Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 18041845786280165709 9 themadgilbert the Poker (level 2, -1/2 HPs) Began as a Demonspawn Wanderer on Feb 22, 2026. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:38 (82 turns). themadgilbert the Poker (Demonspawn Wanderer) Turns: 82, Time: 00:04:39 Health: -1/2 AC: 1 Str: 20 XL: 2 Next: 6% Magic: 2/3 EV: 8 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (100%) a - melded +3 spear rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (cloak unavailable) SInv . (gloves unavailable) Will ..... (boots unavailable) Stlth + (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn (no ring) c - serpent talisman %: no passive effects @: amphisbaena-form A: constrict, two hats, amphibious, reduced hp, cold-blooded, large, powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were an enormous two-headed serpent. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +3 spear (melded) Armour b - a +0 leather armour (melded) Talismans c - a serpent talisman (worn) Scrolls S - a scroll of silence Skills: * Level 1.3 Fighting * Level 3.7 Polearms + Level 1.0 Armour * Level 0.3 Dodging + Level 1.3 Stealth + Level 1.0 Spellcasting * Level 1.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are an enormous two-headed serpent. You have a powerful constriction melee attack. You can wear a hat or helmet on each head. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You are cold-blooded and may be slowed by cold attacks. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded You sometimes gain a little power by taking damage. Message History Your demonic ancestry asserts itself... You feel energised by your suffering. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a stone You hit the kobold but do no damage. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Your magical contamination has completely faded away. You see here a +0 dagger. Things that are here: a +0 short sword; a stone You see here a +0 dagger. You encounter a quokka. The quokka leaves your sight. You encounter a dart slug. The endoplasm quivers. You see here a serpent talisman. c - a serpent talisman There are monsters nearby! The dart slug launches a dart at you. The slug dart misses you. You begin transforming. You continue transforming. The endoplasm completely misses you. You continue transforming. The quokka bites you but does no damage. The endoplasm barely misses you. You continue transforming. The quokka closely misses you. The endoplasm freezes you. You are frozen. You turn into an enormous two-headed serpent. Your +3 spear and +0 leather armour meld into your body. HP restored. You hit the endoplasm but do no damage. The quokka closely misses you. The endoplasm hits you. Ouch! That really hurt! You die... ♣......########## ♣.P.)).### P........###### . .#............. ... ##.......###♣.♣ ###r... #.....^.####.# ..... #........♣.♣.♣##.#.### #........))..>.r.w...♣ #.......#♣.♣.♣.SJ....♣ #.......†.........###♣ ..###.####..♣.♣....# #. #.# #..........# . .. ....##.###### ......#. #... ...## .### .... #. ## You could see a dart slug, an endoplasm and a quokka. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 4 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themadgilbert the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | themadgilbert set off with the following items: a +3 spear, | a +0 leather armour, a scroll of silence; and the following | spell memorised: Foxfire; and the following spells | available to memorise: Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 62 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 62 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/3 82 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_lined_3_way, infiniplex_forest_zigzag_1, infiniplex_forest_clump_C, infiniplex_forest_clump_tiny, infiniplex_forest_3_way, infiniplex_forest_end_2, minmay_ruptured Action || total ---------------------------++------- Attack: Normal || 21 Melee: Spear || 20 Unarmed || 1 Cast: Foxfire || 3 Armour: Leather armour || 12 None || 1 Dodge: Dodged || 11 Form: Serpent || 1