theomercer Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 5, D:1) a +0 plate armour (7, -14, D:1) a +0 whip (8, -3, D:1) a +0 short sword 4 stones (16, -1, D:1) a +0 ring mail (24, -15, D:1) a +0 club (24, 0, D:1) 6 poisoned darts (28, 4, D:1) a bat skeleton (29, 4, D:1) a +0 dagger (32, -20, D:1) an orb of guile (33, -12, D:1) a rat skeleton (34, -11, D:1) a +0 robe (42, 14, D:1) a quokka skeleton (54, -13, D:1) a ball python corpse (skeletalised by now) (59, -12, D:1) a +0 club a bat corpse (skeletalised by now) (63, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (65, -2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (13, 2, D:2) the +2 leather armour of Insurance {rN+ Int+2 Stlth+} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, -7, D:2) a rat corpse (skeletalised by now) (32, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (32, 3, D:2) a rat corpse (skeletalised by now) (33, -14, D:2) a +0 ring mail (34, -14, D:2) a hobgoblin corpse (skeletalised by now) (34, 24, D:2) a bat corpse (skeletalised by now) (37, -6, D:2) a ball python skeleton (38, -3, D:2) a +0 robe a +0 club the human skeleton of Jessica Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -1, D:3) a +0 falchion (2, -1, D:3) a +0 club (3, 17, D:3) a +0 ring mail (20, 7, D:3) a frilled lizard corpse (25, 7, D:3) a quokka corpse (skeletalised by now) (25, 22, D:3) a +0 whip (25, 28, D:3) a +2 vampiric short sword (still there?) 3 boomerangs (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (31, 12, D:3) a ball python corpse