Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 6535903858289339708 13 thermoco2 the Trooper (level 2, -1/19 HPs) Began as a Gargoyle Monk on Nov 9, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:09:17 (278 turns). thermoco2 the Trooper (Gargoyle Monk) Turns: 278, Time: 00:09:18 Health: -1/19 AC: 4 Str: 14 XL: 2 Next: 37% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . h - +0 whip rCold . . . (no offhand) rNeg + . . f - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons h - a +0 whip (weapon) Missiles d - 6 poisoned darts (quivered) Armour a - a +0 robe c - an orb of light f - a +0 robe (worn) Potions b - a potion of ambrosia e - a potion of attraction g - a potion of magic {unknown} Skills: + Level 3.5 Fighting + Level 2.6 Dodging + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 75% 3 Summon Ice Beast Ice/Summ 0% N/A 75% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History The hobgoblin hits you but does no damage. The adder bites you but does no damage. The jackal closely misses you. You hit the adder. The adder is lightly wounded. The jackal bites you. The adder bites you but does no damage. The hobgoblin completely misses you. The endoplasm freezes you. You are frozen. You closely miss the adder. The adder is lightly wounded. The jackal closely misses you. The adder closely misses you. The hobgoblin hits you but does no damage. The endoplasm hits you. The adder bites you but does no damage. The jackal misses you. You hit the adder. The adder is moderately wounded. The hobgoblin closely misses you. The endoplasm barely misses you. The jackal misses you. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. The jackal bites you but does no damage. The adder bites you. The hobgoblin hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The hobgoblin hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The adder closely misses you. You miss the adder. The adder is moderately wounded. The jackal bites you but does no damage. The hobgoblin hits you but does no damage. The endoplasm closely misses you. The adder bites you. You die... .........##... ...)......... ............ ...........##### ............... .............# ........hJ...#... .......