commoners {Fly rElec rCorr Str-2 Dex-2} (516 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex-2: It affects your dexterity (-2). the dragon-coil talisman of the Fife {rC+ Will- Str+3 Dex+5} (2314 gold) [dragon-coil talisman] rC+: It protects you from cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). the ring "Sucsiet" {Will+ Str+2 Int+6} (950 gold) [ring of intelligence] Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). an amulet of chemistry (unknown) (540 gold) a +4 ring of protection (648 gold) a ring of positive energy (360 gold) (0, 0, D:6) a +0 club (2, -2, D:6) a +2 leather armour of cold resistance (4, -14, D:6) a +0 scale mail (13, -8, D:6) a +0 pair of boots (15, -5, D:6) a +0 hand axe (21, -33, D:6) 2 poisoned darts (29, -46, D:6) a +0 arbalest (29, -35, D:6) a +0 pair of boots of earth (34, -36, D:6) a +0 giant club (49, -27, D:6) a +0 battleaxe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 0, D:7) a +0 giant club a +0 giant club (3, 0, D:7) a +0 club (11, -3, D:7) a +0 whip (14, -9, D:7) a +0 whip a +0 ring mail (31, -12, D:7) a +0 war axe (31, -8, D:7) a +0 whip a +0 short sword 6 poisoned darts a +0 dagger (31, -3, D:7) a +0 leather armour (35, -2, D:7) a +0 ring mail a +0 dagger (35, 0, D:7) a +0 flail a +0 chain mail a boomerang a +0 dagger a +0 leather armour a +0 club (39, 22, D:7) a +0 club a +0 halberd (39, 23, D:7) a +0 antimagic spear a +0 ring mail (40, 22, D:7) a +0 whip (57, -10, D:7) 2 atropa-tipped darts Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger (1, 0, D:8) a +0 dagger a +0 robe a +0 dagger (2, 0, D:8) a +0 robe a +0 dagger (3, 26, D:8) a +0 leather armour (20, -10, D:8) a +0 mace (25, -5, D:8) a +0 shortbow (31, 12, D:8) a +0 hand axe a +0 leather armour a +0 dagger (32, 13, D:8) a +0 whip a +0 ring mail a +0 trident a +1 dagger of draining a +0 mace a +0 robe a +0 dagger (42, -1, D:8) a +0 hand axe Level 9 of the Dungeon (0, 1, D:9) an amulet of faith (8, 40, D:9) 7 poisoned darts a +0 whip a +0 whip (10, 40, D:9) 4 poisoned darts a +0 dagger (10, 41, D:9) 2 stones a +0 short sword (10, 42, D:9) a stone a +0 club (11, 39, D:9) a +0 orcbow (12, 2, D:9) a +0 dagger a +0 robe (14, 23, D:9) a +0 robe a +0 dagger (17, -3, D:9) a +0 pair of boots (19, 2, D:9) a parchment of Malign Gateway (25, -14, D:9) a +0 giant club a +0 giant club (25, -2, D:9) a +0 halberd (26, -3, D:9) a +0 scale mail (26, -2, D:9) a +0 flail (27, -3, D:9) a +0 whip a +0 club (27, -2, D:9) a +0 whip (28, 17, D:9) a scroll of blinking (36, 31, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 scale mail a +0 flail a +0 plate armour a +0 short sword (46, 9, D:9) a +0 plate armour a +0 battleaxe (47, 8, D:9) a +0 ring mail a +0 club (47, 42, D:9) a +0 club (48, 42, D:9) a +0 club a +0 scimitar a +0 chain mail (49, 9, D:9) a +0 leather armour a +0 dagger Level 10 of the Dungeon (2, -20, D:10) a +0 pair of gloves (2, 0, D:10) a +0 long sword (3, 8, D:10) a +0 plate armour a +0 trident (3, 10, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (4, 10, D:10) a +0 short sword a +0 club a +0 leather armour a +0 whip a +0 ring mail a +0 dagger (5, 3, D:10) a +4 scale mail (19, 12, D:10) a +0 dagger a +0 robe (23, -31, D:10) a +0 chain mail (33, -30, D:10) a +0 short sword a +0 dagger a +0 short sword a +0 whip 5 stones a +2 short sword of freezing a +0 short sword a curare-tipped dart a +0 dagger 17 poisoned darts (33, -29, D:10) a +0 dagger 4 stones (41, -12, D:10) a +0 orcbow (53, -25, D:10) a +0 scale mail (53, -11, D:10) a +0 devious dagger (53, -10, D:10) a +0 hand axe a +0 chain mail a +0 dagger a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (4, -2, D:11) a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour (4, -1, D:11) a +0 dagger a +0 robe (15, 40, D:11) a parchment of Gloom (17, 15, D:11) a +0 giant club a +0 giant club (17, 25, D:11) a staff of conjuration (20, -17, D:11) a +0 dagger (21, -19, D:11) a +1 war axe of flaming a +2 ring mail of positive energy (21, -18, D:11) a +0 dagger a +0 robe (21, 36, D:11) a +0 partisan (22, -19, D:11) a +0 hand axe (44, -19, D:11) a +0 flail (45, 21, D:11) a +0 battleaxe (50, 15, D:11) a +0 whip a +0 dagger a +0 robe (50, 16, D:11) a +0 dagger a +0 robe (51, 16, D:11) a +0 dagger (54, 15, D:11) a +2 short sword of speed (54, 16, D:11) a +0 chain mail (59, 15, D:11) a +0 robe (65, 4, D:11) a +0 club a +0 spear a +0 scale mail (65, 5, D:11) a +0 flail of draining (66, 4, D:11) a +0 halberd a +0 whip (66, 5, D:11) a +0 whip Level 12 of the Dungeon (7, -6, D:12) 13 gold pieces (11, -2, D:12) a +0 club the Ecumenical Temple