thergud Level 1 of the Dungeon [Shop] Waemyju's Weapon Emporium a +0 sling (18 gold) a +0 falchion (36 gold) 5 poisoned darts (36 gold) a +0 great sword (120 gold) a +0 war axe of electrocution (128 gold) a +0 spear of venom (67 gold) a +0 spear (36 gold) a +1 long sword of distortion (188 gold) [Shop] Niussiff's Distillery a potion of brilliance (unknown) (56 gold) a potion of heal wounds (112 gold) a potion of enlightenment (unknown) (70 gold) 2 potions of brilliance (unknown) (112 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of moonshine (unknown) (14 gold) a potion of might (56 gold) [Shop] Fuypagh's Antique Weapon Shoppe the +10 sling "Rotiq" {flame, *Slow Fly rPois rF+++} (2098 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. a +0 club (11 gold) a +1 short sword of freezing (272 gold) a +0 flail (77 gold) a +0 orcbow (88 gold) a +0 flail (77 gold) a +0 long sword (77 gold) a +0 dagger (44 gold) a +3 spectral quarterstaff (649 gold) [Shop] Xeaceg's Weapon Shop 9 stones (9 gold) a +0 mace (30 gold) a +0 sling (15 gold) a +1 dagger of speed (130 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) the +0 broad axe of Geeb {flame, ^Fragile rElec SInv Stlth+} (316 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +7 heavy spear (424 gold) 5 stones (5 gold) a +0 mace (30 gold) [Shop] Lirph's General Store a scroll of teleportation (unknown) (36 gold) 3 stones (3 gold) 4 stones (4 gold) 4 silver javelins (432 gold) the +4 lajatang of Obiter Dictum {drain, rC++} (858 gold) rC++: It greatly protects you from cold. a +1 plate armour of positive energy (324 gold) a +1 halberd of freezing (170 gold) a potion of lignification (36 gold) (0, 0, D:1) a +0 leather armour (0, 15, D:1) a +0 club (1, 3, D:1) a +0 dagger a goblin skeleton (1, 6, D:1) a +0 short sword 3 stones a kobold skeleton (7, 27, D:1) a gold piece (7, 34, D:1) a +0 flail (9, 7, D:1) a +0 leather armour (10, -4, D:1) a rat skeleton (11, 1, D:1) a bat skeleton (11, 32, D:1) a rat skeleton (12, 21, D:1) a bat skeleton (13, 8, D:1) a hobgoblin skeleton (13, 23, D:1) a hobgoblin skeleton (18, 20, D:1) a hobgoblin corpse (skeletalised by now) (23, 29, D:1) a rat skeleton (24, -7, D:1) a hobgoblin corpse (skeletalised by now) (30, -9, D:1) a rat corpse (skeletalised by now) (52, 0, D:1) a ball python skeleton (56, 18, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (58, 4, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (14, 13, D:2) a +0 hand axe a +0 scale mail a +0 ring mail an orc skeleton (15, 15, D:2) a +0 dagger a +0 leather armour (15, 22, D:2) a +0 club (15, 23, D:2) a +0 sling a +0 dagger (17, 19, D:2) a +0 dagger a goblin skeleton (18, 17, D:2) a +0 club a goblin skeleton (18, 18, D:2) the felid skeleton of Natasha (18, 23, D:2) a +0 dagger a kobold skeleton (19, 16, D:2) a +0 dagger a goblin skeleton (19, 23, D:2) a +0 dagger a goblin skeleton (20, 17, D:2) a +0 dagger a +0 leather armour (20, 18, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 sling a +0 dagger the hobgoblin skeleton of Robin a goblin skeleton (23, 14, D:2) a +0 dagger a +0 robe (26, 18, D:2) a +0 hand axe a hobgoblin skeleton (28, 24, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (28, 26, D:2) a bat skeleton (41, -2, D:2) a +0 club (41, 0, D:2) a +0 robe a rat corpse (skeletalised by now) (41, 23, D:2) a +0 scale mail (49, 31, D:2) a +0 helmet (52, 35, D:2) a +2 hammer of protection (unseen)