thergud Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (22, 37, D:1) a rat skeleton (22, 38, D:1) a +0 club a goblin skeleton (24, 22, D:1) 2 stones (25, 37, D:1) a quokka skeleton (32, 17, D:1) a +0 sling (33, 11, D:1) a +0 short sword 4 stones a kobold skeleton (35, 24, D:1) a +0 dagger a +0 ring mail a goblin skeleton (35, 25, D:1) a +0 club a goblin skeleton (46, 18, D:1) a +0 leather armour (50, 31, D:1) a +0 dagger (52, 28, D:1) 5 stones Level 2 of the Dungeon (22, 12, D:2) a +0 spear a gnoll skeleton (23, 13, D:2) a +0 spear a gnoll skeleton (23, 14, D:2) a +0 halberd a gnoll skeleton (24, 6, D:2) a +0 sling (36, 5, D:2) a ball python corpse (skeletalised by now) (37, 29, D:2) a +0 leather armour (42, 14, D:2) a bat corpse (skeletalised by now) (53, 15, D:2) a +0 whip Level 3 of the Dungeon [Shop] Tineth's Antique Weapon Shoppe a +0 whip (37 gold) a +0 war axe (52 gold) a +0 quarterstaff (75 gold) a +0 mace (45 gold) a +0 dagger (30 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1540 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +2 heavy quarterstaff (315 gold) the +8 partisan "Ecsuh" {speed, rF+ Will+} (1209 gold) rF+: It protects you from fire. Will+: It increases your willpower. the +7 morningstar of Patterns {vamp, rPois rC- rCorr Int+5} (1099 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). a +0 shortbow (45 gold) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (621 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. [Shop] Kynit's Distillery 2 potions of heal wounds (unknown) (192 gold) a potion of heal wounds (unknown) (96 gold) a potion of attraction (36 gold) 2 potions of haste (240 gold) a potion of attraction (36 gold) a potion of mutation (96 gold) (4, 1, D:3) a bat corpse (skeletalised by now) (11, 10, D:3) a +0 dagger (17, 18, D:3) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour an orc corpse (skeletalised by now) (17, 19, D:3) a +0 mace (17, 20, D:3) a +0 trident (20, -3, D:3) a +0 scale mail (20, 15, D:3) a +0 club a +0 ring mail (22, -5, D:3) a rat corpse (skeletalised by now) (23, 7, D:3) 6 stones (38, -3, D:3) an adder corpse (skeletalised by now) (45, -1, D:3) a rat corpse (skeletalised by now) (49, -1, D:3) a +0 ring mail (52, 33, D:3) a quokka corpse (skeletalised by now) a sewer (0, 0, Sewer) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (3, -5, Sewer) 2 stones (5, -2, Sewer) a +0 short sword a kobold corpse (skeletalised by now) (12, -1, Sewer) a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) (15, -5, Sewer) a scroll of teleportation (17, -5, Sewer) 3 gold pieces