Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (console) character file. Game seed: 209083764548812726 143 thepillowsnake the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on July 28, 2025. Shot with an arrow by a centaur (5 damage) ... on level 3 of the Dungeon. The game lasted 00:08:38 (1921 turns). thepillowsnake the Magician (Djinni Conjurer) Turns: 1921, Time: 00:08:39 Health: -1/35 AC: 5 Str: 6 XL: 5 Next: 50% Gold: 116 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . i - staff of earth rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . c - +2 pair of gloves SInv . (no amulet) Will +.... n - ring of willpower Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +2 pair of gloves (worn) Magical Staves i - a staff of earth (weapon) Jewellery n - a ring of willpower (worn) Scrolls j - a scroll of teleportation m - 2 scrolls of noise o - a scroll of amnesia Potions b - 2 potions of curing d - 2 potions of resistance f - a potion of mutation {unknown} g - a potion of haste {unknown} h - 2 potions of moonshine p - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 2.0 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Mercury Arrow Conj/Alch 52% 2d8 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Searing Ray Conj 52% 2d6 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, chance to weaken: 100%) The glob of mercury misses the adder. Casting: Mercury Arrow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, chance to weaken: 100%) The glob of mercury hits the adder! The adder looks weaker. You kill the adder! Casting: Mercury Arrow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (chance to weaken: 100%) The glob of mercury misses the centaur. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Casting: Mercury Arrow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (chance to weaken: 100%) The glob of mercury hits the centaur. The centaur looks weaker. The mercury splashes! The centaur is lightly wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Mercury Arrow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (lightly wounded, weak, chance to weaken: 100%) The glob of mercury hits the centaur! The centaur looks even weaker. The mercury splashes! The orc looks even weaker. The centaur is heavily wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... #<# #.#...........~~)...~ #.# #...######...~..~~..~ #.# #..# ....~....~~. #.# #<.# .......~~..... ... .....#. #........~~. ... .......###.....## ... ................### ..... ..................# ......#..........# ......#..........# .......@......# ##. ......#.......####... ...oc##........)...# ...)...............## ...######........#..# .. ........#.#..# # . .######......#.# ....#†....[..## ..........##..### .#............... ...#......######. You could see a centaur (weak) and an orc (weak). Vanquished Creatures A sleepcap (D:3) An iguana (D:2) 3 adders (D:3) A ribbon worm (D:2) 7 orcs (D:3) 9 hobgoblins 4 quokkas 4 ball pythons 3 bats 5 endoplasms 2 frilled lizards (D:1) 2 giant cockroaches 10 goblins 4 jackals (D:1) A kobold (D:2) 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thepillowsnake the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | thepillowsnake set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 232 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 689 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 689 | D:1 | Learned a level 1 spell: Poisonous Vapours 1160 | D:2 | Reached XP level 4. HP: 2/31 MP: 0/0 1772 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1772 | D:3 | Learned a level 2 spell: Mercury Arrow 1916 | D:3 | Noticed a centaur 1921 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic D:2: layout_rooms, minmay_misc_feat_doors, minmay_diced_spiral D:3: cheibrodos_helix_gallery, layout_rooms, serial_shops, nicolae_shop_crystal Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Stealth | 2 | 2.0 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 45 || 91 Searing Ray | 18 | 7 || 25 Mercury Arrow | | 11 || 11 Use: Scroll | | 9 || 9 Armour: Robe | 5 | 5 || 10 Dodge: Dodged | 2 | 2 || 4