Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 12009813590162434777 45 thergud the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Sept 9, 2025. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1115 turns). thergud the Conjurer (Tengu Conjurer) Turns: 1115, Time: 00:02:40 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 64% Magic: 4/8 EV: 11 Int: 20 God: Gold: 97 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . n - +0 long sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... g - +4 ring of slaying Stlth ++ e - ring of poison resistance HPRegen 0.23/turn MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons n - a +0 long sword (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of poison resistance (worn) g - a +4 ring of slaying (worn) Scrolls d - a scroll of enchant armour {unknown} j - 2 scrolls of identify {unknown} l - a scroll of noise {unknown} m - a scroll of immolation {unknown} Potions c - a potion of invisibility {unknown} f - a potion of curing {unknown} h - a potion of mutation {unknown} i - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 6.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Ignite Poison Fire/Alch 2% N/A 82% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +3 vampiric short sword. The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +3 vampiric short sword. Magic courses through your body. Terence hits you with a +3 vampiric short sword. * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 vampiric short sword and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 vampiric short sword and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. You kill Terence! Your Conjurations skill increases to level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The quokka bites you. You die... #. . #. .. #. ...###.###################### ...........r@................ .....#.##.#######.########### #....#.....# #.######## #.....#.# #.#......# #.....#.####.#......#### #.....#..#................. ####..#....####.#......#### ..............#.........# ............####....)....# You could see a quokka. Vanquished Creatures Terence (D:2) A ribbon worm (D:2) A dart slug (D:1) 3 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:2) A frilled lizard (D:2) 2 goblins (D:1) 3 kobolds A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thergud the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 353 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 1098 | D:2 | Noticed Terence 1114 | D:2 | Killed Terence 1115 | D:2 | Reached skill level 6 in Conjurations 1115 | D:2 | Reached XP level 3. HP: 3/19 MP: 5/8 1115 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 6 Kick || 1 Cast: Magic Dart || 45 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 5