Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 310859648497342582 18 thergud the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on Sept 5, 2025. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:41 (1124 turns). thergud the Grave Robber (Deep Elf Necromancer) Turns: 1124, Time: 00:04:41 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 51% Magic: 7/8 EV: 11 Int: 19 God: Gold: 77 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} f - a scroll of brand weapon {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of fear {unknown} Potions c - a potion of magic Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 5.5 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 96% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 48% 2d10 2% 2 Vampiric Draining Necr 24% 2d7 4% 3 Animate Dead Necr 24% N/A 16% 4 Curse of Agony Necr 24% N/A 38% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your soul wisp closely misses the goblin. The endoplasm freezes you. You are frozen. The goblin attacks as it pursues you! The goblin closely misses you. You see here a +0 spear. Your soul wisp touches the endoplasm. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! The endoplasm freezes you. You are frozen. Your soul wisp touches the gnoll. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, chance to affect: 68%) Your soul wisp disappears in a puff of smoke! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm misses you. A gnoll comes into view. It is wielding a +0 club. Your soul wisp touches the endoplasm. The gnoll barely misses your soul wisp. Your soul wisp touches the endoplasm. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. Your soul wisp touches the endoplasm. The gnoll hits you with a +0 whip. You die... ###### #.J..# #@j*.# #.j..# #....# #..[.# #j..)# #....# #<...# #....# #....# You could see 3 gnolls, an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:2) A kobold (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A ball python (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 rats (D:1) 10 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thergud the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 83 | D:1 | Reached skill level 5 in Necromancy 307 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 1124 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, minmay_pentomino_r4 D:2: layout_rooms, supply_closet_lemuel, st_stairs_9, minmay_misc_feat_rows, grunt_ministairs_7, uniq_natasha Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 26 Cast: Soul Splinter || 21 Stab: Sleeping || 1 Armour: Robe || 23 Dodge: Dodged || 17