thergud Level 1 of the Dungeon (4, -2, D:1) a ball python corpse (skeletalised by now) (10, -24, D:1) a ball python corpse (skeletalised by now) (17, 16, D:1) a +0 dagger of electrocution 4 stones (21, -8, D:1) a staff of alchemy (25, 11, D:1) a +0 club (33, -17, D:1) 8 stones (35, 20, D:1) a bat corpse (skeletalised by now) (40, -17, D:1) a talisman of death (42, -13, D:1) 4 stones (45, 20, D:1) 3 stones (53, -26, D:1) a scarab talisman Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 13, D:2) a +0 dagger (5, 15, D:2) a jackal corpse (5, 16, D:2) a +0 dagger (6, 0, D:2) the +1 dagger of the Ancients {pain, ^Drain rPois rF++ rN+ rCorr} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (6, 16, D:2) a jackal corpse (11, -1, D:2) a rat corpse (30, 12, D:2) a +0 whip (31, -1, D:2) a +0 whip